Player Matchup

Fenrir
Fenrir
Beepthemeep
Fenrir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
Phlannelium
Sylvanus
Level 6
God Stats
2W - 1L
1,252 SR
Queue Stats
5W - 4L
1,395 Elo+
Party 1
Tiamat
Tiamat
RaspberryRampage
Tiamat
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
175W - 192L
1,527 Elo+
Solo
Awilix
Awilix
ValknotJustice
Awilix
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 156L
1,352 Elo+
Solo
Neith
Neith
imper1333
Neith
Level 29
God Stats
39W - 28L
1,431 SR
Queue Stats
163W - 175L
1,412 Elo+
Solo
Team Averages
Level 18
1,436 SR
1,419 Elo+

VS

Team Averages
Level 23
1,557 SR
1,426 Elo+
Neith
Neith
ImpulseResponse
Neith
Level 6
God Stats
73W - 85L
1,782 SR
Queue Stats
115W - 144L
1,562 Elo+
Party 3
Mulan
Mulan
JewDoubloons
Mulan
Level 58
God Stats
40W - 64L
1,366 SR
Queue Stats
200W - 254L
1,343 Elo+
Party 3
Horus
Horus
Krys88
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 114L
1,274 Elo+
Party 3
Sol
Sol
ShyDragonSlayer
Sol
Level 7
God Stats
36W - 41L
1,544 SR
Queue Stats
46W - 50L
1,468 Elo+
Party 2
Merlin
Merlin
mypalval
Merlin
Level 29
God Stats
14W - 13L
1,593 SR
Queue Stats
33W - 28L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 11 / 27
13,167
1,097
18,584
23,595
14,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Phlannelium
Sylvanus
20
1 / 4 / 32
12,086
1,007
6,714
13,985
16,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
4 / 5 / 23
12,407
1,034
9,024
14,949
10,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
14 / 7 / 22
15,469
1,289
20,813
17,479
8,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
imper1333
Neith
20
20 / 1 / 21
16,900
1,408
52,731
13,729
6,609
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 17
13,180
1,098
14,242
20,714
9,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 8 / 12
13,771
1,148
20,345
24,658
22,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Krys88
Horus
18
2 / 14 / 12
11,333
944
6,121
30,173
32,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 11 / 17
13,601
1,133
24,432
26,009
9,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
mypalval
Merlin
19
3 / 5 / 17
12,324
1,027
11,657
15,373
5,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
103
46
Kills
28
28
Deaths
46
125
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
11
27
1.86
L
5
8
17
1.69
L
10
8
12
2
L
Horus
Krys88
Horus
2
14
12
0.57
W
Sylvanus
Phlannelium
Sylvanus
1
4
32
4.25
W
4
5
23
3.1
L
8
11
17
1.5
W
14
7
22
3.57
W
Neith
imper1333
Neith
20
1
21
30.5
L
Merlin
mypalval
Merlin
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,866
Damage
76,797
83,737
Taken
116,927
56,755
Mitigated
79,651
12,588
Healing
12,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
18,584
5,748
0
1,008
23,595
14,476
0
10,661
12,934
0
36,261
L
14,242
4,415
0
1,635
20,714
9,290
0
1,473
19,241
0
49,717
L
20,345
2,653
0
2,075
24,658
22,420
0
2,812
21,846
0
33,316
L
Horus
Krys88
Horus
6,121
2,856
1,153
1,811
30,173
32,636
0
4,106
26,067
0
11,828
W
Sylvanus
Phlannelium
Sylvanus
6,714
3,759
3,437
3,091
13,985
16,248
0
7,046
6,939
20,649
0
W
9,024
1,160
0
2,749
14,949
10,444
0
5,976
8,973
35,757
0
L
24,432
8,721
0
6,174
26,009
9,594
0
5,257
20,752
51,348
0
W
20,813
9,379
0
0
17,479
8,978
0
7,609
9,870
0
31,612
W
Neith
imper1333
Neith
52,731
41,644
0
2,303
13,729
6,609
0
4,797
8,932
0
90,391
L
Merlin
mypalval
Merlin
11,657
1,894
0
60
15,373
5,711
0
2,090
13,283
43,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,029
Gold Earned
64,209
230
Minions Killed
243
6
Camps Cleared
8
989,709
Distance Traveled
968,015
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,167
1,097
40
3
1
200,447
0
L
Neith
13,180
1,098
74
6
1
195,454
0
L
Mulan
13,771
1,148
30
3
2
203,459
0
L
Horus
11,333
944
7
1
0
224,387
3
W
Sylvanus
12,086
1,007
33
3
1
152,006
0
W
Tiamat
12,407
1,034
57
5
2
196,622
0
L
Sol
13,601
1,133
65
5
1
162,262
1
W
Awilix
15,469
1,289
25
2
1
232,095
1
W
Neith
16,900
1,408
75
6
1
208,539
1
L
Merlin
12,324
1,027
67
6
4
182,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role