Player Matchup

Tiamat
Tiamat
LewdieTentaCutie
Tiamat
Level 77
God Stats
13W - 13L
1,576 SR
Queue Stats
149W - 135L
1,612 Elo+
Party 1
Chang'e
Chang'e
Mosuto
Chang'e
Level 149
God Stats
10W - 6L
1,787 SR
Queue Stats
171W - 165L
1,615 Elo+
Party 1
Gilgamesh
Gilgamesh
Revolution31x
Gilgamesh
Level 127
God Stats
3W - 7L
1,458 SR
Queue Stats
180W - 229L
1,495 Elo+
Solo
Thor
Thor
deathponys
Thor
Level 143
God Stats
3W - 3L
1,606 SR
Queue Stats
190W - 192L
1,607 Elo+
Party 1
Team Averages
Level 124
1,607 SR
1,582 Elo+

VS

Team Averages
Level 125
1,432 SR
1,581 Elo+
Yemoja
Yemoja
AC130DatBoi
Yemoja
Level 109
God Stats
0W - 1L
1,390 SR
Queue Stats
14W - 18L
1,604 Elo+
Solo
Chernobog
Chernobog
Xfed06
Chernobog
Level 142
God Stats
1W - 2L
1,535 SR
Queue Stats
49W - 64L
1,655 Elo+
Solo
Scylla
Scylla
irkiddfoxx
Scylla
Level 153
God Stats
1W - 1L
1,304 SR
Queue Stats
37W - 37L
1,566 Elo+
Solo
Nike
Nike
lv99newyorker
Nike
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 9
12,176
812
13,461
10,706
7,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Mosuto
Chang'e
18
6 / 0 / 9
12,138
809
13,743
9,964
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Revolution31x
Gilgamesh
18
5 / 1 / 12
12,113
808
13,298
14,201
12,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
6 / 0 / 8
11,906
794
14,602
14,621
8,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 6 / 2
8,963
598
5,633
16,664
11,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Xfed06
Chernobog
17
1 / 5 / 1
10,458
697
10,703
14,636
6,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
irkiddfoxx
Scylla
14
0 / 4 / 1
8,973
598
8,245
11,093
3,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 7 / 1
9,421
628
7,586
19,294
17,931
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
22
Kills
2
2
Deaths
22
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
6
2
0.17
W
5
1
9
9.5
W
Chang'e
Mosuto
Chang'e
6
0
9
10.5
W
Gilgamesh
Revolution31x
Gilgamesh
5
1
12
11
L
Chernobog
Xfed06
Chernobog
1
5
1
0.3
W
6
0
8
10
L
Scylla
irkiddfoxx
Scylla
0
4
1
0.13
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,104
Damage
32,167
49,492
Taken
61,687
33,402
Mitigated
39,667
26,638
Healing
14,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,633
1,596
7,424
2,782
16,664
11,129
0
7,289
9,077
19,373
0
W
13,461
1,386
422
4,838
10,706
7,599
3,168
3,820
6,886
47,437
0
W
Chang'e
Mosuto
Chang'e
13,743
1,338
7,874
8,485
9,964
4,418
2,068
3,129
6,835
47,308
0
W
Gilgamesh
Revolution31x
Gilgamesh
13,298
4,338
0
1,201
14,201
12,851
2,256
3,324
10,877
101
46,113
L
Chernobog
Xfed06
Chernobog
10,703
6,745
0
1,705
14,636
6,648
756
5,529
8,776
0
57,015
W
14,602
4,357
0
3,818
14,621
8,534
2,188
4,127
10,494
0
41,312
L
Scylla
irkiddfoxx
Scylla
8,245
295
0
1,395
11,093
3,959
0
4,466
6,408
32,610
0
L
7,586
1,751
942
715
19,294
17,931
112
9,387
9,331
0
17,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,333
Gold Earned
37,815
274
Minions Killed
229
14
Camps Cleared
8
1,327,977
Distance Traveled
965,879
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,963
598
23
2
1
248,386
0
W
Tiamat
12,176
812
93
6
7
311,620
2
W
Chang'e
12,138
809
81
5
1
323,070
1
W
Gilgamesh
12,113
808
43
3
4
335,614
0
L
Chernobog
10,458
697
116
8
6
253,861
2
W
Thor
11,906
794
57
4
2
357,673
2
L
Scylla
8,973
598
56
4
1
228,093
3
L
Nike
9,421
628
34
2
0
235,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role