Player Matchup

Sun Wukong
Sun Wukong
BG LIL TORM 360
Sun Wukong
Level 103
God Stats
1W - 2L
1,194 SR
Queue Stats
190W - 198L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
Pug Master 777
Nu Wa
Level 65
God Stats
3W - 1L
1,577 SR
Queue Stats
140W - 119L
1,463 Elo+
Party 1
Sol
Sol
TheBossYB
Sol
Level 120
God Stats
4W - 3L
1,446 SR
Queue Stats
44W - 39L
1,517 Elo+
Party 1
Team Averages
Level 96
1,406 SR
1,453 Elo+

VS

Team Averages
Level 61
1,403 SR
1,403 Elo+
Medusa
Medusa
CooTSavagE
Medusa
Level 156
God Stats
3W - 4L
1,446 SR
Queue Stats
13W - 23L
1,512 Elo+
Party 2
Ymir
Ymir
ItsSavageKayden
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,411 Elo+
Party 2
Ra
Ra
redslits_d2k
Ra
Level 20
God Stats
0W - 2L
1,262 SR
Queue Stats
8W - 15L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BG LIL TORM 360
Sun Wukong
19
2 / 3 / 4
17,073
569
12,307
28,368
33,079
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 10 / 4
18,276
609
17,381
23,860
9,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 6 / 4
18,233
608
14,243
17,827
6,823
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CooTSavagE
Medusa
20
14 / 3 / 5
20,841
695
34,685
24,032
10,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 6 / 13
18,597
620
18,623
37,759
42,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 1 / 1
13,111
437
0
2,056
476

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
10
Kills
19
19
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BG LIL TORM 360
Sun Wukong
2
3
4
1.33
L
Medusa
CooTSavagE
Medusa
14
3
5
5.5
L
5
6
13
1.92
W
4
10
4
0.6
W
4
6
4
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,931
Damage
53,308
70,055
Taken
63,847
49,309
Mitigated
53,771
17,385
Healing
21,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BG LIL TORM 360
Sun Wukong
12,307
2,403
0
8,359
28,368
33,079
313
5,646
22,722
0
80,219
L
Medusa
CooTSavagE
Medusa
34,685
21,494
1,413
12,011
24,032
10,840
3,441
12,581
10,972
0
226,832
L
18,623
842
0
8,154
37,759
42,455
309
16,159
20,890
107,733
0
W
17,381
3,327
272
4,503
23,860
9,407
740
8,557
15,303
108,750
0
W
14,243
4,486
0
4,251
17,827
6,823
3,432
4,472
13,355
71,838
0
L
0
0
0
0
2,056
476
0
1,949
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,582
Gold Earned
52,549
294
Minions Killed
363
0
Camps Cleared
0
1,399,391
Distance Traveled
1,544,572
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,073
569
70
2
0
535,083
3
L
Medusa
20,841
695
251
8
0
556,214
2
L
Ymir
18,597
620
112
4
0
449,668
2
W
Nu Wa
18,276
609
123
4
0
443,378
0
W
Sol
18,233
608
101
3
0
420,930
2
L
Ra
13,111
437
0
0
0
538,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role