Player Matchup

Scylla
Scylla
Guelsenna
Scylla
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LordeMaxc
Apollo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
MissRound3
Medusa
Level 37
God Stats
12W - 15L
1,388 SR
Queue Stats
101W - 137L
1,325 Elo+
Party 1
Horus
Horus
Vacilator
Horus
Level 29
God Stats
0W - 2L
1,232 SR
Queue Stats
85W - 117L
1,334 Elo+
Party 1
Gilgamesh
Gilgamesh
ryanfreitas01
Gilgamesh
Level 27
God Stats
2W - 3L
1,269 SR
Queue Stats
56W - 61L
1,457 Elo+
Party 3
Team Averages
Level 50
1,378 SR
1,423 Elo+

VS

Team Averages
Level 64
1,547 SR
1,519 Elo+
Chernobog
Chernobog
DouglasPoff
Chernobog
Level 43
God Stats
4W - 3L
1,338 SR
Queue Stats
29W - 26L
1,507 Elo+
Solo
Ne Zha
Ne Zha
GhostGang97
Ne Zha
Level 66
God Stats
19W - 17L
1,737 SR
Queue Stats
456W - 397L
1,531 Elo+
Party 2
Kukulkan
Kukulkan
JohnnyWcA
Kukulkan
Level 74
God Stats
76W - 58L
1,559 SR
Queue Stats
509W - 450L
1,565 Elo+
Party 2
Ymir
Ymir
KROXO3031
Ymir
Level 15
God Stats
7W - 6L
1,586 SR
Queue Stats
10W - 10L
1,484 Elo+
Party 2
Mulan
Mulan
Na1th_an
Mulan
Level 121
God Stats
63W - 58L
1,515 SR
Queue Stats
431W - 428L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Guelsenna
Scylla
15
0 / 5 / 2
9,161
416
3,005
11,958
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
LordeMaxc
Apollo
15
4 / 7 / 3
10,015
455
7,281
18,841
7,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
MissRound3
Medusa
13
1 / 4 / 2
8,114
369
10,037
14,633
5,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
Vacilator
Horus
13
0 / 2 / 4
8,630
392
1,368
16,562
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
ryanfreitas01
Gilgamesh
18
4 / 4 / 1
11,641
529
9,682
16,754
15,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DouglasPoff
Chernobog
15
2 / 3 / 6
10,056
457
9,901
11,504
5,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
20
6 / 0 / 9
12,278
558
8,511
12,088
5,883
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
JohnnyWcA
Kukulkan
19
9 / 1 / 7
12,517
569
17,099
8,049
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
1 / 3 / 4
10,258
466
8,088
15,440
18,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
Na1th_an
Mulan
19
4 / 2 / 9
11,778
535
8,879
16,063
15,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
9
Kills
22
22
Deaths
9
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DouglasPoff
Chernobog
2
3
6
1.67
W
Ne Zha
6
0
9
10.5
L
Scylla
Guelsenna
Scylla
0
5
2
0.2
W
Kukulkan
JohnnyWcA
Kukulkan
9
1
7
12.5
W
Ymir
1
3
4
1
L
Apollo
LordeMaxc
Apollo
4
7
3
0.79
L
Medusa
MissRound3
Medusa
1
4
2
0.5
W
Mulan
Na1th_an
Mulan
4
2
9
4.25
L
Horus
Vacilator
Horus
0
2
4
1
L
Gilgamesh
ryanfreitas01
Gilgamesh
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,373
Damage
52,478
78,748
Taken
63,144
44,458
Mitigated
49,244
23,685
Healing
20,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DouglasPoff
Chernobog
9,901
4,768
486
3,228
11,504
5,683
1,233
211
11,253
88
56,112
W
Ne Zha
8,511
887
0
7,528
12,088
5,883
768
203
11,885
0
95,554
L
Scylla
Guelsenna
Scylla
3,005
691
0
2,830
11,958
4,066
0
3,002
8,956
50,398
0
W
Kukulkan
JohnnyWcA
Kukulkan
17,099
2,146
0
2,377
8,049
4,080
2,944
1,257
6,630
97,404
0
W
Ymir
8,088
215
0
1,135
15,440
18,013
185
897
14,485
38,371
0
L
Apollo
LordeMaxc
Apollo
7,281
3,915
0
4,333
18,841
7,416
1,482
4,532
14,309
0
56,907
L
Medusa
MissRound3
Medusa
10,037
5,517
0
2,573
14,633
5,140
1,016
6,740
7,893
0
57,929
W
Mulan
Na1th_an
Mulan
8,879
1,441
0
5,412
16,063
15,585
792
348
15,715
0
64,579
L
Horus
Vacilator
Horus
1,368
993
5,750
6,771
16,562
12,344
314
6,960
9,602
0
11,780
L
Gilgamesh
ryanfreitas01
Gilgamesh
9,682
1,803
0
1,428
16,754
15,492
145
4,041
12,713
0
67,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,561
Gold Earned
56,887
463
Minions Killed
572
0
Camps Cleared
0
1,912,300
Distance Traveled
2,102,326
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,056
457
98
4
0
412,768
4
W
Ne Zha
12,278
558
143
7
0
438,116
6
L
Scylla
9,161
416
107
5
0
374,094
7
W
Kukulkan
12,517
569
161
7
0
429,413
3
W
Ymir
10,258
466
50
2
0
390,080
1
L
Apollo
10,015
455
100
5
0
351,006
4
L
Medusa
8,114
369
103
5
0
381,602
9
W
Mulan
11,778
535
120
5
0
431,949
0
L
Horus
8,630
392
19
1
0
396,895
3
L
Gilgamesh
11,641
529
134
6
0
408,703
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role