Player Matchup

Horus
Horus
ABigMexican
Horus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,708 Elo+
Party 2
Cthulhu
Cthulhu
Fat Lazy Luke
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,562 Elo+
Solo
Zeus
Zeus
FerdeMuddrlan
Zeus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,676 Elo+
Party 2
Thor
Thor
LordBrosiah
Thor
Level 95
God Stats
7W - 17L
1,356 SR
Queue Stats
19W - 50L
1,462 Elo+
Party 2
Nemesis
Nemesis
NOPUNin10doh64
Nemesis
Level 68
God Stats
3W - 0L
1,575 SR
Queue Stats
9W - 12L
1,645 Elo+
Party 2
Team Averages
Level 41
1,486 SR
1,610 Elo+

VS

Team Averages
Level 20
1,454 SR
1,507 Elo+
Danzaburou
Danzaburou
Angel-Infernium
Danzaburou
Level 20
God Stats
4W - 8L
1,250 SR
Queue Stats
136W - 143L
1,386 Elo+
Party 3
Nu Wa
Nu Wa
FalsettoFrias
Nu Wa
Level 17
God Stats
2W - 2L
1,625 SR
Queue Stats
15W - 7L
1,660 Elo+
Party 1
Cthulhu
Cthulhu
IGM19701
Cthulhu
Level 17
God Stats
2W - 4L
1,471 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Yemoja
Yemoja
MoonKidd69
Yemoja
Level 16
God Stats
2W - 5L
1,424 SR
Queue Stats
3W - 5L
1,467 Elo+
Solo
Chernobog
Chernobog
lPoshl
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 17
10,542
1,054
6,361
9,206
7,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
17
7 / 0 / 10
11,086
1,109
11,607
11,047
6,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
4 / 1 / 13
10,154
1,015
21,295
4,938
1,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 0 / 7
9,393
939
3,011
3,487
1,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 1 / 15
10,356
1,036
14,570
15,682
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

300

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angel-Infernium
Danzaburou
15
1 / 3 / 0
9,035
904
7,291
9,718
3,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 0
8,323
832
9,612
7,760
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
IGM19701
Cthulhu
14
0 / 4 / 0
8,253
825
5,094
13,634
8,496
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
MoonKidd69
Yemoja
15
0 / 5 / 1
8,635
864
5,777
11,766
5,935
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
lPoshl
Chernobog
14
1 / 7 / 1
8,681
868
12,128
16,188
6,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
4
23
Kills
2
2
Deaths
23
62
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
17
12.5
L
Danzaburou
Angel-Infernium
Danzaburou
1
3
0
0.33
L
0
4
0
0
W
Cthulhu
7
0
10
12
W
4
1
13
10.5
L
Cthulhu
IGM19701
Cthulhu
0
4
0
0
W
3
0
7
6.5
L
Yemoja
MoonKidd69
Yemoja
0
5
1
0.1
W
5
1
15
12.5
L
Chernobog
lPoshl
Chernobog
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,844
Damage
39,902
44,360
Taken
59,066
24,340
Mitigated
27,082
11,248
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,361
2,863
2,221
3,905
9,206
7,783
0
4,019
4,919
0
13,081
L
Danzaburou
Angel-Infernium
Danzaburou
7,291
1,988
0
1,902
9,718
3,759
0
6,388
3,330
0
32,160
L
9,612
2,045
0
588
7,760
2,266
0
2,273
5,487
20,949
0
W
Cthulhu
11,607
200
812
1,180
11,047
6,142
0
3,654
7,201
39,108
0
W
21,295
472
0
0
4,938
1,897
0
2,675
2,097
49,231
0
L
Cthulhu
IGM19701
Cthulhu
5,094
79
513
509
13,634
8,496
0
9,430
4,204
10,718
0
W
3,011
313
0
50
3,487
1,471
0
1,893
1,516
0
13,436
L
Yemoja
MoonKidd69
Yemoja
5,777
634
890
951
11,766
5,935
0
5,235
6,531
22,076
0
W
14,570
9,469
0
3,080
15,682
7,047
0
7,186
8,144
0
23,346
L
Chernobog
lPoshl
Chernobog
12,128
8,097
424
1,675
16,188
6,626
0
9,576
6,612
0
21,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,531
Gold Earned
42,927
198
Minions Killed
161
5
Camps Cleared
4
967,651
Distance Traveled
865,020
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,542
1,054
11
1
0
209,077
0
L
Danzaburou
9,035
904
57
6
2
191,606
0
L
Nu Wa
8,323
832
32
3
1
152,699
0
W
Cthulhu
11,086
1,109
64
6
1
211,305
0
W
Zeus
10,154
1,015
62
6
1
170,871
0
L
Cthulhu
8,253
825
16
2
1
196,798
0
W
Thor
9,393
939
26
3
1
173,180
0
L
Yemoja
8,635
864
42
4
0
140,278
1
W
Nemesis
10,356
1,036
35
4
2
203,218
0
L
Chernobog
8,681
868
14
1
0
183,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role