Player Matchup

Khepri
Khepri
Atopown
Khepri
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
MysticalToucan
Olorun
Level 124
God Stats
42W - 32L
1,551 SR
Queue Stats
630W - 664L
1,488 Elo+
Party 2
Hou Yi
Hou Yi
RustyDolphin_
Hou Yi
Level 92
God Stats
16W - 18L
1,523 SR
Queue Stats
388W - 409L
1,488 Elo+
Party 2
Nemesis
Nemesis
benjxdioz
Nemesis
Level 89
God Stats
6W - 6L
1,499 SR
Queue Stats
379W - 389L
1,318 Elo+
Party 1
Set
Set
ti84plusc
Set
Level 75
God Stats
2W - 3L
1,653 SR
Queue Stats
48W - 48L
1,437 Elo+
Solo
Team Averages
Level 97
1,545 SR
1,446 Elo+

VS

Team Averages
Level 101
1,485 SR
1,441 Elo+
Fenrir
Fenrir
Dan_Poma00
Fenrir
Level 85
God Stats
13W - 10L
1,413 SR
Queue Stats
337W - 352L
1,442 Elo+
Solo
Apollo
Apollo
Finniban
Apollo
Level 147
God Stats
20W - 20L
1,499 SR
Queue Stats
366W - 377L
1,446 Elo+
Solo
Chaac
Chaac
ThatKenjiboi
Chaac
Level 51
God Stats
5W - 8L
1,354 SR
Queue Stats
69W - 100L
1,398 Elo+
Solo
Kukulkan
Kukulkan
javi715er
Kukulkan
Level 95
God Stats
1W - 0L
1,734 SR
Queue Stats
115W - 116L
1,490 Elo+
Solo
Athena
Athena
xPiiFF
Athena
Level 127
God Stats
8W - 5L
1,426 SR
Queue Stats
66W - 83L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Atopown
Khepri
10
1 / 2 / 1
6,130
438
3,073
8,849
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 2 / 1
6,565
469
6,053
9,914
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 1
5,560
397
3,971
5,081
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
benjxdioz
Nemesis
13
2 / 2 / 0
7,132
509
5,440
9,833
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 1 / 0
7,363
526
3,178
10,662
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dan_Poma00
Fenrir
12
3 / 1 / 3
7,432
531
6,140
7,502
2,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
Finniban
Apollo
11
3 / 1 / 2
7,107
508
6,838
7,972
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 1
7,168
512
6,363
7,486
4,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
javi715er
Kukulkan
12
1 / 1 / 2
7,168
512
5,785
6,303
2,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
xPiiFF
Athena
11
1 / 2 / 2
6,795
485
4,026
10,531
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
9
9
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
Atopown
Khepri
1
2
1
0.75
W
Fenrir
Dan_Poma00
Fenrir
3
1
3
4.5
W
Apollo
Finniban
Apollo
3
1
2
4
L
0
2
1
0.25
L
0
2
1
0.25
W
1
1
1
1.5
L
Nemesis
benjxdioz
Nemesis
2
2
0
1
W
Kukulkan
javi715er
Kukulkan
1
1
2
2
L
2
1
0
2
W
Athena
xPiiFF
Athena
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,715
Damage
29,152
44,339
Taken
39,794
18,661
Mitigated
17,767
18,511
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Atopown
Khepri
3,073
175
0
1,924
8,849
4,559
0
2,242
6,607
17,054
0
W
Fenrir
Dan_Poma00
Fenrir
6,140
1,096
0
493
7,502
2,892
268
1,763
5,739
0
37,139
W
Apollo
Finniban
Apollo
6,838
4,428
0
2,758
7,972
2,501
1,135
1,588
6,384
0
39,603
L
6,053
2,775
0
5,626
9,914
3,435
170
4,561
5,353
40,140
0
L
3,971
1,075
0
260
5,081
1,417
0
1,369
3,712
0
26,662
W
6,363
1,159
0
3,606
7,486
4,753
0
0
7,486
0
40,445
L
Nemesis
benjxdioz
Nemesis
5,440
1,399
0
4,624
9,833
5,140
429
0
9,833
0
37,348
W
Kukulkan
javi715er
Kukulkan
5,785
427
354
2,812
6,303
2,452
465
4,209
2,094
43,949
0
L
3,178
1,362
0
6,077
10,662
4,110
0
1,639
9,023
0
50,641
W
Athena
xPiiFF
Athena
4,026
915
776
3,966
10,531
5,169
81
1,566
8,965
29,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,750
Gold Earned
35,670
331
Minions Killed
355
0
Camps Cleared
0
1,254,478
Distance Traveled
1,316,480
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,130
438
17
1
0
237,664
3
W
Fenrir
7,432
531
72
5
0
283,087
2
W
Apollo
7,107
508
83
6
0
269,809
3
L
Olorun
6,565
469
76
5
0
225,107
3
L
Hou Yi
5,560
397
50
4
0
230,674
1
W
Chaac
7,168
512
74
5
0
250,859
2
L
Nemesis
7,132
509
75
5
0
276,807
2
W
Kukulkan
7,168
512
88
6
0
235,393
1
L
Set
7,363
526
113
8
0
284,226
5
W
Athena
6,795
485
38
3
0
277,332
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role