Player Matchup

Hercules
Hercules
GimmeAMalta
Hercules
Level 129
God Stats
5W - 2L
1,578 SR
Queue Stats
174W - 141L
1,462 Elo+
Party 2
Geb
Geb
Owens313
Geb
Level 28
God Stats
2W - 4L
1,415 SR
Queue Stats
29W - 25L
1,517 Elo+
Party 2
Olorun
Olorun
TheIrishJarl
Olorun
Level 99
God Stats
2W - 0L
1,713 SR
Queue Stats
98W - 86L
1,465 Elo+
Party 2
Team Averages
Level 85
1,569 SR
1,482 Elo+

VS

Team Averages
Level 25
1,598 SR
1,382 Elo+
Heimdallr
Heimdallr
Rarepax
Heimdallr
Level 19
God Stats
32W - 29L
1,516 SR
Queue Stats
41W - 49L
1,354 Elo+
Party 1
Scylla
Scylla
SillyPsycho1
Scylla
Level 28
God Stats
2W - 1L
1,779 SR
Queue Stats
31W - 42L
1,410 Elo+
Solo
Odin
Odin
Vomit1
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 80L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GimmeAMalta
Hercules
17
16 / 3 / 6
13,033
869
20,131
15,908
8,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 5 / 13
11,826
788
7,491
13,761
12,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
14
3 / 1 / 12
11,542
769
6,972
11,087
4,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Rarepax
Heimdallr
12
4 / 8 / 3
9,569
638
13,407
15,525
7,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
13
4 / 11 / 3
9,986
666
8,870
12,711
3,490
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
Vomit1
Odin
11
1 / 4 / 6
9,085
606
6,111
14,612
9,571
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
23
Kills
9
9
Deaths
23
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
GimmeAMalta
Hercules
16
3
6
6.33
W
4
5
13
2.1
L
Heimdallr
Rarepax
Heimdallr
4
8
3
0.69
L
Scylla
4
11
3
0.5
W
Olorun
3
1
12
9
L
Odin
Vomit1
Odin
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,594
Damage
28,388
40,756
Taken
42,848
24,999
Mitigated
20,792
11,676
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GimmeAMalta
Hercules
20,131
8,341
0
4,134
15,908
8,746
1,180
2,839
13,069
0
43,692
W
7,491
936
502
1,406
13,761
12,112
0
4,498
9,263
29,880
0
L
Heimdallr
Rarepax
Heimdallr
13,407
8,266
0
1,897
15,525
7,731
169
4,054
11,471
0
40,109
L
Scylla
8,870
1,436
0
441
12,711
3,490
50
5,472
7,239
31,109
0
W
Olorun
6,972
2,572
1,522
4,112
11,087
4,141
1,776
1,625
9,462
42,443
0
L
Odin
Vomit1
Odin
6,111
1,433
0
2,825
14,612
9,571
0
4,955
9,657
0
22,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,401
Gold Earned
28,640
125
Minions Killed
137
0
Camps Cleared
0
952,085
Distance Traveled
697,364
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,033
869
50
3
0
286,823
3
W
Geb
11,826
788
27
2
0
354,292
0
L
Heimdallr
9,569
638
52
3
0
228,588
0
L
Scylla
9,986
666
59
4
0
197,885
0
W
Olorun
11,542
769
48
3
0
310,970
0
L
Odin
9,085
606
26
2
0
270,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role