Player Matchup

Ymir
Ymir
MnKVANDAL
Ymir
Level 37
God Stats
3W - 1L
1,431 SR
Queue Stats
41W - 56L
1,372 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
beatedcorpse69
Ah Muzen Cab
Level 67
God Stats
10W - 8L
1,618 SR
Queue Stats
61W - 73L
1,405 Elo+
Party 3
Da Ji
Da Ji
fexinZ
Da Ji
Level 28
God Stats
8W - 13L
1,320 SR
Queue Stats
92W - 95L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
llLuke
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
scimp
Osiris
Level 43
God Stats
6W - 2L
1,776 SR
Queue Stats
329W - 269L
1,577 Elo+
Solo
Team Averages
Level 60
1,529 SR
1,461 Elo+

VS

Team Averages
Level 68
1,512 SR
1,448 Elo+
Ares
Ares
DonPaco777
Ares
Level 27
God Stats
7W - 8L
1,617 SR
Queue Stats
245W - 300L
1,441 Elo+
Party 1
Tiamat
Tiamat
FainterEel14714
Tiamat
Level 105
God Stats
0W - 3L
1,542 SR
Queue Stats
110W - 103L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
adamrg311
Gilgamesh
Level 141
God Stats
0W - 1L
1,557 SR
Queue Stats
20W - 19L
1,429 Elo+
Solo
Bastet
Bastet
c4m1l01230
Bastet
Level 39
God Stats
0W - 1L
1,344 SR
Queue Stats
64W - 78L
1,449 Elo+
Party 1
Artemis
Artemis
deivid66
Artemis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 28L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 2 / 12
9,515
634
7,664
12,988
9,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
beatedcorpse69
Ah Muzen Cab
15
12 / 1 / 3
9,551
637
13,863
9,527
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Da Ji
fexinZ
Da Ji
13
0 / 1 / 2
8,087
539
2,014
12,078
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
llLuke
Nu Wa
16
1 / 0 / 5
9,959
664
10,488
4,486
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
scimp
Osiris
16
7 / 1 / 0
10,547
703
8,315
11,157
10,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
7,393
493
4,360
17,060
8,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 2 / 0
8,606
574
5,031
9,934
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
adamrg311
Gilgamesh
14
1 / 6 / 0
8,793
586
4,093
13,738
7,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
c4m1l01230
Bastet
10
0 / 4 / 3
6,555
437
3,037
9,173
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
deivid66
Artemis
11
0 / 5 / 3
6,868
458
4,163
7,805
1,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
23
Kills
5
5
Deaths
23
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
2
2
0
1
W
Ymir
3
2
12
4.5
L
Gilgamesh
adamrg311
Gilgamesh
1
6
0
0.17
W
Ah Muzen Cab
beatedcorpse69
Ah Muzen Cab
12
1
3
13.5
L
Bastet
c4m1l01230
Bastet
0
4
3
0.38
L
Artemis
deivid66
Artemis
0
5
3
0.3
W
Da Ji
fexinZ
Da Ji
0
1
2
1
W
Nu Wa
llLuke
Nu Wa
1
0
5
3.5
W
Osiris
scimp
Osiris
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,344
Damage
20,684
50,236
Taken
57,710
29,763
Mitigated
25,272
18,882
Healing
10,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,360
113
0
2,626
17,060
8,806
0
6,514
10,379
21,178
0
L
5,031
629
0
3,604
9,934
4,262
950
6,006
3,760
59,739
0
W
Ymir
7,664
1,909
0
1,899
12,988
9,462
438
2,729
10,215
30,403
0
L
Gilgamesh
adamrg311
Gilgamesh
4,093
1,695
0
2,525
13,738
7,531
0
381
13,344
0
43,922
W
Ah Muzen Cab
beatedcorpse69
Ah Muzen Cab
13,863
6,297
1,249
6,892
9,527
3,620
2,266
2,022
7,505
0
59,002
L
Bastet
c4m1l01230
Bastet
3,037
453
0
1,262
9,173
2,738
822
2,265
6,825
0
25,026
L
Artemis
deivid66
Artemis
4,163
1,120
0
957
7,805
1,935
0
2,502
5,250
0
29,397
W
Da Ji
fexinZ
Da Ji
2,014
499
0
4,931
12,078
4,348
222
1,750
10,145
0
48,568
W
Nu Wa
llLuke
Nu Wa
10,488
3,941
235
2,526
4,486
1,511
1,176
2,207
2,103
66,012
0
W
Osiris
scimp
Osiris
8,315
3,071
0
1,150
11,157
10,822
0
240
10,877
0
64,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,659
Gold Earned
38,215
550
Minions Killed
387
0
Camps Cleared
0
1,498,778
Distance Traveled
1,403,554
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,393
493
36
2
0
250,370
0
L
Tiamat
8,606
574
141
9
0
293,254
6
W
Ymir
9,515
634
63
4
0
321,744
5
L
Gilgamesh
8,793
586
91
6
0
270,194
1
W
Ah Muzen Cab
9,551
637
77
5
0
288,846
2
L
Bastet
6,555
437
44
3
0
325,528
7
L
Artemis
6,868
458
75
5
0
264,208
2
W
Da Ji
8,087
539
104
7
0
306,938
6
W
Nu Wa
9,959
664
173
12
0
293,069
7
W
Osiris
10,547
703
133
9
0
288,181
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role