Player Matchup

Geb
Geb
Chodyblody
Geb
Level 43
God Stats
33W - 21L
1,553 SR
Queue Stats
139W - 124L
1,527 Elo+
Party 2
Hachiman
Hachiman
GeoJuicy
Hachiman
Level 22
God Stats
2W - 5L
1,416 SR
Queue Stats
65W - 49L
1,610 Elo+
Solo
Ra
Ra
TheNewGuts
Ra
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,691 Elo+
Party 2
Tiamat
Tiamat
Welcome2MyElo
Tiamat
Level 25
God Stats
1W - 0L
1,253 SR
Queue Stats
10W - 5L
1,582 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
levitiey
Ah Muzen Cab
Level 41
God Stats
7W - 3L
1,500 SR
Queue Stats
18W - 18L
1,500 Elo+
Party 2
Team Averages
Level 27
1,444 SR
1,582 Elo+

VS

Team Averages
Level 28
1,449 SR
1,555 Elo+
Hades
Hades
Sen Solar
Hades
Level 33
God Stats
53W - 43L
1,676 SR
Queue Stats
80W - 96L
1,564 Elo+
Party 1
Cabrakan
Cabrakan
Sen Sugoi
Cabrakan
Level 38
God Stats
0W - 2L
1,313 SR
Queue Stats
45W - 64L
1,553 Elo+
Party 1
Horus
Horus
ShotMatthew
Horus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,698 Elo+
Party 1
Gilgamesh
Gilgamesh
XNukeXDukemX
Gilgamesh
Level 29
God Stats
20W - 27L
1,388 SR
Queue Stats
215W - 212L
1,539 Elo+
Solo
Zeus
Zeus
bobknarly
Zeus
Level 28
God Stats
10W - 19L
1,368 SR
Queue Stats
118W - 143L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 29
14,066
1,172
20,688
17,737
16,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
GeoJuicy
Hachiman
20
30 / 1 / 11
18,284
1,524
66,418
12,182
5,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 9 / 19
11,651
971
8,911
13,278
13,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
2 / 3 / 23
12,451
1,038
15,987
9,412
7,474
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
levitiey
Ah Muzen Cab
19
3 / 4 / 24
12,151
1,013
18,152
11,310
3,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Sen Solar
Hades
18
12 / 10 / 3
13,876
1,156
19,299
30,173
17,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Sen Sugoi
Cabrakan
17
0 / 11 / 12
10,741
895
7,356
29,941
37,900
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 8 / 11
11,239
937
6,429
30,014
33,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
XNukeXDukemX
Gilgamesh
18
1 / 6 / 12
11,374
948
10,318
25,832
15,795
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
18
5 / 7 / 11
12,013
1,001
15,277
20,610
9,332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
70
42
Kills
21
21
Deaths
42
106
Assists
49
Player
Kills
Deaths
Assists
KDA
W
4
4
29
4.63
W
Hachiman
GeoJuicy
Hachiman
30
1
11
35.5
L
Hades
Sen Solar
Hades
12
10
3
1.35
L
Cabrakan
Sen Sugoi
Cabrakan
0
11
12
0.55
L
3
8
11
1.06
W
3
9
19
1.39
W
2
3
23
4.5
L
Gilgamesh
XNukeXDukemX
Gilgamesh
1
6
12
1.17
L
Zeus
5
7
11
1.5
W
Ah Muzen Cab
levitiey
Ah Muzen Cab
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,156
Damage
58,679
63,919
Taken
136,570
46,937
Mitigated
114,547
14,753
Healing
24,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,688
1,212
0
2,270
17,737
16,252
0
11,607
6,130
37,904
0
W
Hachiman
GeoJuicy
Hachiman
66,418
54,802
0
5,919
12,182
5,265
0
5,996
6,186
0
103,041
L
Hades
Sen Solar
Hades
19,299
1,806
2,410
7,818
30,173
17,965
0
8,870
21,303
52,033
0
L
Cabrakan
Sen Sugoi
Cabrakan
7,356
1,182
1,493
1,296
29,941
37,900
0
10,827
19,114
28,321
0
L
6,429
3,506
2,902
3,683
30,014
33,555
0
10,083
19,931
0
17,032
W
8,911
1,707
1,285
922
13,278
13,969
0
9,817
3,461
18,373
0
W
15,987
880
372
2,025
9,412
7,474
0
5,348
4,064
48,136
0
L
Gilgamesh
XNukeXDukemX
Gilgamesh
10,318
2,434
1,250
2,022
25,832
15,795
0
9,365
16,467
0
24,961
L
Zeus
15,277
807
110
1,769
20,610
9,332
0
6,441
14,169
41,439
0
W
Ah Muzen Cab
levitiey
Ah Muzen Cab
18,152
7,359
0
1,960
11,310
3,977
0
9,164
2,146
0
31,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,603
Gold Earned
59,243
231
Minions Killed
247
10
Camps Cleared
8
1,044,133
Distance Traveled
1,078,215
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,066
1,172
22
2
0
241,902
1
W
Hachiman
18,284
1,524
82
7
4
229,576
0
L
Hades
13,876
1,156
105
9
0
220,087
0
L
Cabrakan
10,741
895
36
3
1
170,417
1
L
Horus
11,239
937
28
2
1
239,958
0
W
Ra
11,651
971
17
1
1
133,616
2
W
Tiamat
12,451
1,038
79
7
5
235,453
0
L
Gilgamesh
11,374
948
26
2
5
233,890
1
L
Zeus
12,013
1,001
52
4
1
213,863
0
W
Ah Muzen Cab
12,151
1,013
31
3
0
203,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role