Player Matchup

Ares
Ares
Doctor_Jekyle
Ares
Level 16
God Stats
5W - 3L
1,337 SR
Queue Stats
148W - 109L
1,500 Elo+
Solo
Danzaburou
Danzaburou
IM8OOFMAN
Danzaburou
Level 27
God Stats
34W - 29L
1,598 SR
Queue Stats
167W - 196L
1,453 Elo+
Solo
Guan Yu
Guan Yu
MaruChan2001
Guan Yu
Level 25
God Stats
63W - 57L
1,536 SR
Queue Stats
363W - 394L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
Robertin_777
Tsukuyomi
Level 11
God Stats
1W - 1L
1,719 SR
Queue Stats
2W - 17L
1,538 Elo+
Party 2
Tiamat
Tiamat
jpq_bfr
Tiamat
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,538 Elo+
Party 2
Team Averages
Level 29
1,538 SR
1,491 Elo+

VS

Team Averages
Level 24
1,505 SR
1,516 Elo+
Cerberus
Cerberus
AFROSTASH
Cerberus
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 94L
1,471 Elo+
Party 1
Terra
Terra
Alpha_Q_Harrd
Terra
Level 16
God Stats
2W - 3L
1,375 SR
Queue Stats
60W - 68L
1,500 Elo+
Party 1
Fenrir
Fenrir
RebelTeej
Fenrir
Level 24
God Stats
1W - 0L
1,685 SR
Queue Stats
109W - 121L
1,515 Elo+
Solo
Merlin
Merlin
TheBrewCrew94
Merlin
Level 28
God Stats
58W - 49L
1,589 SR
Queue Stats
256W - 278L
1,538 Elo+
Solo
Neith
Neith
Z-No1saysnotoWoz
Neith
Level 29
God Stats
4W - 4L
1,378 SR
Queue Stats
239W - 202L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 9
15,885
1,135
33,598
29,222
39,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
IM8OOFMAN
Danzaburou
20
1 / 11 / 8
12,940
924
19,895
22,303
8,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
MaruChan2001
Guan Yu
19
3 / 3 / 9
12,759
911
8,678
23,036
21,412
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Robertin_777
Tsukuyomi
19
3 / 11 / 10
13,051
932
14,111
25,774
12,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
jpq_bfr
Tiamat
19
2 / 7 / 6
12,576
898
5,295
18,581
15,195
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AFROSTASH
Cerberus
20
4 / 7 / 20
14,092
1,007
14,418
22,975
20,899
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 6 / 20
13,742
982
12,557
20,632
30,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
RebelTeej
Fenrir
20
7 / 4 / 18
14,021
1,002
15,450
17,998
13,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 0 / 15
16,764
1,197
32,326
11,264
6,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
16 / 3 / 17
16,542
1,182
36,206
15,339
7,489
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
131
20
Kills
41
41
Deaths
20
42
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AFROSTASH
Cerberus
4
7
20
2
W
2
6
20
2
L
11
9
9
1.72
L
Danzaburou
IM8OOFMAN
Danzaburou
1
11
8
0.45
L
Guan Yu
MaruChan2001
Guan Yu
3
3
9
2.5
W
Fenrir
RebelTeej
Fenrir
7
4
18
4
L
Tsukuyomi
Robertin_777
Tsukuyomi
3
11
10
0.73
W
12
0
15
19.5
W
16
3
17
8.17
L
Tiamat
jpq_bfr
Tiamat
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,577
Damage
110,957
118,916
Taken
88,208
96,609
Mitigated
78,509
6,026
Healing
14,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AFROSTASH
Cerberus
14,418
1,444
0
1,855
22,975
20,899
0
12,150
10,701
26,632
0
W
12,557
2,855
3,793
3,628
20,632
30,597
0
7,750
12,807
20,649
0
L
33,598
1,910
0
0
29,222
39,418
0
13,489
15,280
52,060
0
L
Danzaburou
IM8OOFMAN
Danzaburou
19,895
12,304
0
1,171
22,303
8,511
0
10,047
12,256
0
46,526
L
Guan Yu
MaruChan2001
Guan Yu
8,678
1,843
1,124
2,691
23,036
21,412
0
11,565
11,471
0
20,220
W
Fenrir
RebelTeej
Fenrir
15,450
3,643
0
1,408
17,998
13,368
0
9,307
8,566
0
23,944
L
Tsukuyomi
Robertin_777
Tsukuyomi
14,111
3,814
0
34
25,774
12,073
0
14,144
11,630
0
30,447
W
32,326
1,176
1,176
1,263
11,264
6,156
0
3,510
7,729
82,262
0
W
36,206
24,146
0
1,662
15,339
7,489
0
5,703
9,512
0
51,485
L
Tiamat
jpq_bfr
Tiamat
5,295
1,173
0
1,006
18,581
15,195
0
9,603
8,978
14,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,211
Gold Earned
75,161
166
Minions Killed
213
5
Camps Cleared
13
1,203,592
Distance Traveled
1,198,971
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,092
1,007
32
2
2
202,898
0
W
Terra
13,742
982
18
1
1
245,019
0
L
Ares
15,885
1,135
24
2
0
243,923
0
L
Danzaburou
12,940
924
59
4
1
239,090
1
L
Guan Yu
12,759
911
29
2
0
289,508
0
W
Fenrir
14,021
1,002
16
1
4
260,936
0
L
Tsukuyomi
13,051
932
27
2
1
251,466
0
W
Merlin
16,764
1,197
116
8
0
231,101
0
W
Neith
16,542
1,182
31
2
6
259,017
0
L
Tiamat
12,576
898
27
2
3
179,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role