Player Matchup

Cernunnos
Cernunnos
Silver I
GodSlayerRizo
Cernunnos
Silver I
Level 70
God Stats
3W - 13L
1,423 SR
Queue Stats
21W - 48L
1,433 MMR
Solo
Hercules
Hercules
Silver III
LoadofReign
Hercules
Silver III
Level 123
God Stats
7W - 13L
1,761 SR
Queue Stats
41W - 44L
1,396 MMR
Solo
Hera
Hera
Silver I
cookieineed
Hera
Silver I
Level 149
God Stats
2W - 4L
1,554 SR
Queue Stats
19W - 33L
1,538 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,579 SR
1,456 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 77
1,693 SR
1,594 MMR
Anhur
Anhur
Platinum IV
Spodiac
Anhur
Platinum IV
Level 148
God Stats
2W - 2L
1,816 SR
Queue Stats
18W - 14L
1,992 MMR
Solo
Anubis
Anubis
Bronze III
TheGreatKappa
Anubis
Bronze III
Level 31
God Stats
1W - 1L
1,628 SR
Queue Stats
8W - 22L
1,364 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
svshie
Kumbhakarna
Bronze III
Level 51
God Stats
2W - 5L
1,633 SR
Queue Stats
4W - 18L
1,426 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GodSlayerRizo
Cernunnos
14
3 / 2 / 3
10,416
613
9,273
8,547
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
LoadofReign
Hercules
13
3 / 6 / 2
10,359
609
5,982
17,528
14,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 8 / 6
9,679
569
10,983
10,054
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetThothDanzaburouBacchusCu Chulainn

VS

Bans
SobekCupidYmirArtemisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Spodiac
Anhur
16
8 / 1 / 8
12,658
745
14,726
19,253
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 2 / 7
10,758
633
7,419
6,182
3,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
svshie
Kumbhakarna
15
4 / 3 / 11
11,614
683
8,264
12,432
10,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
6
Kills
16
16
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
GodSlayerRizo
Cernunnos
3
2
3
2.25
L
Hercules
LoadofReign
Hercules
3
6
2
0.67
W
Anhur
Spodiac
Anhur
8
1
8
12
W
4
2
7
3.75
L
0
8
6
0.38
W
Kumbhakarna
svshie
Kumbhakarna
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,238
Damage
30,409
36,129
Taken
37,867
19,354
Mitigated
20,596
6,827
Healing
16,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
GodSlayerRizo
Cernunnos
9,273
3,222
0
1,626
8,547
3,127
847
5,045
3,502
0
52,218
L
Hercules
LoadofReign
Hercules
5,982
1,251
0
4,508
17,528
14,643
438
8,523
9,005
0
18,161
W
Anhur
Spodiac
Anhur
14,726
6,743
0
10,768
19,253
6,671
2,500
5,872
12,675
0
85,465
W
7,419
898
0
1,940
6,182
3,054
648
1,485
4,573
40,431
0
L
10,983
2,024
0
693
10,054
1,584
301
2,161
7,893
44,123
0
W
Kumbhakarna
svshie
Kumbhakarna
8,264
313
1,189
2,163
12,432
10,871
0
3,057
8,976
29,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
35,030
170
Minions Killed
205
0
Camps Cleared
0
770,567
Distance Traveled
953,797
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,416
613
67
4
0
271,021
5
L
Hercules
10,359
609
33
2
0
259,433
5
W
Anhur
12,658
745
108
6
0
289,457
3
W
Anubis
10,758
633
75
4
0
317,984
4
L
Hera
9,679
569
70
4
0
240,113
7
W
Kumbhakarna
11,614
683
22
1
0
346,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role