Player Matchup

Merlin
Merlin
Clicommander
Merlin
Level 10
God Stats
0W - 1L
1,320 SR
Queue Stats
12W - 16L
1,421 Elo+
Party 1
Rama
Rama
KillerFreak79
Rama
Level 27
God Stats
6W - 9L
1,528 SR
Queue Stats
14W - 27L
1,524 Elo+
Party 4
Gilgamesh
Gilgamesh
Kogent
Gilgamesh
Level 40
God Stats
2W - 4L
1,758 SR
Queue Stats
24W - 41L
1,532 Elo+
Party 4
Agni
Agni
Major D Luffy
Agni
Level 67
God Stats
0W - 5L
1,499 SR
Queue Stats
3W - 11L
1,238 Elo+
Party 1
Medusa
Medusa
Rissadayne
Medusa
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 45L
1,402 Elo+
Party 1
Team Averages
Level 47
1,521 SR
1,423 Elo+

VS

Team Averages
Level 73
1,550 SR
1,537 Elo+
Bellona
Bellona
BussyButcher69
Bellona
Level 107
God Stats
7W - 3L
1,580 SR
Queue Stats
25W - 19L
1,530 Elo+
Party 2
Neith
Neith
StupidNPC
Neith
Level 45
God Stats
20W - 10L
1,586 SR
Queue Stats
264W - 240L
1,628 Elo+
Party 3
Thanatos
Thanatos
Zeriyel
Thanatos
Level 69
God Stats
81W - 52L
1,639 SR
Queue Stats
259W - 270L
1,521 Elo+
Party 3
Scylla
Scylla
babybastett
Scylla
Level 29
God Stats
28W - 32L
1,442 SR
Queue Stats
30W - 35L
1,381 Elo+
Party 2
Chronos
Chronos
greatnperson
Chronos
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 103L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 11 / 2
8,316
832
5,338
12,998
4,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 8 / 2
8,883
888
4,197
13,507
5,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Kogent
Gilgamesh
15
1 / 6 / 3
9,455
946
9,147
18,371
8,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 9 / 1
9,544
954
6,602
11,858
3,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Rissadayne
Medusa
15
0 / 9 / 2
8,754
875
7,395
15,262
4,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

84

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 20
11,414
1,141
11,969
12,357
9,305
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
StupidNPC
Neith
18
14 / 0 / 16
11,657
1,166
17,085
3,048
1,281
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Zeriyel
Thanatos
18
12 / 1 / 20
12,037
1,204
15,890
10,790
5,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
17
5 / 0 / 17
10,354
1,035
10,062
1,930
732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
greatnperson
Chronos
18
6 / 3 / 26
10,759
1,076
11,616
10,182
4,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
142
5
Kills
43
43
Deaths
5
10
Assists
99
Player
Kills
Deaths
Assists
KDA
W
6
1
20
16
L
Merlin
0
11
2
0.09
L
1
8
2
0.25
L
Gilgamesh
Kogent
Gilgamesh
1
6
3
0.42
L
3
9
1
0.39
L
Medusa
Rissadayne
Medusa
0
9
2
0.11
W
Neith
StupidNPC
Neith
14
0
16
22
W
Thanatos
Zeriyel
Thanatos
12
1
20
22
W
Scylla
5
0
17
13.5
W
Chronos
greatnperson
Chronos
6
3
26
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,679
Damage
66,622
71,996
Taken
38,307
26,347
Mitigated
21,231
3,546
Healing
11,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,969
5,023
0
1,822
12,357
9,305
0
4,029
8,125
0
34,448
L
Merlin
5,338
770
0
0
12,998
4,112
0
4,363
8,635
15,741
0
L
4,197
3,282
0
689
13,507
5,029
0
2,583
10,924
0
19,263
L
Gilgamesh
Kogent
Gilgamesh
9,147
1,992
0
444
18,371
8,753
0
7,215
11,156
606
23,182
L
6,602
115
0
1,187
11,858
3,583
0
2,903
8,955
26,747
0
L
Medusa
Rissadayne
Medusa
7,395
3,045
123
1,103
15,262
4,870
0
4,614
10,648
0
28,958
W
Neith
StupidNPC
Neith
17,085
10,436
0
1,039
3,048
1,281
0
1,151
1,897
0
27,649
W
Thanatos
Zeriyel
Thanatos
15,890
4,192
0
7,942
10,790
5,876
0
2,501
8,289
0
27,636
W
Scylla
10,062
198
0
0
1,930
732
0
992
938
24,593
0
W
Chronos
greatnperson
Chronos
11,616
2,234
0
687
10,182
4,037
0
3,402
6,519
21,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,952
Gold Earned
56,221
168
Minions Killed
172
6
Camps Cleared
9
793,556
Distance Traveled
953,014
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,414
1,141
50
5
0
204,279
0
L
Merlin
8,316
832
17
2
0
121,983
4
L
Rama
8,883
888
32
3
1
166,028
0
L
Gilgamesh
9,455
946
23
2
2
200,683
0
L
Agni
9,544
954
47
5
0
144,445
0
L
Medusa
8,754
875
49
5
3
160,417
2
W
Neith
11,657
1,166
27
3
2
168,556
0
W
Thanatos
12,037
1,204
26
3
5
214,346
0
W
Scylla
10,354
1,035
46
5
1
169,086
0
W
Chronos
10,759
1,076
23
2
1
196,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role