Player Matchup

Bellona
Bellona
FaTGladdy
Bellona
Level 7
God Stats
9W - 6L
1,495 SR
Queue Stats
14W - 11L
1,468 Elo+
Solo
Skadi
Skadi
JaeTheSnakeGod
Skadi
Level 127
God Stats
18W - 8L
1,680 SR
Queue Stats
688W - 647L
1,483 Elo+
Party 1
Ymir
Ymir
TeejUk
Ymir
Level 10
God Stats
2W - 1L
1,521 SR
Queue Stats
10W - 5L
1,173 Elo+
Party 1
Anubis
Anubis
daddy_bep1s
Anubis
Level 28
God Stats
20W - 10L
1,651 SR
Queue Stats
223W - 250L
1,442 Elo+
Party 2
Hun Batz
Hun Batz
temp-170204
Hun Batz
Level 28
God Stats
9W - 8L
1,526 SR
Queue Stats
279W - 308L
1,435 Elo+
Party 2
Team Averages
Level 40
1,575 SR
1,400 Elo+

VS

Team Averages
Level 20
1,420 SR
1,441 Elo+
Osiris
Osiris
FeralWendy
Osiris
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
119W - 144L
1,449 Elo+
Solo
Fenrir
Fenrir
RakionVX
Fenrir
Level 17
God Stats
3W - 5L
1,160 SR
Queue Stats
21W - 19L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
Yuck69
Sun Wukong
Level 21
God Stats
5W - 3L
1,560 SR
Queue Stats
12W - 10L
1,564 Elo+
Solo
Ra
Ra
thisizmoose
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Merlin
Merlin
vladilendi
Merlin
Level 8
God Stats
10W - 8L
1,379 SR
Queue Stats
117W - 132L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FaTGladdy
Bellona
11
8 / 3 / 0
6,947
632
6,519
7,939
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 0 / 4
6,504
591
2,573
4,900
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
TeejUk
Ymir
9
2 / 0 / 6
5,383
489
3,709
7,165
2,828
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
9
2 / 3 / 5
5,637
512
3,992
6,466
3,478
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
temp-170204
Hun Batz
10
4 / 4 / 5
5,977
543
4,221
8,445
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FeralWendy
Osiris
10
5 / 4 / 0
6,436
585
5,754
9,075
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
RakionVX
Fenrir
7
1 / 2 / 4
5,131
466
3,220
5,465
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
Yuck69
Sun Wukong
8
0 / 5 / 1
4,778
434
3,086
7,665
2,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
3 / 5 / 2
5,789
526
6,161
5,463
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
vladilendi
Merlin
6
0 / 3 / 0
4,386
399
640
4,146
885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
19
Kills
9
10
Deaths
19
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
FaTGladdy
Bellona
8
3
0
2.67
L
Osiris
FeralWendy
Osiris
5
4
0
1.25
W
3
0
4
5
L
Fenrir
RakionVX
Fenrir
1
2
4
1.5
W
Ymir
TeejUk
Ymir
2
0
6
5
L
Sun Wukong
Yuck69
Sun Wukong
0
5
1
0.1
W
Anubis
2
3
5
1.5
W
Hun Batz
temp-170204
Hun Batz
4
4
5
1.63
L
3
5
2
0.8
L
Merlin
vladilendi
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,014
Damage
18,861
34,915
Taken
31,814
14,963
Mitigated
11,483
10,197
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FaTGladdy
Bellona
6,519
2,178
0
2,672
7,939
4,457
0
1,038
6,833
0
27,979
L
Osiris
FeralWendy
Osiris
5,754
2,798
0
2,129
9,075
5,005
938
397
8,678
0
27,692
W
2,573
1,094
0
1,500
4,900
1,412
1,305
283
4,593
0
32,155
L
Fenrir
RakionVX
Fenrir
3,220
833
0
2,379
5,465
1,483
0
835
4,630
0
11,609
W
Ymir
TeejUk
Ymir
3,709
1,055
270
1,992
7,165
2,828
301
1,697
5,292
24,438
0
L
Sun Wukong
Yuck69
Sun Wukong
3,086
792
0
796
7,665
2,662
205
2,714
4,951
0
21,422
W
Anubis
3,992
409
222
2,541
6,466
3,478
413
2,171
4,051
24,002
0
W
Hun Batz
temp-170204
Hun Batz
4,221
1,556
0
1,000
8,445
2,788
54
1,032
7,345
0
22,408
L
6,161
1,484
241
724
5,463
1,448
36
2,986
2,477
23,149
0
L
Merlin
vladilendi
Merlin
640
68
0
57
4,146
885
0
769
3,377
11,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,448
Gold Earned
26,520
264
Minions Killed
202
0
Camps Cleared
0
993,240
Distance Traveled
870,632
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,947
632
65
6
0
209,350
1
L
Osiris
6,436
585
65
6
0
196,579
0
W
Skadi
6,504
591
67
6
0
202,079
0
L
Fenrir
5,131
466
26
2
0
144,427
0
W
Ymir
5,383
489
52
5
0
208,699
2
L
Sun Wukong
4,778
434
29
3
0
177,584
0
W
Anubis
5,637
512
40
4
0
165,339
3
W
Hun Batz
5,977
543
40
4
0
207,773
1
L
Ra
5,789
526
54
5
0
162,206
0
L
Merlin
4,386
399
28
3
0
189,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role