Player Matchup

Artemis
Artemis
Harticus4567
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
SantiAbyss
Nemesis
Level 25
God Stats
9W - 7L
1,621 SR
Queue Stats
90W - 101L
1,371 Elo+
Solo
Artio
Artio
TCH_KING23
Artio
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 100L
1,338 Elo+
Party 1
Neith
Neith
willy2004_-_
Neith
Level 87
God Stats
23W - 19L
1,558 SR
Queue Stats
518W - 539L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
xaman22
Danzaburou
Level 25
God Stats
21W - 20L
1,431 SR
Queue Stats
55W - 63L
1,412 Elo+
Solo
Team Averages
Level 30
1,522 SR
1,402 Elo+

VS

Team Averages
Level 25
1,460 SR
1,366 Elo+
Olorun
Olorun
Briteexx
Olorun
Level 13
God Stats
8W - 18L
1,206 SR
Queue Stats
11W - 32L
1,124 Elo+
Solo
Mercury
Mercury
Carismatic
Mercury
Level 29
God Stats
90W - 66L
1,453 SR
Queue Stats
281W - 278L
1,486 Elo+
Solo
Amaterasu
Amaterasu
JOOOJII-X
Amaterasu
Level 27
God Stats
3W - 2L
1,504 SR
Queue Stats
43W - 48L
1,448 Elo+
Solo
Kumbhakarna
Kumbhakarna
ayasolem
Kumbhakarna
Level 28
God Stats
6W - 6L
1,526 SR
Queue Stats
69W - 61L
1,436 Elo+
Solo
Neith
Neith
inkcente
Neith
Level 29
God Stats
27W - 22L
1,610 SR
Queue Stats
470W - 622L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Harticus4567
Artemis
9
1 / 5 / 2
5,947
496
2,703
5,586
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
SantiAbyss
Nemesis
6
0 / 1 / 0
4,672
389
0
3,185
648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
6
0 / 5 / 4
4,655
388
2,033
8,763
3,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
7 / 4 / 1
6,785
565
6,774
8,058
2,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
xaman22
Danzaburou
8
1 / 3 / 0
5,149
429
819
4,777
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Briteexx
Olorun
9
0 / 3 / 2
5,598
467
595
4,102
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
Carismatic
Mercury
12
4 / 2 / 3
7,193
599
4,438
6,550
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
JOOOJII-X
Amaterasu
12
3 / 0 / 2
6,944
579
2,140
3,034
2,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
ayasolem
Kumbhakarna
9
1 / 3 / 8
6,489
541
3,869
7,142
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
inkcente
Neith
11
10 / 1 / 1
7,403
617
8,810
4,216
1,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
9
Kills
18
18
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Olorun
Briteexx
Olorun
0
3
2
0.33
W
Mercury
Carismatic
Mercury
4
2
3
2.75
L
Artemis
Harticus4567
Artemis
1
5
2
0.4
W
Amaterasu
JOOOJII-X
Amaterasu
3
0
2
4
L
Nemesis
SantiAbyss
Nemesis
0
1
0
0
L
Artio
0
5
4
0.4
W
Kumbhakarna
ayasolem
Kumbhakarna
1
3
8
1.67
W
Neith
inkcente
Neith
10
1
1
10.5
L
7
4
1
1.88
L
Danzaburou
xaman22
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,329
Damage
19,852
30,369
Taken
25,044
10,091
Mitigated
11,661
5,333
Healing
6,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Briteexx
Olorun
595
214
0
216
4,102
1,188
392
78
4,024
13,076
0
W
Mercury
Carismatic
Mercury
4,438
2,806
0
3,194
6,550
1,983
0
197
6,353
0
40,141
L
Artemis
Harticus4567
Artemis
2,703
1,415
0
0
5,586
1,441
748
980
4,588
0
23,024
W
Amaterasu
JOOOJII-X
Amaterasu
2,140
366
0
1,376
3,034
2,677
1,792
0
3,034
0
23,683
L
Nemesis
SantiAbyss
Nemesis
0
0
0
1,225
3,185
648
0
409
2,776
0
14,810
L
Artio
2,033
673
0
590
8,763
3,909
81
2,038
6,725
7,187
0
W
Kumbhakarna
ayasolem
Kumbhakarna
3,869
1,127
0
1,201
7,142
4,428
1,064
1,237
5,905
17,123
0
W
Neith
inkcente
Neith
8,810
5,770
0
831
4,216
1,385
2,761
521
3,695
0
27,650
L
6,774
3,411
0
2,483
8,058
2,803
687
991
7,014
0
34,750
L
Danzaburou
xaman22
Danzaburou
819
276
0
1,035
4,777
1,290
0
0
4,674
0
19,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,208
Gold Earned
33,627
184
Minions Killed
223
0
Camps Cleared
0
839,629
Distance Traveled
1,070,778
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,598
467
33
3
0
178,192
0
W
Mercury
7,193
599
81
7
0
262,215
0
L
Artemis
5,947
496
49
4
0
190,266
2
W
Amaterasu
6,944
579
44
4
0
209,749
5
L
Nemesis
4,672
389
27
2
0
114,981
0
L
Artio
4,655
388
8
1
0
195,157
0
W
Kumbhakarna
6,489
541
23
2
0
210,138
1
W
Neith
7,403
617
42
4
0
210,484
2
L
Neith
6,785
565
55
5
0
213,880
3
L
Danzaburou
5,149
429
45
4
0
125,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role