Player Matchup

Arachne
Arachne
DeeDuubz
Arachne
Level 27
God Stats
41W - 38L
1,576 SR
Queue Stats
99W - 106L
1,459 Elo+
Party 3
Izanami
Izanami
Stay Nguyenning
Izanami
Level 36
God Stats
99W - 60L
1,680 SR
Queue Stats
153W - 153L
1,437 Elo+
Party 3
Ymir
Ymir
TinyCone1
Ymir
Level 29
God Stats
8W - 6L
1,694 SR
Queue Stats
110W - 97L
1,506 Elo+
Party 3
Hades
Hades
ernesto112296
Hades
Level 69
God Stats
2W - 3L
1,684 SR
Queue Stats
20W - 36L
1,364 Elo+
Party 3
Sun Wukong
Sun Wukong
xBiGViN
Sun Wukong
Level 15
God Stats
18W - 16L
1,566 SR
Queue Stats
19W - 16L
1,486 Elo+
Party 3
Team Averages
Level 35
1,640 SR
1,450 Elo+

VS

Team Averages
Level 65
1,563 SR
1,495 Elo+
Cerberus
Cerberus
BigPapaBre
Cerberus
Level 49
God Stats
34W - 24L
1,622 SR
Queue Stats
240W - 280L
1,449 Elo+
Party 1
Nemesis
Nemesis
ElementGhoul
Nemesis
Level 48
God Stats
8W - 6L
1,500 SR
Queue Stats
117W - 110L
1,493 Elo+
Party 2
Bellona
Bellona
ElementShots
Bellona
Level 69
God Stats
27W - 22L
1,623 SR
Queue Stats
290W - 249L
1,537 Elo+
Party 2
Chiron
Chiron
I Bezerk l
Chiron
Level 61
God Stats
42W - 39L
1,549 SR
Queue Stats
402W - 489L
1,486 Elo+
Party 1
Ra
Ra
ShortChange-
Ra
Level 100
God Stats
10W - 8L
1,520 SR
Queue Stats
506W - 443L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DeeDuubz
Arachne
14
1 / 9 / 1
8,885
404
6,875
18,660
8,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 5
10,682
486
9,768
17,053
5,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
14
2 / 5 / 6
9,329
424
7,762
14,435
12,386
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 4 / 4
11,707
532
8,153
13,263
6,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
xBiGViN
Sun Wukong
15
0 / 4 / 2
9,459
430
10,605
16,481
9,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigPapaBre
Cerberus
16
3 / 4 / 11
11,028
501
7,697
17,070
14,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
ElementGhoul
Nemesis
18
6 / 2 / 11
12,490
568
7,506
13,017
5,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ElementShots
Bellona
19
2 / 1 / 11
12,643
575
11,390
17,752
16,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
I Bezerk l
Chiron
20
7 / 3 / 10
14,312
651
12,541
14,321
5,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 0 / 10
13,761
626
19,042
10,015
5,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
81
10
Kills
28
28
Deaths
10
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigPapaBre
Cerberus
3
4
11
2.13
L
Arachne
DeeDuubz
Arachne
1
9
1
0.17
W
Nemesis
ElementGhoul
Nemesis
6
2
11
5.75
W
Bellona
ElementShots
Bellona
2
1
11
7.5
W
Chiron
I Bezerk l
Chiron
7
3
10
4
W
10
0
10
15
L
3
6
5
0.92
L
Ymir
2
5
6
1
L
4
4
4
1.5
L
Sun Wukong
xBiGViN
Sun Wukong
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,163
Damage
58,176
79,892
Taken
72,175
43,058
Mitigated
48,932
18,036
Healing
29,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigPapaBre
Cerberus
7,697
345
0
5,296
17,070
14,827
0
4,737
12,333
32,474
0
L
Arachne
DeeDuubz
Arachne
6,875
4,296
0
2,825
18,660
8,895
0
4,546
14,114
0
62,810
W
Nemesis
ElementGhoul
Nemesis
7,506
2,938
0
1,035
13,017
5,861
954
3,338
9,679
0
86,170
W
Bellona
ElementShots
Bellona
11,390
2,537
0
4,365
17,752
16,865
2,457
2,613
15,139
13,057
66,094
W
Chiron
I Bezerk l
Chiron
12,541
4,937
1,331
6,454
14,321
5,658
5,198
3,107
11,214
0
123,979
W
19,042
2,986
2,675
8,024
10,015
5,721
1,126
2,120
7,895
113,575
0
L
9,768
7,166
0
4,347
17,053
5,844
483
6,127
10,926
0
84,979
L
Ymir
7,762
1,455
640
874
14,435
12,386
170
7,950
6,485
30,877
0
L
8,153
545
631
5,939
13,263
6,570
396
4,780
8,483
69,701
0
L
Sun Wukong
xBiGViN
Sun Wukong
10,605
1,574
0
2,780
16,481
9,363
331
5,641
10,840
0
60,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,062
Gold Earned
64,234
543
Minions Killed
740
0
Camps Cleared
0
2,062,024
Distance Traveled
2,301,038
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,028
501
54
2
0
456,989
6
L
Arachne
8,885
404
90
4
0
452,117
1
W
Nemesis
12,490
568
138
6
0
487,085
0
W
Bellona
12,643
575
156
7
0
451,243
1
W
Chiron
14,312
651
195
9
0
420,009
6
W
Ra
13,761
626
197
9
0
485,712
2
L
Izanami
10,682
486
137
6
0
385,583
2
L
Ymir
9,329
424
60
3
0
417,298
4
L
Hades
11,707
532
150
7
0
394,246
2
L
Sun Wukong
9,459
430
106
5
0
412,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role