Player Matchup

Neith
Neith
DOCTORFLOYD
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,247 Elo+
Party 1
Horus
Horus
DunkTigahpaw
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,495 Elo+
Party 1
Nemesis
Nemesis
Kank605
Nemesis
Level 7
God Stats
8W - 10L
1,493 SR
Queue Stats
9W - 12L
1,399 Elo+
Party 1
Athena
Athena
WildGhoull
Athena
Level 27
God Stats
9W - 19L
1,463 SR
Queue Stats
186W - 191L
1,393 Elo+
Solo
Ra
Ra
l-016-I
Ra
Level 28
God Stats
3W - 3L
1,357 SR
Queue Stats
24W - 28L
1,500 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,407 Elo+

VS

Team Averages
Level 25
1,398 SR
1,321 Elo+
Hun Batz
Hun Batz
BIGChunguS33802
Hun Batz
Level 17
God Stats
5W - 14L
1,261 SR
Queue Stats
192W - 253L
1,261 Elo+
Party 3
Ares
Ares
DestroyEvilX
Ares
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
73W - 81L
1,238 Elo+
Party 2
Izanami
Izanami
ROWEXX99
Izanami
Level 26
God Stats
66W - 48L
1,597 SR
Queue Stats
276W - 310L
1,359 Elo+
Party 3
Mulan
Mulan
Space Cloud8618
Mulan
Level 36
God Stats
5W - 6L
1,259 SR
Queue Stats
148W - 155L
1,326 Elo+
Party 2
Tsukuyomi
Tsukuyomi
wackojacko122
Tsukuyomi
Level 28
God Stats
3W - 6L
1,373 SR
Queue Stats
61W - 55L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
9,999
435
3,993
7,136
2,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 5 / 10
10,525
458
13,081
23,440
28,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Kank605
Nemesis
15
1 / 4 / 6
9,535
415
9,085
16,748
9,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
WildGhoull
Athena
14
6 / 3 / 5
10,280
447
9,281
15,817
23,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
5 / 8 / 4
10,530
458
12,492
18,867
8,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
2 / 4 / 6
10,577
460
5,198
13,353
4,638
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 5 / 2
8,270
360
2,365
14,163
12,743
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ROWEXX99
Izanami
20
13 / 4 / 2
13,776
599
25,190
15,878
6,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 2 / 6
10,957
476
15,374
16,152
11,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
wackojacko122
Tsukuyomi
16
5 / 5 / 5
10,864
472
11,108
16,472
6,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
45
19
Kills
24
25
Deaths
20
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
2
4
6
1.25
W
1
5
3
0.5
L
0
5
2
0.2
W
6
5
10
2.2
W
Nemesis
Kank605
Nemesis
1
4
6
1
L
Izanami
ROWEXX99
Izanami
13
4
2
3.5
L
4
2
6
3.5
W
Athena
WildGhoull
Athena
6
3
5
2.83
W
5
8
4
0.88
L
Tsukuyomi
wackojacko122
Tsukuyomi
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,932
Damage
59,235
82,008
Taken
76,018
72,649
Mitigated
42,183
23,686
Healing
14,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
5,198
2,110
0
1,608
13,353
4,638
936
2,814
10,539
0
33,363
W
3,993
1,500
0
1,499
7,136
2,542
1,197
280
6,856
0
44,702
L
2,365
316
0
132
14,163
12,743
0
2,766
11,397
19,981
0
W
13,081
5,109
1,812
6,205
23,440
28,868
0
764
22,676
0
42,290
W
Nemesis
Kank605
Nemesis
9,085
4,933
0
5,168
16,748
9,767
0
194
16,554
0
62,353
L
Izanami
ROWEXX99
Izanami
25,190
20,742
0
3,067
15,878
6,297
4,343
5,384
10,494
0
115,939
L
15,374
1,583
0
4,456
16,152
11,842
884
5,312
10,840
0
56,173
W
Athena
WildGhoull
Athena
9,281
2,327
0
934
15,817
23,347
297
1,127
14,690
24,474
0
W
12,492
1,763
2,367
5,701
18,867
8,125
0
0
18,867
68,341
0
L
Tsukuyomi
wackojacko122
Tsukuyomi
11,108
2,762
0
5,250
16,472
6,663
0
5,497
10,975
0
57,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,869
Gold Earned
54,444
409
Minions Killed
466
0
Camps Cleared
0
1,809,291
Distance Traveled
1,957,542
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,577
460
62
3
0
412,871
2
W
Neith
9,999
435
97
4
0
327,155
1
L
Ares
8,270
360
28
1
0
274,431
0
W
Horus
10,525
458
73
3
0
403,735
0
W
Nemesis
9,535
415
93
4
0
394,899
0
L
Izanami
13,776
599
170
7
0
397,344
1
L
Mulan
10,957
476
102
4
0
428,518
0
W
Athena
10,280
447
39
2
0
330,472
1
W
Ra
10,530
458
107
5
0
353,030
2
L
Tsukuyomi
10,864
472
104
5
0
444,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role