Player Matchup

Bellona
Bellona
 
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Codawg_14
Agni
Level 15
God Stats
6W - 6L
1,500 SR
Queue Stats
46W - 34L
1,673 Elo+
Party 1
Mercury
Mercury
djdannyboylol
Mercury
Level 144
God Stats
1W - 0L
1,705 SR
Queue Stats
7W - 8L
1,409 Elo+
Party 1
Team Averages
Level 100
1,568 SR
1,527 Elo+

VS

Team Averages
Level 39
1,419 SR
1,468 Elo+
Izanami
Izanami
 
Izanami
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Aquiles8Maximus
Awilix
Level 65
God Stats
0W - 2L
1,256 SR
Queue Stats
10W - 21L
1,281 Elo+
Solo
Kukulkan
Kukulkan
TonyBologna2011
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
3 / 0 / 6
5,427
1,085
2,538
1,985
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
8
5 / 0 / 4
5,430
1,086
2,753
1,504
394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
7
2 / 0 / 5
4,994
999
2,746
3,485
870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 6 / 0
3,766
753
2,443
5,483
1,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 3 / 0
3,730
746
1,386
3,744
1,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
5
0 / 1 / 0
3,872
774
296
1,419
471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
10
Kills
0
0
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
6
6
L
Izanami
 
Izanami
0
6
0
0
L
0
3
0
0
W
Agni
5
0
4
7
L
Kukulkan
0
1
0
0
W
Mercury
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,037
Damage
4,125
6,974
Taken
10,646
2,225
Mitigated
3,295
1,201
Healing
610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,538
1,126
0
543
1,985
961
532
88
1,897
0
11,537
L
Izanami
 
Izanami
2,443
1,907
0
0
5,483
1,501
0
1,919
3,364
0
8,623
L
1,386
359
0
200
3,744
1,323
0
341
3,349
0
5,494
W
Agni
2,753
445
0
87
1,504
394
368
225
1,279
8,101
0
L
Kukulkan
296
61
0
410
1,419
471
0
267
1,092
3,200
0
W
Mercury
2,746
2,113
0
571
3,485
870
0
48
3,437
0
16,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,851
Gold Earned
11,368
60
Minions Killed
29
0
Camps Cleared
0
331,056
Distance Traveled
195,793
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,427
1,085
29
6
0
110,987
0
L
Izanami
3,766
753
14
3
0
74,951
2
L
Awilix
3,730
746
7
1
0
83,957
1
W
Agni
5,430
1,086
7
1
0
100,499
0
L
Kukulkan
3,872
774
8
2
0
36,885
0
W
Mercury
4,994
999
24
5
0
119,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role