Player Matchup

Sobek
Sobek
Gold III
Honka5
Sobek
Gold III
Level 38
God Stats
3W - 0L
1,897 SR
Queue Stats
14W - 8L
1,730 MMR
Solo
Anhur
Anhur
Platinum V
NPforC4rry
Anhur
Platinum V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Izanami
Izanami
Gold II
OnStalk
Izanami
Gold II
Level 144
God Stats
9W - 9L
1,710 SR
Queue Stats
106W - 96L
1,640 MMR
Party 1
Kali
Kali
Gold I
jímm
Kali
Gold I
Level 49
God Stats
14W - 9L
2,003 SR
Queue Stats
165W - 159L
1,720 MMR
Party 1
Persephone
Persephone
Gold III
mаr2
Persephone
Gold III
Level 36
God Stats
5W - 0L
1,722 SR
Queue Stats
38W - 35L
1,746 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 71
1,767 SR
1,667 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,580 SR
1,726 MMR
Janus
Janus
Platinum III
MrFlobbles
Janus
Platinum III
Level 157
God Stats
10W - 12L
1,412 SR
Queue Stats
793W - 788L
1,676 MMR
Solo
Loki
Loki
Platinum IV
Neyouno
Loki
Platinum IV
Level 149
God Stats
21W - 20L
1,557 SR
Queue Stats
544W - 534L
1,664 MMR
Solo
Ullr
Ullr
Platinum IV
Slickness
Ullr
Platinum IV
Level 140
God Stats
7W - 4L
1,765 SR
Queue Stats
65W - 57L
1,816 MMR
Party 2
Sylvanus
Sylvanus
Platinum V
TanTheBear
Sylvanus
Platinum V
Level 103
God Stats
2W - 2L
1,590 SR
Queue Stats
57W - 49L
1,747 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum IV
thedetonater
Erlang Shen
Platinum IV
Level 160
God Stats
25W - 25L
1,573 SR
Queue Stats
1,258W - 1,277L
1,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Honka5
Sobek
18
3 / 4 / 13
12,241
583
6,433
24,166
27,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
20
5 / 4 / 1
14,843
707
11,031
14,467
6,954
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Izanami
OnStalk
Izanami
20
9 / 3 / 3
15,155
722
14,764
16,035
7,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
jímm
Kali
19
2 / 4 / 8
12,593
600
8,438
18,590
9,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
mаr2
Persephone
20
4 / 6 / 9
13,884
661
22,386
13,883
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetTsukuyomiAthenaTiamatChang'e

VS

Bans
ApolloGuan YuScyllaNemesisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
1 / 5 / 7
10,070
480
11,815
14,321
4,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Neyouno
Loki
18
10 / 5 / 6
12,038
573
15,296
13,935
9,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
18
3 / 4 / 3
10,793
514
8,763
16,870
6,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
TanTheBear
Sylvanus
16
3 / 6 / 8
9,281
442
8,757
16,890
12,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Erlang Shen
thedetonater
Erlang Shen
17
4 / 3 / 2
10,775
513
10,622
19,172
14,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
47
23
Kills
21
21
Deaths
23
34
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
Honka5
Sobek
3
4
13
2.38
L
Janus
1
5
7
0.9
W
Anhur
5
4
1
1.38
L
Loki
Neyouno
Loki
10
5
6
2.6
W
Izanami
OnStalk
Izanami
9
3
3
3.5
L
Ullr
3
4
3
1.13
L
Sylvanus
TanTheBear
Sylvanus
3
6
8
1.17
W
Kali
jímm
Kali
2
4
8
1.5
W
Persephone
mаr2
Persephone
4
6
9
1.42
L
Erlang Shen
thedetonater
Erlang Shen
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,052
Damage
55,253
87,141
Taken
81,188
56,707
Mitigated
48,331
32,624
Healing
19,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Honka5
Sobek
6,433
223
0
9,487
24,166
27,148
110
9,040
14,788
18,443
0
L
Janus
11,815
902
0
1,258
14,321
4,905
116
10,201
4,120
67,135
0
W
Anhur
11,031
6,565
0
8,282
14,467
6,954
5,624
1,032
13,435
0
124,641
L
Loki
Neyouno
Loki
15,296
5,407
0
3,857
13,935
9,370
0
3,717
10,218
0
77,149
W
Izanami
OnStalk
Izanami
14,764
10,571
0
7,062
16,035
7,225
5,450
1,463
14,572
0
128,558
L
Ullr
8,763
5,190
0
3,469
16,870
6,324
0
3,786
13,084
0
102,718
L
Sylvanus
TanTheBear
Sylvanus
8,757
1,727
1,240
3,300
16,890
12,799
0
8,668
8,222
38,378
6,516
W
Kali
jímm
Kali
8,438
4,153
0
5,579
18,590
9,892
1,058
3,223
15,271
0
83,792
W
Persephone
mаr2
Persephone
22,386
811
0
2,214
13,883
5,488
246
5,980
7,574
116,649
0
L
Erlang Shen
thedetonater
Erlang Shen
10,622
5,788
0
6,627
19,172
14,933
286
2,447
16,725
0
67,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,716
Gold Earned
52,957
737
Minions Killed
658
0
Camps Cleared
0
1,954,141
Distance Traveled
1,952,069
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,241
583
26
1
0
422,475
5
L
Janus
10,070
480
139
7
0
403,570
3
W
Anhur
14,843
707
186
9
0
366,484
5
L
Loki
12,038
573
131
6
0
400,791
1
W
Izanami
15,155
722
212
10
0
382,966
4
L
Ullr
10,793
514
183
9
0
383,794
8
L
Sylvanus
9,281
442
74
4
0
365,226
3
W
Kali
12,593
600
120
6
0
398,155
2
W
Persephone
13,884
661
193
9
0
384,061
2
L
Erlang Shen
10,775
513
131
6
0
398,688
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role