Player Matchup

Fenrir
Fenrir
Gold V
DarkHart453
Fenrir
Gold V
Level 69
God Stats
8W - 3L
1,646 SR
Queue Stats
196W - 189L
1,191 MMR
Party 2
Nu Wa
Nu Wa
Silver I
HiddenTK
Nu Wa
Silver I
Level 155
God Stats
0W - 1L
1,300 SR
Queue Stats
179W - 180L
1,200 MMR
Solo
Chernobog
Chernobog
Gold I
Murphy02
Chernobog
Gold I
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 249L
1,380 MMR
Party 2
Athena
Athena
Silver I
Nafra96
Athena
Silver I
Level 119
God Stats
3W - 5L
1,534 SR
Queue Stats
181W - 182L
1,202 MMR
Solo
Izanami
Izanami
Silver I
behemoth92
Izanami
Silver I
Level 159
God Stats
42W - 37L
1,538 SR
Queue Stats
331W - 334L
1,193 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,504 SR
1,233 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 75
1,508 SR
1,252 MMR
Ao Kuang
Ao Kuang
Silver II
Aczino0308
Ao Kuang
Silver II
Level 37
God Stats
1W - 1L
1,436 SR
Queue Stats
29W - 36L
1,187 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
AshNerfed
Cu Chulainn
Silver III
Level 40
God Stats
21W - 8L
1,500 SR
Queue Stats
83W - 68L
1,302 MMR
Party 1
Cupid
Cupid
Silver I
MyTastyMango
Cupid
Silver I
Level 84
God Stats
9W - 13L
1,537 SR
Queue Stats
70W - 75L
1,232 MMR
Party 1
Cabrakan
Cabrakan
Silver I
sebfer28
Cabrakan
Silver I
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,267 MMR
Party 3
Scylla
Scylla
Silver I
softlau13
Scylla
Silver I
Level 82
God Stats
1W - 2L
1,567 SR
Queue Stats
21W - 21L
1,271 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 8 / 2
10,709
466
12,518
23,713
15,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
HiddenTK
Nu Wa
17
2 / 4 / 7
10,888
473
17,880
13,192
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Murphy02
Chernobog
17
2 / 6 / 7
10,728
466
12,737
19,482
8,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Nafra96
Athena
13
0 / 4 / 5
9,102
396
6,480
22,278
18,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
behemoth92
Izanami
20
2 / 7 / 1
12,026
523
11,941
17,787
8,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
SetApolloTsukuyomiGuan YuTiamat

VS

Bans
DanzaburouNemesisSobekTyrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aczino0308
Ao Kuang
20
10 / 1 / 12
15,927
692
21,777
25,728
12,531
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
AshNerfed
Cu Chulainn
19
2 / 1 / 11
13,217
575
14,071
25,221
25,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 3 / 6
16,193
704
20,414
22,207
9,473
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
sebfer28
Cabrakan
16
1 / 5 / 5
12,426
540
6,799
22,994
27,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
softlau13
Scylla
18
4 / 2 / 10
13,087
569
11,274
10,491
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
12
Kills
29
29
Deaths
12
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Aczino0308
Ao Kuang
10
1
12
16
W
Cu Chulainn
AshNerfed
Cu Chulainn
2
1
11
7.5
L
Fenrir
6
8
2
0.88
L
Nu Wa
HiddenTK
Nu Wa
2
4
7
1.38
L
Chernobog
Murphy02
Chernobog
2
6
7
0.92
W
12
3
6
5
L
Athena
Nafra96
Athena
0
4
5
0.63
L
Izanami
behemoth92
Izanami
2
7
1
0.36
W
Cabrakan
sebfer28
Cabrakan
1
5
5
0.7
W
Scylla
softlau13
Scylla
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,556
Damage
74,335
96,452
Taken
106,641
55,532
Mitigated
78,106
15,209
Healing
40,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Aczino0308
Ao Kuang
21,777
4,218
0
11,614
25,728
12,531
3,701
6,446
18,864
132,437
0
W
Cu Chulainn
AshNerfed
Cu Chulainn
14,071
2,609
0
6,582
25,221
25,057
1,153
4,336
20,577
10,535
83,774
L
Fenrir
12,518
1,904
0
6,228
23,713
15,185
0
8,916
14,631
0
73,666
L
Nu Wa
HiddenTK
Nu Wa
17,880
3,730
0
883
13,192
4,890
778
7,613
5,439
74,897
0
L
Chernobog
Murphy02
Chernobog
12,737
6,451
0
3,059
19,482
8,653
0
6,606
12,798
0
83,726
W
20,414
14,565
1,025
14,001
22,207
9,473
8,550
4,717
17,047
0
123,685
L
Athena
Nafra96
Athena
6,480
1,561
0
1,301
22,278
18,390
0
10,508
11,614
38,386
0
L
Izanami
behemoth92
Izanami
11,941
8,118
0
3,738
17,787
8,414
1,504
7,145
10,570
0
95,833
W
Cabrakan
sebfer28
Cabrakan
6,799
733
0
2,419
22,994
27,419
127
5,311
17,303
39,067
0
W
Scylla
softlau13
Scylla
11,274
1,211
519
3,911
10,491
3,626
564
4,455
5,765
80,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,453
Gold Earned
70,850
647
Minions Killed
707
0
Camps Cleared
0
2,068,361
Distance Traveled
2,366,783
25
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,927
692
176
8
0
520,803
6
W
Cu Chulainn
13,217
575
151
7
0
498,289
5
L
Fenrir
10,709
466
111
5
0
397,854
2
L
Nu Wa
10,888
473
152
7
0
457,036
8
L
Chernobog
10,728
466
136
6
0
407,364
2
W
Cupid
16,193
704
186
8
0
456,973
5
L
Athena
9,102
396
50
2
0
463,237
8
L
Izanami
12,026
523
198
9
0
342,870
5
W
Cabrakan
12,426
540
55
2
0
432,718
9
W
Scylla
13,087
569
139
6
0
458,000
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role