Player Matchup

Jormungandr
Jormungandr
DragonFire0024
Jormungandr
Level 68
God Stats
1W - 3L
1,265 SR
Queue Stats
159W - 140L
1,541 Elo+
Party 1
Tiamat
Tiamat
Larkspurz
Tiamat
Level 15
God Stats
35W - 40L
1,502 SR
Queue Stats
135W - 131L
1,446 Elo+
Party 1
Chernobog
Chernobog
LeGrizzeh
Chernobog
Level 25
God Stats
11W - 12L
1,330 SR
Queue Stats
79W - 61L
1,497 Elo+
Solo
Nemesis
Nemesis
Marshmalow01
Nemesis
Level 22
God Stats
2W - 1L
1,839 SR
Queue Stats
64W - 42L
1,599 Elo+
Solo
Ah Puch
Ah Puch
Tremellia
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,510 Elo+
Party 1
Team Averages
Level 31
1,487 SR
1,519 Elo+

VS

Team Averages
Level 23
1,547 SR
1,535 Elo+
Medusa
Medusa
Evilvaldus2
Medusa
Level 13
God Stats
4W - 0L
1,871 SR
Queue Stats
6W - 1L
1,762 Elo+
Solo
King Arthur
King Arthur
FineChina221
King Arthur
Level 28
God Stats
2W - 6L
1,230 SR
Queue Stats
30W - 23L
1,503 Elo+
Party 2
Merlin
Merlin
JimJammer
Merlin
Level 19
God Stats
15W - 9L
1,600 SR
Queue Stats
27W - 28L
1,473 Elo+
Solo
Raijin
Raijin
Khamez
Raijin
Level 25
God Stats
1W - 1L
1,305 SR
Queue Stats
69W - 96L
1,402 Elo+
Solo
Pele
Pele
mctrojan2025
Pele
Level 29
God Stats
3W - 0L
1,729 SR
Queue Stats
156W - 141L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DragonFire0024
Jormungandr
20
3 / 4 / 23
15,204
1,014
16,637
26,407
31,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Larkspurz
Tiamat
20
0 / 7 / 23
13,539
903
16,261
24,680
15,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
LeGrizzeh
Chernobog
20
14 / 8 / 13
16,817
1,121
24,410
24,363
13,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Marshmalow01
Nemesis
20
12 / 6 / 11
16,004
1,067
12,748
20,680
12,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Tremellia
Ah Puch
20
3 / 8 / 21
14,164
944
19,984
17,472
11,768
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
23 / 6 / 7
19,982
1,332
51,429
22,622
10,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
FineChina221
King Arthur
20
1 / 7 / 12
13,035
869
7,859
23,772
10,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
JimJammer
Merlin
20
4 / 1 / 18
16,839
1,123
25,319
10,964
4,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Khamez
Raijin
20
2 / 14 / 13
13,936
929
14,916
21,636
8,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 4 / 17
14,603
974
8,850
14,751
5,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
100
32
Kills
33
33
Deaths
32
91
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DragonFire0024
Jormungandr
3
4
23
3.63
W
Medusa
23
6
7
4.42
W
King Arthur
FineChina221
King Arthur
1
7
12
1
W
Merlin
JimJammer
Merlin
4
1
18
13
W
Raijin
Khamez
Raijin
2
14
13
0.61
L
Tiamat
Larkspurz
Tiamat
0
7
23
1.64
L
Chernobog
LeGrizzeh
Chernobog
14
8
13
2.56
L
Nemesis
Marshmalow01
Nemesis
12
6
11
2.92
L
Ah Puch
Tremellia
Ah Puch
3
8
21
1.69
W
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,040
Damage
108,373
113,602
Taken
93,745
84,765
Mitigated
38,664
11,775
Healing
7,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DragonFire0024
Jormungandr
16,637
2,680
0
0
26,407
31,340
0
10,617
15,790
53,970
0
W
Medusa
51,429
31,179
819
5,873
22,622
10,298
0
11,645
10,977
0
92,034
W
King Arthur
FineChina221
King Arthur
7,859
1,305
0
228
23,772
10,785
0
13,847
9,925
0
16,706
W
Merlin
JimJammer
Merlin
25,319
711
0
0
10,964
4,003
0
6,649
4,315
90,528
0
W
Raijin
Khamez
Raijin
14,916
1,263
0
180
21,636
8,002
0
12,064
9,572
38,770
0
L
Tiamat
Larkspurz
Tiamat
16,261
1,420
0
3,029
24,680
15,502
0
9,932
14,748
30,727
0
L
Chernobog
LeGrizzeh
Chernobog
24,410
14,804
0
5,069
24,363
13,673
0
8,083
16,280
0
65,015
L
Nemesis
Marshmalow01
Nemesis
12,748
5,260
0
2,597
20,680
12,482
0
3,115
17,565
0
32,012
L
Ah Puch
Tremellia
Ah Puch
19,984
821
0
1,080
17,472
11,768
0
8,488
8,984
42,366
0
W
8,850
627
0
58
14,751
5,576
0
8,677
6,074
0
17,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,728
Gold Earned
78,395
297
Minions Killed
361
8
Camps Cleared
15
1,447,822
Distance Traveled
1,435,636
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,204
1,014
93
6
0
307,094
0
W
Medusa
19,982
1,332
67
4
13
300,544
1
W
King Arthur
13,035
869
22
1
1
287,166
0
W
Merlin
16,839
1,123
184
12
0
291,647
0
W
Raijin
13,936
929
48
3
1
216,858
0
L
Tiamat
13,539
903
34
2
2
297,984
1
L
Chernobog
16,817
1,121
82
5
1
265,128
1
L
Nemesis
16,004
1,067
35
2
3
329,661
2
L
Ah Puch
14,164
944
53
4
2
247,955
0
W
Pele
14,603
974
40
3
0
339,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role