Player Matchup

Jing Wei
Jing Wei
Bronze III
Demonic_Apollo_0
Jing Wei
Bronze III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 39L
1,500 MMR
Solo
Hera
Hera
Gold IV
ElSucioDan8189
Hera
Gold IV
Level 122
God Stats
13W - 8L
1,621 SR
Queue Stats
166W - 163L
1,539 MMR
Solo
Achilles
Achilles
Gold II
Kvng_Kilam
Achilles
Gold II
Level 146
God Stats
7W - 10L
1,760 SR
Queue Stats
264W - 255L
1,530 MMR
Solo
Thanatos
Thanatos
Gold III
U_RocCancelThat
Thanatos
Gold III
Level 117
God Stats
4W - 2L
1,715 SR
Queue Stats
217W - 208L
1,531 MMR
Solo
Ymir
Ymir
Gold II
xXxLoudBlackMan
Ymir
Gold II
Level 155
God Stats
6W - 4L
1,549 SR
Queue Stats
370W - 343L
1,525 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,629 SR
1,525 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,606 SR
1,533 MMR
Medusa
Medusa
Gold IV
Astharockt
Medusa
Gold IV
Level 136
God Stats
11W - 26L
1,445 SR
Queue Stats
229W - 216L
1,523 MMR
Solo
Sobek
Sobek
Silver I
El_Zodiac99
Sobek
Silver I
Level 119
God Stats
7W - 9L
1,565 SR
Queue Stats
149W - 146L
1,541 MMR
Solo
Scylla
Scylla
Silver I
JoeyXSev
Scylla
Silver I
Level 43
God Stats
1W - 1L
1,754 SR
Queue Stats
13W - 15L
1,539 MMR
Solo
Apollo
Apollo
Gold III
LAFLAMESPONGE8
Apollo
Gold III
Level 127
God Stats
5W - 5L
1,766 SR
Queue Stats
750W - 756L
1,525 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
WolvenPanicYT
Tsukuyomi
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,246
557
1,820
7,410
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 5 / 0
6,813
524
6,315
8,314
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Kvng_Kilam
Achilles
13
3 / 1 / 1
7,626
587
3,195
6,592
5,292
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
11
4 / 1 / 1
7,058
543
7,510
9,090
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 2
6,102
469
2,329
9,388
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
King ArthurArtioDanzaburouTiamatSet

VS

Bans
AthenaTyrHeimdallrXing TianCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Astharockt
Medusa
12
2 / 0 / 1
7,267
559
4,792
4,687
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 4
7,133
549
5,505
8,928
5,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
JoeyXSev
Scylla
12
5 / 3 / 1
7,278
560
7,349
6,634
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 4 / 1
6,054
466
2,771
9,475
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
WolvenPanicYT
Tsukuyomi
6
0 / 2 / 0
4,757
366
1,160
3,726
873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
9
Kills
10
10
Deaths
9
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Astharockt
Medusa
2
0
1
2.5
W
0
2
0
0
W
2
5
0
0.4
L
2
0
4
4
L
Scylla
JoeyXSev
Scylla
5
3
1
1.83
W
Achilles
Kvng_Kilam
Achilles
3
1
1
3.5
L
1
4
1
0.38
W
Thanatos
4
1
1
4.5
L
Tsukuyomi
WolvenPanicYT
Tsukuyomi
0
2
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,169
Damage
21,577
40,794
Taken
33,450
17,092
Mitigated
12,123
23,227
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Astharockt
Medusa
4,792
1,624
0
960
4,687
1,396
0
696
3,991
0
47,174
W
1,820
1,613
0
2,910
7,410
1,982
0
189
7,221
0
51,258
W
6,315
1,479
0
1,728
8,314
2,720
253
4,649
3,307
46,915
0
L
5,505
835
0
3,462
8,928
5,237
0
4,084
4,844
19,646
0
L
Scylla
JoeyXSev
Scylla
7,349
497
0
2,023
6,634
2,092
0
3,118
3,516
40,827
0
W
Achilles
Kvng_Kilam
Achilles
3,195
764
0
2,577
6,592
5,292
270
326
6,266
0
42,330
L
2,771
724
0
2,042
9,475
2,525
0
746
8,729
0
25,776
W
Thanatos
7,510
1,396
0
10,718
9,090
3,113
0
1,507
7,541
0
43,268
L
Tsukuyomi
WolvenPanicYT
Tsukuyomi
1,160
333
0
927
3,726
873
0
0
3,726
0
9,494
W
2,329
337
0
5,294
9,388
3,985
0
5,651
3,605
10,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,845
Gold Earned
32,489
374
Minions Killed
278
0
Camps Cleared
0
1,239,440
Distance Traveled
1,156,379
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,267
559
90
7
0
247,283
4
W
Jing Wei
7,246
557
89
7
0
233,322
4
W
Hera
6,813
524
76
6
0
250,667
3
L
Sobek
7,133
549
31
2
0
282,143
3
L
Scylla
7,278
560
78
6
0
238,286
7
W
Achilles
7,626
587
89
7
0
246,934
7
L
Apollo
6,054
466
53
4
0
259,874
2
W
Thanatos
7,058
543
87
7
0
269,430
7
L
Tsukuyomi
4,757
366
26
2
0
128,793
1
W
Ymir
6,102
469
33
3
0
239,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role