Player Matchup

Hachiman
Hachiman
FrontPrune
Hachiman
Level 121
God Stats
1W - 1L
1,601 SR
Queue Stats
221W - 151L
1,744 Elo+
Solo
Gilgamesh
Gilgamesh
MyTypeOfShot
Gilgamesh
Level 101
God Stats
22W - 16L
1,957 SR
Queue Stats
381W - 216L
1,763 Elo+
Party 2
Ra
Ra
NateTheGreat359
Ra
Level 128
God Stats
4W - 4L
1,564 SR
Queue Stats
220W - 147L
1,662 Elo+
Party 2
Team Averages
Level 117
1,707 SR
1,723 Elo+

VS

Team Averages
Level 130
1,581 SR
1,719 Elo+
Neith
Neith
LilBoodha
Neith
Level 89
God Stats
10W - 10L
1,585 SR
Queue Stats
72W - 77L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
MaiCakes
Gilgamesh
Level 160
God Stats
2W - 1L
1,574 SR
Queue Stats
141W - 33L
1,933 Elo+
Party 1
Agni
Agni
hostilepuppy601
Agni
Level 142
God Stats
3W - 3L
1,585 SR
Queue Stats
165W - 132L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FrontPrune
Hachiman
12
1 / 10 / 4
9,955
586
10,230
16,301
7,806
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
MyTypeOfShot
Gilgamesh
14
3 / 5 / 2
10,836
637
12,116
24,534
18,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 5 / 2
11,573
681
7,239
12,394
5,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LilBoodha
Neith
17
10 / 2 / 8
12,981
764
16,181
11,209
5,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
MaiCakes
Gilgamesh
17
7 / 0 / 12
13,757
809
18,066
16,759
15,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 5 / 12
11,706
689
13,907
12,298
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
7
Kills
20
20
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hachiman
FrontPrune
Hachiman
1
10
4
0.3
W
Neith
LilBoodha
Neith
10
2
8
7
W
Gilgamesh
MaiCakes
Gilgamesh
7
0
12
13
L
Gilgamesh
MyTypeOfShot
Gilgamesh
3
5
2
0.8
L
3
5
2
0.8
W
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,585
Damage
48,154
53,229
Taken
40,266
32,148
Mitigated
25,525
13,222
Healing
10,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
FrontPrune
Hachiman
10,230
4,874
0
2,245
16,301
7,806
328
4,678
11,187
0
33,466
W
Neith
LilBoodha
Neith
16,181
8,270
0
4,711
11,209
5,704
1,522
2,004
9,030
0
70,441
W
Gilgamesh
MaiCakes
Gilgamesh
18,066
4,709
0
3,582
16,759
15,090
0
3,922
12,612
0
54,941
L
Gilgamesh
MyTypeOfShot
Gilgamesh
12,116
2,145
0
3,011
24,534
18,855
0
5,091
18,969
0
41,029
L
7,239
382
2,639
5,327
12,394
5,487
69
3,203
8,925
67,309
0
W
13,907
617
0
2,268
12,298
4,731
0
1,393
10,655
54,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,364
Gold Earned
38,444
213
Minions Killed
237
0
Camps Cleared
0
914,978
Distance Traveled
980,069
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,955
586
35
2
0
272,475
3
W
Neith
12,981
764
99
6
0
307,780
2
W
Gilgamesh
13,757
809
66
4
0
359,117
2
L
Gilgamesh
10,836
637
45
3
0
323,141
3
L
Ra
11,573
681
133
8
0
319,362
7
W
Agni
11,706
689
72
4
0
313,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role