Player Matchup

Chaac
Chaac
LongDunky
Chaac
Level 28
God Stats
2W - 0L
1,360 SR
Queue Stats
12W - 11L
1,467 Elo+
Party 3
Olorun
Olorun
Ozymandias365
Olorun
Level 43
God Stats
3W - 1L
1,696 SR
Queue Stats
126W - 117L
1,599 Elo+
Party 2
Neith
Neith
TwirlingSword27
Neith
Level 5
God Stats
3W - 2L
1,330 SR
Queue Stats
18W - 22L
1,236 Elo+
Party 2
Ganesha
Ganesha
jgbaal
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 3
Baron Samedi
Baron Samedi
marcusappollo
Baron Samedi
Level 14
God Stats
1W - 0L
1,362 SR
Queue Stats
8W - 12L
1,595 Elo+
Solo
Team Averages
Level 21
1,450 SR
1,437 Elo+

VS

Team Averages
Level 13
1,418 SR
1,500 Elo+
Sol
Sol
ChimkinSmalad
Sol
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4
Arachne
Arachne
Gethen
Arachne
Level 22
God Stats
0W - 1L
1,323 SR
Queue Stats
127W - 140L
1,505 Elo+
Party 1
Merlin
Merlin
Jyggalag22
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,421 Elo+
Party 4
Olorun
Olorun
chuwuy
Olorun
Level 7
God Stats
0W - 2L
1,321 SR
Queue Stats
7W - 8L
1,566 Elo+
Party 4
Horus
Horus
dwoley
Horus
Level 26
God Stats
17W - 16L
1,447 SR
Queue Stats
95W - 111L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LongDunky
Chaac
18
11 / 0 / 18
12,844
1,168
15,380
14,048
13,528
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
15 / 3 / 18
12,523
1,138
21,500
13,696
6,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 2 / 29
10,739
976
17,151
9,723
4,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
jgbaal
Ganesha
18
0 / 5 / 31
10,401
946
9,173
15,854
13,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
marcusappollo
Baron Samedi
17
6 / 3 / 20
11,553
1,050
14,708
8,409
3,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

214

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 8
9,499
864
2,043
14,602
7,266
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
Gethen
Arachne
16
5 / 11 / 6
11,127
1,012
15,138
26,738
10,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Jyggalag22
Merlin
17
2 / 4 / 9
10,571
961
23,487
12,550
4,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
chuwuy
Olorun
16
2 / 3 / 7
10,072
916
9,300
9,302
3,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
dwoley
Horus
17
4 / 6 / 6
12,072
1,097
6,044
21,737
26,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
49
34
Kills
13
13
Deaths
34
116
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
10
8
0.4
L
Arachne
Gethen
Arachne
5
11
6
0.73
L
Merlin
Jyggalag22
Merlin
2
4
9
1.63
W
Chaac
LongDunky
Chaac
11
0
18
20
W
15
3
18
8
W
2
2
29
8.25
L
Olorun
chuwuy
Olorun
2
3
7
1.83
L
Horus
dwoley
Horus
4
6
6
1.17
W
Ganesha
jgbaal
Ganesha
0
5
31
3.1
W
Baron Samedi
marcusappollo
Baron Samedi
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,912
Damage
56,012
61,730
Taken
84,929
41,282
Mitigated
52,777
22,500
Healing
11,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,043
1,292
0
127
14,602
7,266
0
10,147
4,455
6,312
0
L
Arachne
Gethen
Arachne
15,138
9,832
0
2,930
26,738
10,810
0
13,725
13,013
0
24,740
L
Merlin
Jyggalag22
Merlin
23,487
912
0
0
12,550
4,905
0
4,342
8,208
55,310
0
W
Chaac
LongDunky
Chaac
15,380
3,723
0
4,137
14,048
13,528
0
8,675
5,373
0
32,327
W
21,500
14,948
2,863
7,530
13,696
6,050
0
7,649
6,047
41,628
0
W
17,151
8,331
0
2,422
9,723
4,229
0
4,930
4,793
0
28,292
L
Olorun
chuwuy
Olorun
9,300
4,879
994
2,868
9,302
3,521
0
5,639
3,663
35,614
0
L
Horus
dwoley
Horus
6,044
1,818
1,309
3,289
21,737
26,275
0
11,528
10,209
0
20,110
W
Ganesha
jgbaal
Ganesha
9,173
866
0
494
15,854
13,646
0
8,806
7,048
32,177
0
W
Baron Samedi
marcusappollo
Baron Samedi
14,708
3,031
3,842
1,212
8,409
3,829
0
4,770
3,639
35,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,060
Gold Earned
53,341
225
Minions Killed
185
4
Camps Cleared
3
876,160
Distance Traveled
886,629
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,499
864
12
1
0
126,860
0
L
Arachne
11,127
1,012
14
1
0
213,954
0
L
Merlin
10,571
961
74
7
2
191,003
0
W
Chaac
12,844
1,168
54
5
0
219,018
0
W
Olorun
12,523
1,138
47
4
1
159,335
0
W
Neith
10,739
976
41
4
0
162,544
0
L
Olorun
10,072
916
60
5
1
152,519
0
L
Horus
12,072
1,097
25
2
0
202,293
1
W
Ganesha
10,401
946
0
0
0
176,840
0
W
Baron Samedi
11,553
1,050
83
8
3
158,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role