Player Matchup

Cthulhu
Cthulhu
BearsUpYours69
Cthulhu
Level 68
God Stats
3W - 2L
1,245 SR
Queue Stats
9W - 11L
1,293 Elo+
Party 1
Sun Wukong
Sun Wukong
Hawke34m
Sun Wukong
Level 106
God Stats
34W - 21L
1,197 SR
Queue Stats
67W - 46L
1,293 Elo+
Party 1
Ymir
Ymir
Justplaying
Ymir
Level 26
God Stats
3W - 1L
1,766 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Vucsko
Fenrir
Level 61
God Stats
7W - 3L
1,766 SR
Queue Stats
14W - 9L
1,293 Elo+
Party 1
Kukulkan
Kukulkan
ichoosepanic
Kukulkan
Level 86
God Stats
10W - 2L
1,549 SR
Queue Stats
30W - 26L
1,293 Elo+
Party 1
Team Averages
Level 69
1,505 SR
1,334 Elo+

VS

Team Averages
Level 74
1,557 SR
1,556 Elo+
Khepri
Khepri
Chromatic_Cross
Khepri
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 109L
1,585 Elo+
Party 3
Zhong Kui
Zhong Kui
KPasaMufasa7948
Zhong Kui
Level 35
God Stats
8W - 7L
1,994 SR
Queue Stats
115W - 81L
1,610 Elo+
Solo
Bakasura
Bakasura
Kn33capGoblin420
Bakasura
Level 123
God Stats
8W - 11L
1,501 SR
Queue Stats
483W - 416L
1,598 Elo+
Party 2
Sol
Sol
Yagaibo77
Sol
Level 36
God Stats
22W - 20L
1,522 SR
Queue Stats
221W - 202L
1,407 Elo+
Party 2
Hercules
Hercules
ss2zerox
Hercules
Level 129
God Stats
0W - 3L
1,266 SR
Queue Stats
101W - 102L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 6
5,180
518
5,157
5,497
2,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Hawke34m
Sun Wukong
10
2 / 0 / 1
5,939
594
6,627
4,381
1,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
2 / 0 / 5
4,925
493
2,567
5,189
1,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Vucsko
Fenrir
9
3 / 1 / 6
5,810
581
4,016
7,100
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
ichoosepanic
Kukulkan
9
2 / 1 / 5
5,691
569
3,971
3,154
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,562
456
2,458
6,357
2,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
KPasaMufasa7948
Zhong Kui
7
1 / 4 / 0
4,802
480
5,378
6,283
4,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

7
1 / 1 / 0
4,933
493
1,133
3,552
1,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

7
0 / 2 / 0
4,571
457
3,474
3,653
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
ss2zerox
Hercules
9
0 / 2 / 0
5,038
504
3,461
11,608
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
13
Kills
2
2
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
0
4
0
0
W
Sun Wukong
Hawke34m
Sun Wukong
2
0
1
2.5
W
2
0
5
4.5
L
Zhong Kui
KPasaMufasa7948
Zhong Kui
1
4
0
0.25
L
1
1
0
1
W
Fenrir
Vucsko
Fenrir
3
1
6
6
L
0
2
0
0
W
Kukulkan
ichoosepanic
Kukulkan
2
1
5
4.5
L
Hercules
ss2zerox
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,338
Damage
15,904
25,321
Taken
31,453
9,086
Mitigated
15,576
5,971
Healing
9,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,157
1,144
545
336
5,497
2,529
272
2,758
2,657
16,834
0
L
2,458
379
0
1,234
6,357
2,746
414
2,709
3,569
10,606
0
W
Sun Wukong
Hawke34m
Sun Wukong
6,627
2,026
0
1,669
4,381
1,481
105
302
3,779
0
35,106
W
2,567
843
0
250
5,189
1,814
186
3,587
1,577
13,169
0
L
Zhong Kui
KPasaMufasa7948
Zhong Kui
5,378
381
0
937
6,283
4,051
398
3,359
2,708
17,360
0
L
1,133
988
0
1,186
3,552
1,049
0
1,012
2,502
0
13,053
W
Fenrir
Vucsko
Fenrir
4,016
1,883
0
2,960
7,100
2,274
0
2,345
4,605
0
27,933
L
3,474
408
0
919
3,653
1,179
640
2,538
1,087
19,911
0
W
Kukulkan
ichoosepanic
Kukulkan
3,971
790
0
211
3,154
988
429
2,101
903
20,772
0
L
Hercules
ss2zerox
Hercules
3,461
311
0
5,719
11,608
6,551
0
1,632
9,892
0
22,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,545
Gold Earned
23,906
226
Minions Killed
155
0
Camps Cleared
0
987,486
Distance Traveled
841,832
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,180
518
24
2
0
201,039
0
L
Khepri
4,562
456
17
2
0
183,147
5
W
Sun Wukong
5,939
594
68
7
0
197,559
0
W
Ymir
4,925
493
23
2
0
175,972
1
L
Zhong Kui
4,802
480
26
3
0
174,609
2
L
Bakasura
4,933
493
43
4
0
136,828
2
W
Fenrir
5,810
581
57
6
0
218,533
0
L
Sol
4,571
457
27
3
0
186,110
0
W
Kukulkan
5,691
569
54
5
0
194,383
0
L
Hercules
5,038
504
42
4
0
161,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role