Player Matchup

Ymir
Ymir
Catfxshh
Ymir
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
523W - 222L
1,736 Elo+
Party 1
Ah Puch
Ah Puch
Its EyeVain
Ah Puch
Level 44
God Stats
3W - 2L
1,524 SR
Queue Stats
136W - 31L
1,801 Elo+
Party 1
Gilgamesh
Gilgamesh
MeloBizu
Gilgamesh
Level 7
God Stats
70W - 9L
1,746 SR
Queue Stats
124W - 27L
1,672 Elo+
Party 1
Danzaburou
Danzaburou
WITBOW
Danzaburou
Level 28
God Stats
91W - 35L
1,792 SR
Queue Stats
347W - 123L
1,772 Elo+
Party 1
Athena
Athena
xDivine Anger
Athena
Level 125
God Stats
8W - 1L
1,891 SR
Queue Stats
538W - 224L
1,755 Elo+
Party 1
Team Averages
Level 62
1,690 SR
1,747 Elo+

VS

Team Averages
Level 61
1,488 SR
1,470 Elo+
Freya
Freya
DARTHMALAK114
Freya
Level 34
God Stats
1W - 4L
1,134 SR
Queue Stats
176W - 185L
1,385 Elo+
Party 2
Arachne
Arachne
IAmNinjaButters
Arachne
Level 47
God Stats
18W - 23L
1,472 SR
Queue Stats
301W - 324L
1,483 Elo+
Solo
Skadi
Skadi
SirSaberus
Skadi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
StevG095
Amaterasu
Level 42
God Stats
4W - 5L
1,509 SR
Queue Stats
71W - 69L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
yesitsjennyhere
Tsukuyomi
Level 44
God Stats
1W - 4L
1,823 SR
Queue Stats
31W - 31L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 0 / 2
6,407
641
6,552
5,153
5,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Its EyeVain
Ah Puch
11
1 / 0 / 1
6,011
601
2,032
1,652
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
MeloBizu
Gilgamesh
9
0 / 1 / 2
5,106
511
1,804
5,440
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
WITBOW
Danzaburou
10
5 / 0 / 1
6,015
602
2,087
6,133
1,755
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 0 / 6
6,127
613
4,106
6,739
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,931
393
778
4,675
1,173
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 3 / 0
5,149
515
3,583
6,684
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
10
0 / 1 / 0
6,101
610
1,226
2,847
862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
StevG095
Amaterasu
8
0 / 2 / 0
4,494
449
1,332
7,084
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
yesitsjennyhere
Tsukuyomi
8
0 / 4 / 0
4,566
457
2,864
6,395
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
11
Kills
1
1
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
2
3
L
0
1
0
0
L
1
3
0
0.33
W
Ah Puch
Its EyeVain
Ah Puch
1
0
1
1.5
W
Gilgamesh
MeloBizu
Gilgamesh
0
1
2
1
L
Skadi
0
1
0
0
L
Amaterasu
StevG095
Amaterasu
0
2
0
0
W
Danzaburou
WITBOW
Danzaburou
5
0
1
5.5
W
3
0
6
6
L
Tsukuyomi
yesitsjennyhere
Tsukuyomi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,581
Damage
9,783
25,117
Taken
27,685
13,910
Mitigated
8,882
10,730
Healing
6,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,552
2,248
0
2,296
5,153
5,052
0
0
5,153
40,060
0
L
778
386
0
869
4,675
1,173
0
959
3,716
12,331
0
L
3,583
2,172
0
2,136
6,684
2,357
0
2,364
4,320
0
27,095
W
Ah Puch
Its EyeVain
Ah Puch
2,032
218
0
623
1,652
497
0
0
1,652
29,023
0
W
Gilgamesh
MeloBizu
Gilgamesh
1,804
602
0
2,716
5,440
1,878
0
365
5,075
0
23,826
L
Skadi
1,226
216
0
500
2,847
862
0
1,607
1,071
0
32,897
L
Amaterasu
StevG095
Amaterasu
1,332
410
0
1,669
7,084
2,863
0
5,246
1,838
0
16,930
W
Danzaburou
WITBOW
Danzaburou
2,087
657
0
3,340
6,133
1,755
0
65
6,068
0
30,044
W
4,106
1,498
0
1,755
6,739
4,728
17
348
6,391
18,587
0
L
Tsukuyomi
yesitsjennyhere
Tsukuyomi
2,864
283
0
987
6,395
1,627
0
2,305
4,050
0
20,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,666
Gold Earned
24,241
302
Minions Killed
283
0
Camps Cleared
0
917,028
Distance Traveled
884,269
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,407
641
87
9
0
176,660
4
L
Freya
3,931
393
23
2
0
155,267
0
L
Arachne
5,149
515
57
6
0
180,662
2
W
Ah Puch
6,011
601
63
6
0
166,174
0
W
Gilgamesh
5,106
511
57
6
0
212,166
0
L
Skadi
6,101
610
120
12
0
168,693
0
L
Amaterasu
4,494
449
36
4
0
178,358
1
W
Danzaburou
6,015
602
55
6
0
158,104
1
W
Athena
6,127
613
40
4
0
203,924
2
L
Tsukuyomi
4,566
457
47
5
0
201,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role