Player Matchup

Arachne
Arachne
Spadestryker
Arachne
Level 128
God Stats
12W - 12L
1,480 SR
Queue Stats
212W - 177L
1,603 Elo+
Party 1
Tiamat
Tiamat
StarGlaz3r343
Tiamat
Level 128
God Stats
16W - 6L
1,711 SR
Queue Stats
246W - 230L
1,640 Elo+
Party 1
Olorun
Olorun
xXKingStrykerXx
Olorun
Level 127
God Stats
4W - 4L
1,306 SR
Queue Stats
395W - 372L
1,612 Elo+
Party 1
Team Averages
Level 128
1,499 SR
1,618 Elo+

VS

Team Averages
Level 98
1,800 SR
1,658 Elo+
Ullr
Ullr
ChequeMeh
Ullr
Level 122
God Stats
9W - 4L
1,759 SR
Queue Stats
83W - 60L
1,715 Elo+
Party 2
Anubis
Anubis
QuattroDonnie
Anubis
Level 84
God Stats
6W - 5L
1,999 SR
Queue Stats
57W - 36L
1,749 Elo+
Party 2
Gilgamesh
Gilgamesh
Wife_TookTheKids
Gilgamesh
Level 87
God Stats
31W - 21L
1,643 SR
Queue Stats
214W - 249L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Spadestryker
Arachne
15
7 / 9 / 4
13,127
729
11,065
19,321
6,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 6 / 4
11,197
622
10,576
20,892
19,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 7 / 8
11,872
660
10,215
17,656
5,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
9 / 3 / 9
13,845
769
16,457
16,975
6,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 8 / 9
12,586
699
13,239
17,842
9,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
16
9 / 2 / 12
13,297
739
18,529
14,929
14,340
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
12
Kills
22
22
Deaths
13
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ullr
9
3
9
4.5
W
4
8
9
1.06
L
Arachne
Spadestryker
Arachne
7
9
4
1
L
3
6
4
0.83
W
Gilgamesh
9
2
12
7.5
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,856
Damage
48,225
57,869
Taken
49,746
31,127
Mitigated
29,993
15,875
Healing
15,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
16,457
6,473
0
3,489
16,975
6,324
1,657
7,226
9,749
0
73,686
W
13,239
718
0
6,963
17,842
9,329
457
7,899
9,943
69,044
0
L
Arachne
Spadestryker
Arachne
11,065
5,928
111
5,941
19,321
6,590
620
4,757
14,564
0
22,159
L
10,576
2,050
331
4,208
20,892
19,022
219
4,777
15,876
51,465
0
W
Gilgamesh
18,529
4,458
0
5,452
14,929
14,340
881
6,347
8,582
0
55,313
L
10,215
4,975
1,504
3,780
17,656
5,515
628
3,807
13,849
46,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,196
Gold Earned
39,728
152
Minions Killed
267
0
Camps Cleared
0
897,954
Distance Traveled
894,799
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,845
769
106
6
0
323,983
1
W
Anubis
12,586
699
86
5
0
213,037
1
L
Arachne
13,127
729
25
1
0
319,631
3
L
Tiamat
11,197
622
73
4
0
299,169
4
W
Gilgamesh
13,297
739
75
4
0
357,779
1
L
Olorun
11,872
660
54
3
0
279,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role