Player Matchup

Aphrodite
Aphrodite
Brujeríá
Aphrodite
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Chang'e
Chang'e
Santeriia
Chang'e
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Synryc
Tsukuyomi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Skadi
Skadi
The6PathSage
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Fenrir
Fenrir
kalgo101
Fenrir
Level 2
God Stats
5W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Team Averages
Level 15
1,500 SR
1,500 Elo+

VS

Team Averages
Level 32
1,466 SR
1,413 Elo+
Zeus
Zeus
Jase10
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,325 Elo+
Party 2
Fenrir
Fenrir
SecretScythe
Fenrir
Level 8
God Stats
2W - 5L
1,440 SR
Queue Stats
10W - 14L
1,424 Elo+
Party 1
Neith
Neith
depressionmancer
Neith
Level 26
God Stats
0W - 2L
1,354 SR
Queue Stats
232W - 241L
1,458 Elo+
Party 2
Geb
Geb
flamingabe
Geb
Level 101
God Stats
1W - 2L
1,631 SR
Queue Stats
21W - 24L
1,464 Elo+
Party 1
King Arthur
King Arthur
kingbear909
King Arthur
Level 16
God Stats
21W - 27L
1,405 SR
Queue Stats
81W - 107L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Brujeríá
Aphrodite
20
1 / 7 / 33
15,125
945
21,389
24,704
26,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chang'e
Santeriia
Chang'e
20
11 / 13 / 25
17,771
1,111
33,036
37,441
15,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Synryc
Tsukuyomi
20
20 / 6 / 17
19,762
1,235
37,088
22,484
10,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 7 / 26
16,251
1,016
52,813
24,290
11,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
kalgo101
Fenrir
20
5 / 9 / 28
15,819
989
20,988
33,255
22,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jase10
Zeus
20
12 / 20 / 13
17,572
1,098
30,772
36,106
15,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
11 / 4 / 18
17,604
1,100
16,895
27,448
31,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
17 / 6 / 15
18,254
1,141
49,597
28,585
14,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 5 / 31
15,724
983
21,020
35,187
53,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
kingbear909
King Arthur
20
1 / 10 / 24
14,945
934
18,747
44,570
56,160
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
143
45
Kills
42
42
Deaths
45
129
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Brujeríá
Aphrodite
1
7
33
2.5
L
Zeus
Jase10
Zeus
12
20
13
0.93
W
Chang'e
Santeriia
Chang'e
11
13
25
1.81
L
Fenrir
11
4
18
5
W
Tsukuyomi
Synryc
Tsukuyomi
20
6
17
4.75
W
8
7
26
3
L
17
6
15
4.08
L
1
5
31
3.3
W
Fenrir
kalgo101
Fenrir
5
9
28
2.11
L
King Arthur
kingbear909
King Arthur
1
10
24
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,314
Damage
137,031
142,174
Taken
171,896
86,060
Mitigated
170,392
37,802
Healing
11,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Brujeríá
Aphrodite
21,389
3,517
10,538
9,349
24,704
26,887
0
11,077
13,627
30,784
0
L
Zeus
Jase10
Zeus
30,772
4,854
0
0
36,106
15,006
0
11,569
24,342
49,274
0
W
Chang'e
Santeriia
Chang'e
33,036
6,038
6,411
6,105
37,441
15,535
0
14,280
23,161
59,223
0
L
Fenrir
16,895
6,918
0
1,025
27,448
31,750
0
8,824
18,259
0
32,610
W
Tsukuyomi
Synryc
Tsukuyomi
37,088
12,662
0
760
22,484
10,100
0
7,434
15,050
0
59,995
W
52,813
26,012
0
3,349
24,290
11,178
0
9,425
14,865
0
85,622
L
49,597
38,037
0
3,201
28,585
14,173
0
9,312
19,273
0
91,785
L
21,020
718
1,431
1,542
35,187
53,303
0
12,174
22,990
30,520
0
W
Fenrir
kalgo101
Fenrir
20,988
7,008
0
1,290
33,255
22,360
0
9,920
23,335
0
35,647
L
King Arthur
kingbear909
King Arthur
18,747
1,268
0
4,442
44,570
56,160
0
11,963
32,607
544
38,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,728
Gold Earned
84,099
237
Minions Killed
249
8
Camps Cleared
7
1,467,205
Distance Traveled
1,400,969
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,125
945
33
2
0
283,356
0
L
Zeus
17,572
1,098
50
3
4
258,371
0
W
Chang'e
17,771
1,111
61
4
1
256,668
1
L
Fenrir
17,604
1,100
31
2
0
277,266
2
W
Tsukuyomi
19,762
1,235
54
3
5
335,223
0
W
Skadi
16,251
1,016
62
4
1
272,159
0
L
Neith
18,254
1,141
113
7
2
255,600
0
L
Geb
15,724
983
12
1
1
301,803
0
W
Fenrir
15,819
989
27
2
1
319,799
1
L
King Arthur
14,945
934
43
3
0
307,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role