Player Matchup

Thanatos
Thanatos
ImmaAsasin
Thanatos
Level 26
God Stats
1W - 0L
1,324 SR
Queue Stats
4W - 3L
1,377 Elo+
Party 1
Ymir
Ymir
JaqSpidey
Ymir
Level 69
God Stats
3W - 4L
1,240 SR
Queue Stats
190W - 191L
1,429 Elo+
Party 1
Skadi
Skadi
SirBellator
Skadi
Level 24
God Stats
11W - 12L
1,260 SR
Queue Stats
23W - 22L
1,104 Elo+
Party 1
Team Averages
Level 40
1,275 SR
1,303 Elo+

VS

Team Averages
Level 33
1,322 SR
1,201 Elo+
Arachne
Arachne
GHOSTYTTG
Arachne
Level 46
God Stats
2W - 4L
1,356 SR
Queue Stats
50W - 94L
1,273 Elo+
Party 2
Heimdallr
Heimdallr
Invictodejinetes
Heimdallr
Level 27
God Stats
1W - 3L
1,370 SR
Queue Stats
17W - 30L
1,085 Elo+
Solo
Ymir
Ymir
THE317KID_
Ymir
Level 25
God Stats
3W - 9L
1,241 SR
Queue Stats
11W - 26L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ImmaAsasin
Thanatos
15
9 / 3 / 11
11,436
817
15,308
10,100
3,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
13
5 / 3 / 9
10,955
783
8,751
12,904
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 0 / 10
11,198
800
12,830
5,512
2,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GHOSTYTTG
Arachne
12
4 / 7 / 1
9,464
676
8,515
10,865
4,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
12
2 / 7 / 3
9,009
644
7,009
14,735
5,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 7 / 5
9,056
647
4,836
19,636
21,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
21
Kills
6
6
Deaths
21
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
GHOSTYTTG
Arachne
4
7
1
0.64
W
Thanatos
ImmaAsasin
Thanatos
9
3
11
4.83
L
Heimdallr
2
7
3
0.5
W
Ymir
5
3
9
3.17
W
7
0
10
12
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,889
Damage
20,360
28,516
Taken
45,236
15,339
Mitigated
31,417
14,600
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GHOSTYTTG
Arachne
8,515
5,764
0
1,857
10,865
4,307
0
3,069
7,796
0
39,345
W
Thanatos
ImmaAsasin
Thanatos
15,308
4,169
0
8,833
10,100
3,766
446
1,400
8,700
0
46,301
L
Heimdallr
7,009
3,339
0
2,942
14,735
5,675
0
1,792
12,943
0
34,192
W
Ymir
8,751
1,906
0
3,460
12,904
9,556
0
3,027
9,877
32,248
0
W
12,830
7,150
0
2,307
5,512
2,017
1,389
748
4,764
0
55,462
L
4,836
711
0
2,277
19,636
21,435
0
4,047
15,589
24,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,589
Gold Earned
27,529
184
Minions Killed
131
0
Camps Cleared
0
860,997
Distance Traveled
607,611
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,464
676
48
3
0
220,278
3
W
Thanatos
11,436
817
42
3
0
284,525
2
L
Heimdallr
9,009
644
66
5
0
170,793
1
W
Ymir
10,955
783
55
4
0
288,696
4
W
Skadi
11,198
800
87
6
0
287,776
0
L
Ymir
9,056
647
17
1
0
216,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role