Player Matchup

Gilgamesh
Gilgamesh
DabMasterr420
Gilgamesh
Level 28
God Stats
2W - 2L
1,384 SR
Queue Stats
5W - 6L
1,342 Elo+
Solo
Rama
Rama
HellSniper1932
Rama
Level 19
God Stats
5W - 3L
1,500 SR
Queue Stats
143W - 121L
1,473 Elo+
Solo
Bacchus
Bacchus
Lonelygiant
Bacchus
Level 27
God Stats
3W - 1L
1,789 SR
Queue Stats
40W - 50L
1,353 Elo+
Solo
Thor
Thor
Takeeto
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,322 Elo+
Solo
Ra
Ra
loliolaki
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,307 Elo+
Solo
Team Averages
Level 21
1,535 SR
1,359 Elo+

VS

Team Averages
Level 19
1,507 SR
1,391 Elo+
Achilles
Achilles
Ambertheotaku
Achilles
Level 23
God Stats
1W - 5L
1,500 SR
Queue Stats
156W - 187L
1,327 Elo+
Solo
Neith
Neith
FireBlast pk
Neith
Level 16
God Stats
29W - 25L
1,215 SR
Queue Stats
36W - 33L
1,104 Elo+
Party 1
Zeus
Zeus
GrandmageBlu
Zeus
Level 7
God Stats
13W - 5L
1,707 SR
Queue Stats
26W - 11L
1,719 Elo+
Party 1
Apollo
Apollo
KiNg PHooEy111
Apollo
Level 28
God Stats
15W - 20L
1,444 SR
Queue Stats
43W - 50L
1,376 Elo+
Solo
Awilix
Awilix
QuietCastle710
Awilix
Level 20
God Stats
13W - 16L
1,668 SR
Queue Stats
309W - 343L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DabMasterr420
Gilgamesh
11
3 / 4 / 0
6,486
1,081
2,282
7,596
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 1
5,519
920
1,871
3,779
1,046
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Lonelygiant
Bacchus
11
1 / 3 / 2
6,200
1,033
3,998
9,729
8,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Takeeto
Thor
11
0 / 4 / 4
5,992
999
2,950
9,100
3,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 2
5,693
949
2,374
5,921
1,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

264

VS

Team 2 Tickets

408

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ambertheotaku
Achilles
12
1 / 1 / 12
6,931
1,155
3,115
7,925
6,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 0 / 9
6,304
1,051
1,427
1,134
395
13
11 / 0 / 5
8,881
1,480
17,371
1,183
351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 5
7,119
1,187
4,093
2,252
767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 2 / 9
6,468
1,078
5,442
5,145
1,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
4
Kills
17
17
Deaths
4
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ambertheotaku
Achilles
1
1
12
7
L
Gilgamesh
DabMasterr420
Gilgamesh
3
4
0
0.75
W
0
0
9
4.5
W
11
0
5
13.5
L
0
1
1
0.5
W
4
1
5
6.5
L
Bacchus
Lonelygiant
Bacchus
1
3
2
0.67
W
1
2
9
2.75
L
Thor
Takeeto
Thor
0
4
4
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,475
Damage
31,448
36,125
Taken
17,639
17,929
Mitigated
9,715
614
Healing
1,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ambertheotaku
Achilles
3,115
1,562
0
29
7,925
6,374
0
3,966
3,959
0
10,852
L
Gilgamesh
DabMasterr420
Gilgamesh
2,282
830
0
320
7,596
2,894
0
3,577
4,019
19
6,444
W
1,427
404
0
0
1,134
395
0
363
771
0
7,383
W
17,371
2,249
0
229
1,183
351
0
508
675
25,640
0
L
1,871
1,477
0
128
3,779
1,046
0
644
3,135
0
3,385
W
4,093
2,676
0
792
2,252
767
0
73
2,179
0
15,244
L
Bacchus
Lonelygiant
Bacchus
3,998
594
0
9
9,729
8,823
0
5,185
4,544
15,899
0
W
5,442
2,200
429
462
5,145
1,828
0
1,481
3,664
0
10,840
L
Thor
Takeeto
Thor
2,950
597
0
0
9,100
3,173
0
5,198
3,902
0
12,366
L
2,374
424
55
102
5,921
1,993
0
2,767
3,154
5,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,890
Gold Earned
35,703
64
Minions Killed
89
3
Camps Cleared
5
420,515
Distance Traveled
531,099
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,931
1,155
17
3
1
119,778
0
L
Gilgamesh
6,486
1,081
2
0
1
83,810
1
W
Neith
6,304
1,051
11
2
0
79,146
1
W
Zeus
8,881
1,480
24
4
0
114,159
0
L
Rama
5,519
920
1
0
1
52,521
0
W
Apollo
7,119
1,187
25
4
1
101,270
0
L
Bacchus
6,200
1,033
25
4
1
132,003
0
W
Awilix
6,468
1,078
12
2
3
116,746
0
L
Thor
5,992
999
25
4
0
94,992
0
L
Ra
5,693
949
11
2
0
57,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role