Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Noble97
Vulcan
Level 28
God Stats
4W - 2L
1,586 SR
Queue Stats
205W - 116L
1,653 Elo+
Party 1
Medusa
Medusa
PrincessLadyBob
Medusa
Level 29
God Stats
19W - 3L
1,985 SR
Queue Stats
50W - 29L
1,744 Elo+
Party 1
Team Averages
Level 60
1,690 SR
1,632 Elo+

VS

Team Averages
Level 13
1,402 SR
1,376 Elo+
Vamana
Vamana
ItsMrMcNastyy
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Liworti
Scylla
Level 16
God Stats
0W - 5L
1,207 SR
Queue Stats
123W - 141L
1,174 Elo+
Solo
Hachiman
Hachiman
カズジュニヤ
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
4 / 0 / 11
6,889
984
1,880
3,341
2,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Noble97
Vulcan
10
9 / 1 / 9
7,211
1,030
8,438
3,725
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
5 / 0 / 9
6,873
982
5,760
4,824
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 0
4,354
622
838
5,887
2,008
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Liworti
Scylla
8
0 / 3 / 1
5,050
721
2,373
5,306
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 11 / 0
4,352
622
826
8,784
2,303

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
18
Kills
0
1
Deaths
19
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
11
9.5
L
0
5
0
0
L
Scylla
Liworti
Scylla
0
3
1
0.17
W
Vulcan
Noble97
Vulcan
9
1
9
13.5
W
5
0
9
9.5
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,078
Damage
4,037
11,890
Taken
19,977
4,594
Mitigated
5,760
3,072
Healing
222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,880
37
0
747
3,341
2,024
136
804
2,475
8,154
0
L
838
176
0
0
5,887
2,008
0
3,379
2,368
0
3,166
L
Scylla
Liworti
Scylla
2,373
0
0
222
5,306
1,449
0
2,047
3,025
15,562
0
W
Vulcan
Noble97
Vulcan
8,438
3,050
0
971
3,725
1,183
279
380
3,301
22,837
0
W
5,760
2,804
0
1,354
4,824
1,387
2,075
985
3,701
0
23,915
L
826
316
0
0
8,784
2,303
0
4,382
4,226
0
2,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,973
Gold Earned
13,756
73
Minions Killed
33
0
Camps Cleared
0
383,854
Distance Traveled
284,272
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,889
984
12
2
0
139,527
0
L
Vamana
4,354
622
5
1
0
71,194
2
L
Scylla
5,050
721
24
3
0
115,609
0
W
Vulcan
7,211
1,030
26
4
0
126,482
0
W
Medusa
6,873
982
35
5
0
117,845
1
L
Hachiman
4,352
622
4
1
0
97,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role