Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Beelacus
Gilgamesh
Level 27
God Stats
1W - 2L
1,521 SR
Queue Stats
42W - 27L
1,592 Elo+
Party 1
Chiron
Chiron
ShiresNut
Chiron
Level 149
God Stats
2W - 7L
1,333 SR
Queue Stats
177W - 223L
1,570 Elo+
Party 1
Freya
Freya
indiscrew
Freya
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
kenpachicaboose
Loki
Level 129
God Stats
7W - 7L
1,295 SR
Queue Stats
403W - 443L
1,518 Elo+
Party 3
Team Averages
Level 104
1,430 SR
1,536 Elo+

VS

Team Averages
Level 107
1,659 SR
1,774 Elo+
Neith
Neith
Bennonite
Neith
Level 127
God Stats
1W - 1L
1,275 SR
Queue Stats
179W - 109L
1,788 Elo+
Party 2
Anhur
Anhur
InfernalHealth
Anhur
Level 108
God Stats
12W - 7L
1,774 SR
Queue Stats
237W - 149L
1,730 Elo+
Party 2
Chernobog
Chernobog
TommoTheWarlord
Chernobog
Level 129
God Stats
2W - 0L
1,722 SR
Queue Stats
195W - 108L
1,776 Elo+
Party 2
Ullr
Ullr
bigboybutterball
Ullr
Level 121
God Stats
9W - 6L
1,785 SR
Queue Stats
173W - 96L
1,814 Elo+
Party 2
Cupid
Cupid
joejoegwe123
Cupid
Level 48
God Stats
2W - 0L
1,742 SR
Queue Stats
172W - 106L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 4 / 0
5,168
517
1,389
6,642
3,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Beelacus
Gilgamesh
8
0 / 5 / 4
4,957
496
4,336
8,800
3,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
ShiresNut
Chiron
11
7 / 1 / 0
6,058
606
7,828
7,325
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
indiscrew
Freya
9
1 / 3 / 3
5,126
513
3,454
5,349
1,294
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 3 / 3
5,572
557
2,628
6,122
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bennonite
Neith
10
1 / 3 / 1
6,050
605
4,777
7,679
2,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
6 / 0 / 3
6,833
683
7,122
5,559
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
TommoTheWarlord
Chernobog
12
5 / 1 / 3
7,057
706
6,897
5,279
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 2
6,179
618
3,527
6,549
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 3 / 3
5,421
542
2,164
5,328
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
16
16
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
0
0
L
Gilgamesh
Beelacus
Gilgamesh
0
5
4
0.4
W
Neith
Bennonite
Neith
1
3
1
0.5
W
6
0
3
7.5
L
Chiron
ShiresNut
Chiron
7
1
0
7
W
Chernobog
TommoTheWarlord
Chernobog
5
1
3
6.5
W
1
2
2
1
L
Freya
indiscrew
Freya
1
3
3
0.83
W
3
3
3
1.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,635
Damage
24,487
34,238
Taken
30,394
11,776
Mitigated
9,139
8,832
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,389
141
0
907
6,642
3,313
936
0
6,642
29,748
0
L
Gilgamesh
Beelacus
Gilgamesh
4,336
818
181
2,460
8,800
3,165
78
0
8,800
0
22,569
W
Neith
Bennonite
Neith
4,777
1,397
0
2,725
7,679
2,173
1,692
60
7,619
0
33,803
W
7,122
3,240
0
1,663
5,559
1,449
108
1,186
4,373
0
29,168
L
Chiron
ShiresNut
Chiron
7,828
3,253
191
2,882
7,325
2,651
410
0
7,325
0
30,063
W
Chernobog
TommoTheWarlord
Chernobog
6,897
3,979
0
2,216
5,279
2,081
1,635
2,447
2,832
0
42,011
W
3,527
1,342
0
503
6,549
1,966
0
0
6,549
0
38,238
L
Freya
indiscrew
Freya
3,454
1,283
0
1,030
5,349
1,294
0
0
5,349
15,475
0
W
2,164
1,084
469
1,270
5,328
1,470
63
1,150
4,178
0
12,114
L
2,628
640
0
1,181
6,122
1,353
0
0
6,122
0
20,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
31,540
212
Minions Killed
295
0
Camps Cleared
0
947,856
Distance Traveled
898,574
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,168
517
53
5
0
158,900
1
L
Gilgamesh
4,957
496
37
4
0
201,332
0
W
Neith
6,050
605
65
7
0
161,109
0
W
Anhur
6,833
683
40
4
0
175,846
4
L
Chiron
6,058
606
47
5
0
182,723
3
W
Chernobog
7,057
706
75
8
0
177,097
2
W
Ullr
6,179
618
82
8
0
198,893
1
L
Freya
5,126
513
27
3
0
189,455
3
W
Cupid
5,421
542
33
3
0
185,629
0
L
Loki
5,572
557
48
5
0
215,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role