Player Matchup

Nemesis
Nemesis
Carneos
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,452 Elo+
Party 2
Gilgamesh
Gilgamesh
LJusti
Gilgamesh
Level 27
God Stats
1W - 4L
1,529 SR
Queue Stats
41W - 48L
1,254 Elo+
Solo
Tsukuyomi
Tsukuyomi
edugameplaysbr01
Tsukuyomi
Level 7
God Stats
1W - 2L
1,554 SR
Queue Stats
1W - 5L
1,144 Elo+
Solo
Vulcan
Vulcan
elielmartins
Vulcan
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 50L
1,360 Elo+
Solo
Neith
Neith
kalidar741
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 113L
1,304 Elo+
Party 2
Team Averages
Level 16
1,517 SR
1,303 Elo+

VS

Team Averages
Level 25
1,487 SR
1,394 Elo+
Artio
Artio
 
Artio
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BlooperGuy
Bellona
Level 18
God Stats
5W - 1L
1,493 SR
Queue Stats
58W - 69L
1,281 Elo+
Party 1
Hachiman
Hachiman
Djhinvev
Hachiman
Level 24
God Stats
5W - 4L
1,275 SR
Queue Stats
24W - 11L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
pedro_sorriso-_-
Gilgamesh
Level 27
God Stats
4W - 5L
1,602 SR
Queue Stats
99W - 100L
1,357 Elo+
Solo
Hades
Hades
shirohige240
Hades
Level 29
God Stats
14W - 11L
1,564 SR
Queue Stats
188W - 200L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Carneos
Nemesis
14
5 / 7 / 7
9,806
516
8,713
14,947
5,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
LJusti
Gilgamesh
16
5 / 5 / 6
10,485
552
9,724
14,251
8,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
10
0 / 8 / 7
7,134
375
5,140
11,406
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
12
0 / 9 / 5
7,576
399
6,928
10,696
3,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
14
5 / 5 / 2
9,054
477
5,975
10,409
3,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 5 / 9
7,716
406
2,224
10,781
11,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
BlooperGuy
Bellona
15
4 / 1 / 9
9,889
520
6,681
8,844
7,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Djhinvev
Hachiman
17
10 / 3 / 5
10,845
571
12,633
10,731
3,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
18
10 / 3 / 5
11,226
591
10,011
10,459
5,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 3 / 4
10,825
570
12,074
14,668
7,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
65
15
Kills
33
34
Deaths
15
27
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
5
9
0.9
W
Bellona
BlooperGuy
Bellona
4
1
9
8.5
L
Nemesis
Carneos
Nemesis
5
7
7
1.21
W
Hachiman
Djhinvev
Hachiman
10
3
5
4.17
L
Gilgamesh
LJusti
Gilgamesh
5
5
6
1.6
L
Tsukuyomi
0
8
7
0.44
L
Vulcan
0
9
5
0.28
L
Neith
5
5
2
1.2
W
Gilgamesh
10
3
5
4.17
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,480
Damage
43,623
61,709
Taken
55,483
24,988
Mitigated
36,324
10,202
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,224
274
1,016
930
10,781
11,039
306
1,135
9,646
8,475
0
W
Bellona
BlooperGuy
Bellona
6,681
3,005
0
2,052
8,844
7,851
2,041
361
8,483
0
41,331
L
Nemesis
Carneos
Nemesis
8,713
4,807
0
3,785
14,947
5,799
426
3,808
10,953
0
41,382
W
Hachiman
Djhinvev
Hachiman
12,633
7,591
0
1,250
10,731
3,905
1,847
1,397
9,334
0
70,437
L
Gilgamesh
LJusti
Gilgamesh
9,724
3,653
0
3,087
14,251
8,523
0
1,624
12,551
0
49,211
L
Tsukuyomi
5,140
471
0
1,325
11,406
3,226
0
2,160
9,200
0
24,286
L
Vulcan
6,928
997
0
0
10,696
3,958
215
3,318
7,214
41,458
0
L
Neith
5,975
3,260
0
2,005
10,409
3,482
642
2,820
7,493
0
38,055
W
Gilgamesh
10,011
2,920
0
143
10,459
5,705
0
544
9,915
0
68,837
W
12,074
1,308
1,009
5,607
14,668
7,824
3,530
3,491
11,177
60,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,055
Gold Earned
50,501
371
Minions Killed
439
0
Camps Cleared
0
1,576,999
Distance Traveled
1,712,083
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,716
406
14
1
0
293,053
11
W
Bellona
9,889
520
84
4
0
359,234
2
L
Nemesis
9,806
516
70
4
0
318,350
1
W
Hachiman
10,845
571
109
6
0
369,231
1
L
Gilgamesh
10,485
552
106
6
0
334,926
3
L
Tsukuyomi
7,134
375
39
2
0
253,327
0
L
Vulcan
7,576
399
65
3
0
320,190
1
L
Neith
9,054
477
91
5
0
350,206
1
W
Gilgamesh
11,226
591
98
5
0
390,898
0
W
Hades
10,825
570
134
7
0
299,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role