Player Matchup

Guan Yu
Guan Yu
Gold IV
EccksDeee
Guan Yu
Gold IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,424 MMR
Party 4
Danzaburou
Danzaburou
Silver II
JekaTawep228
Danzaburou
Silver II
Level 105
God Stats
0W - 1L
1,833 SR
Queue Stats
12W - 16L
1,504 MMR
Party 1
Tyr
Tyr
Gold IV
SmurfOfELOstreet
Tyr
Gold IV
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Bacchus
Bacchus
Silver II
VoJlЯ
Bacchus
Silver II
Level 129
God Stats
1W - 1L
1,576 SR
Queue Stats
12W - 16L
1,459 MMR
Party 1
Agni
Agni
Silver II
metro2033
Agni
Silver II
Level 146
God Stats
37W - 28L
1,661 SR
Queue Stats
226W - 219L
1,492 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,614 SR
1,476 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,604 SR
1,549 MMR
Scylla
Scylla
Platinum II
Derkx
Scylla
Platinum II
Level 135
God Stats
9W - 5L
1,650 SR
Queue Stats
142W - 140L
1,713 MMR
Party 2
Ravana
Ravana
Gold III
ThunderBanana
Ravana
Gold III
Level 142
God Stats
23W - 15L
1,672 SR
Queue Stats
345W - 327L
1,534 MMR
Party 2
Skadi
Skadi
Gold II
TraPz99
Skadi
Gold II
Level 117
God Stats
7W - 3L
1,589 SR
Queue Stats
101W - 92L
1,556 MMR
Party 3
Ymir
Ymir
Silver I
ViperIsWeak
Ymir
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Platinum III
tj1zzl3
Fenrir
Platinum III
Level 146
God Stats
2W - 1L
1,608 SR
Queue Stats
198W - 174L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EccksDeee
Guan Yu
18
3 / 6 / 5
11,773
491
12,165
24,098
25,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
JekaTawep228
Danzaburou
17
2 / 9 / 3
11,157
465
7,798
19,561
6,801
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
7 / 8 / 3
11,900
496
14,021
23,752
15,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
VoJlЯ
Bacchus
17
5 / 7 / 3
11,985
499
10,969
19,308
25,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
19
3 / 8 / 2
12,053
502
16,503
15,768
5,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetTiamatAresTsukuyomiAthena

VS

Bans
ApolloSobekCthulhuYemojaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Derkx
Scylla
20
10 / 3 / 7
14,916
622
13,624
14,363
5,827
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 2 / 13
13,101
546
8,835
13,386
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
TraPz99
Skadi
20
6 / 5 / 12
13,782
574
16,611
16,706
10,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 5 / 15
13,346
556
16,808
23,012
21,275
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
tj1zzl3
Fenrir
20
12 / 5 / 15
13,838
577
18,340
19,948
17,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
99
20
Kills
37
38
Deaths
20
16
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Scylla
Derkx
Scylla
10
3
7
4.5
L
Guan Yu
EccksDeee
Guan Yu
3
6
5
0.92
L
Danzaburou
JekaTawep228
Danzaburou
2
9
3
0.39
L
7
8
3
1.06
W
5
2
13
5.75
W
Skadi
TraPz99
Skadi
6
5
12
2.4
W
4
5
15
2.3
L
Bacchus
VoJlЯ
Bacchus
5
7
3
0.93
L
Agni
3
8
2
0.5
W
Fenrir
tj1zzl3
Fenrir
12
5
15
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,456
Damage
74,218
102,487
Taken
87,415
80,265
Mitigated
60,190
25,249
Healing
27,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Derkx
Scylla
13,624
3,353
339
5,081
14,363
5,827
699
7,967
6,146
107,378
0
L
Guan Yu
EccksDeee
Guan Yu
12,165
2,583
790
6,930
24,098
25,941
0
13,001
11,097
0
69,487
L
Danzaburou
JekaTawep228
Danzaburou
7,798
3,169
0
5,839
19,561
6,801
1,480
3,672
15,889
0
72,004
L
14,021
3,278
0
6,815
23,752
15,877
0
5,899
17,727
0
82,388
W
8,835
3,504
0
6,487
13,386
5,327
917
3,052
10,284
0
93,837
W
Skadi
TraPz99
Skadi
16,611
8,367
0
1,538
16,706
10,428
2,922
7,463
9,051
0
108,757
W
16,808
3,913
0
5,536
23,012
21,275
542
3,738
19,171
76,304
0
L
Bacchus
VoJlЯ
Bacchus
10,969
929
0
896
19,308
25,732
0
5,389
13,919
32,483
0
L
Agni
16,503
654
174
3,805
15,768
5,914
690
2,631
12,034
86,885
0
W
Fenrir
tj1zzl3
Fenrir
18,340
5,612
432
8,056
19,948
17,333
892
6,237
13,481
48
69,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,868
Gold Earned
68,983
587
Minions Killed
697
0
Camps Cleared
0
2,207,409
Distance Traveled
2,350,708
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,916
622
190
8
0
471,751
8
L
Guan Yu
11,773
491
146
6
0
461,806
1
L
Danzaburou
11,157
465
122
5
0
406,032
8
L
Tyr
11,900
496
106
4
0
461,195
5
W
Ravana
13,101
546
149
6
0
533,781
5
W
Skadi
13,782
574
164
7
0
429,703
2
W
Ymir
13,346
556
127
5
0
430,692
6
L
Bacchus
11,985
499
44
2
0
451,141
4
L
Agni
12,053
502
169
7
0
427,235
3
W
Fenrir
13,838
577
67
3
0
484,781
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role