Player Matchup

Arachne
Arachne
Oakmont808
Arachne
Level 47
God Stats
11W - 16L
1,500 SR
Queue Stats
177W - 217L
1,333 Elo+
Party 1
Tiamat
Tiamat
freaknik86
Tiamat
Level 47
God Stats
0W - 1L
1,446 SR
Queue Stats
20W - 43L
1,225 Elo+
Party 1
Hercules
Hercules
izzer222
Hercules
Level 84
God Stats
7W - 24L
1,361 SR
Queue Stats
23W - 48L
1,225 Elo+
Party 1
Team Averages
Level 59
1,436 SR
1,261 Elo+

VS

Team Averages
Level 100
1,463 SR
1,314 Elo+
Tiamat
Tiamat
magicguy777
Tiamat
Level 123
God Stats
4W - 17L
1,299 SR
Queue Stats
96W - 164L
1,277 Elo+
Party 2
Hun Batz
Hun Batz
sumond45678910
Hun Batz
Level 69
God Stats
16W - 23L
1,392 SR
Queue Stats
43W - 74L
1,283 Elo+
Party 2
Ganesha
Ganesha
thelimit420
Ganesha
Level 108
God Stats
8W - 2L
1,697 SR
Queue Stats
246W - 287L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Oakmont808
Arachne
12
1 / 5 / 0
8,803
587
5,338
14,349
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
freaknik86
Tiamat
11
0 / 8 / 1
8,246
550
6,518
12,005
6,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
izzer222
Hercules
12
1 / 5 / 0
8,890
593
4,853
17,737
12,635
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
6 / 1 / 11
10,648
710
10,805
6,318
5,326
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
14
12 / 0 / 5
11,517
768
13,955
7,781
5,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
thelimit420
Ganesha
13
0 / 1 / 17
10,389
693
5,586
10,796
8,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
2
Kills
18
18
Deaths
2
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Arachne
Oakmont808
Arachne
1
5
0
0.2
L
Tiamat
freaknik86
Tiamat
0
8
1
0.06
L
Hercules
izzer222
Hercules
1
5
0
0.2
W
Tiamat
6
1
11
11.5
W
Hun Batz
12
0
5
14.5
W
Ganesha
thelimit420
Ganesha
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,709
Damage
30,346
44,091
Taken
24,895
23,610
Mitigated
18,995
9,447
Healing
5,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Oakmont808
Arachne
5,338
4,264
0
2,304
14,349
4,790
0
5,365
8,984
0
32,546
L
Tiamat
freaknik86
Tiamat
6,518
1,020
288
2,042
12,005
6,185
140
5,536
6,469
36,794
0
L
Hercules
izzer222
Hercules
4,853
1,531
426
4,387
17,737
12,635
250
5,677
12,060
0
22,106
W
Tiamat
10,805
708
0
1,096
6,318
5,326
464
1,618
4,700
43,086
0
W
Hun Batz
13,955
7,213
0
1,730
7,781
5,204
2,089
1,916
5,865
0
37,315
W
Ganesha
thelimit420
Ganesha
5,586
409
0
2,183
10,796
8,465
224
3,118
7,678
28,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,939
Gold Earned
32,554
129
Minions Killed
176
0
Camps Cleared
0
786,812
Distance Traveled
876,877
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,803
587
53
4
0
302,936
2
L
Tiamat
8,246
550
52
3
0
234,726
2
L
Hercules
8,890
593
24
2
0
249,150
0
W
Tiamat
10,648
710
104
7
0
276,064
2
W
Hun Batz
11,517
768
65
4
0
316,658
0
W
Ganesha
10,389
693
7
0
0
284,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role