Player Matchup

Athena
Athena
GrimmSmiIes
Athena
Level 23
God Stats
15W - 16L
1,385 SR
Queue Stats
65W - 63L
1,386 Elo+
Party 1
Rama
Rama
Kuty87
Rama
Level 29
God Stats
9W - 12L
1,586 SR
Queue Stats
104W - 115L
1,402 Elo+
Solo
Anubis
Anubis
SmackenBacon
Anubis
Level 14
God Stats
6W - 3L
1,663 SR
Queue Stats
7W - 8L
1,376 Elo+
Party 1
King Arthur
King Arthur
TheToastyCaveman
King Arthur
Level 17
God Stats
2W - 2L
1,443 SR
Queue Stats
8W - 10L
1,408 Elo+
Party 1
Arachne
Arachne
VikingPogger
Arachne
Level 18
God Stats
8W - 7L
1,476 SR
Queue Stats
23W - 28L
1,410 Elo+
Party 1
Team Averages
Level 20
1,510 SR
1,396 Elo+

VS

Team Averages
Level 20
1,373 SR
1,298 Elo+
Ymir
Ymir
PepinosaurioREX
Ymir
Level 17
God Stats
6W - 7L
1,312 SR
Queue Stats
8W - 10L
1,371 Elo+
Party 2
Tiamat
Tiamat
XxZNoctisZxX
Tiamat
Level 40
God Stats
2W - 2L
1,431 SR
Queue Stats
39W - 40L
1,489 Elo+
Party 2
Bakasura
Bakasura
bakasukra
Bakasura
Level 7
God Stats
8W - 10L
1,123 SR
Queue Stats
10W - 12L
1,185 Elo+
Solo
Yemoja
Yemoja
chicheeks
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,277 Elo+
Solo
Neith
Neith
蓝天又白云
Neith
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
28W - 22L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
3 / 4 / 11
9,141
571
6,030
13,828
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
Kuty87
Rama
15
3 / 0 / 0
9,205
575
4,027
6,941
2,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
16
10 / 2 / 3
9,866
617
14,977
11,307
5,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
TheToastyCaveman
King Arthur
14
2 / 2 / 4
8,781
549
6,133
10,731
8,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
VikingPogger
Arachne
14
7 / 2 / 6
9,414
588
8,233
13,483
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
8,241
515
10,000
15,440
5,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
13
2 / 5 / 3
8,180
511
8,561
10,715
5,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
bakasukra
Bakasura
13
4 / 7 / 3
8,368
523
6,271
13,558
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
chicheeks
Yemoja
5
0 / 2 / 0
5,210
326
297
4,016
2,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 4 / 4
8,027
502
4,834
8,864
2,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
25
Kills
9
10
Deaths
25
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
3
4
11
2.13
W
Rama
Kuty87
Rama
3
0
0
3
L
2
7
3
0.5
W
Anubis
10
2
3
5.75
W
King Arthur
TheToastyCaveman
King Arthur
2
2
4
2
W
Arachne
VikingPogger
Arachne
7
2
6
5
L
Tiamat
2
5
3
0.7
L
Bakasura
bakasukra
Bakasura
4
7
3
0.79
L
Yemoja
chicheeks
Yemoja
0
2
0
0
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,400
Damage
29,963
56,290
Taken
52,593
29,719
Mitigated
23,030
19,950
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
6,030
1,192
0
2,880
13,828
9,259
887
5,001
8,745
26,861
0
W
Rama
Kuty87
Rama
4,027
2,766
0
4,030
6,941
2,464
1,756
183
6,758
0
61,526
L
10,000
1,090
0
640
15,440
5,883
152
6,284
8,963
28,633
0
W
Anubis
14,977
1,151
0
6,234
11,307
5,249
1,067
5,169
5,153
49,630
0
W
King Arthur
TheToastyCaveman
King Arthur
6,133
645
0
1,357
10,731
8,049
1,622
4,149
6,013
0
41,323
W
Arachne
VikingPogger
Arachne
8,233
5,364
0
5,449
13,483
4,698
1,554
3,614
9,565
0
36,675
L
Tiamat
8,561
1,067
0
2,437
10,715
5,836
461
7,587
3,114
34,295
0
L
Bakasura
bakasukra
Bakasura
6,271
3,938
0
2,124
13,558
6,143
0
4,349
9,084
0
43,064
L
Yemoja
chicheeks
Yemoja
297
66
19
145
4,016
2,244
130
371
3,645
2,811
0
L
4,834
1,390
0
2,708
8,864
2,924
0
2,416
6,398
0
46,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,407
Gold Earned
38,026
412
Minions Killed
307
0
Camps Cleared
0
1,436,078
Distance Traveled
1,173,552
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,141
571
38
2
0
331,548
1
W
Rama
9,205
575
130
8
0
267,497
3
L
Ymir
8,241
515
59
4
0
226,710
1
W
Anubis
9,866
617
85
5
0
253,468
0
W
King Arthur
8,781
549
84
5
0
288,809
2
W
Arachne
9,414
588
75
5
0
294,756
0
L
Tiamat
8,180
511
51
3
0
298,727
5
L
Bakasura
8,368
523
96
6
0
277,728
5
L
Yemoja
5,210
326
8
1
0
136,068
0
L
Neith
8,027
502
93
6
0
234,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role