Player Matchup

Nu Wa
Nu Wa
Silver III
AndresHoran
Nu Wa
Silver III
Level 134
God Stats
3W - 4L
1,528 SR
Queue Stats
83W - 93L
804 MMR
Solo
King Arthur
King Arthur
Gold V
karpuzluciger
King Arthur
Gold V
Level 113
God Stats
12W - 9L
1,499 SR
Queue Stats
276W - 293L
1,250 MMR
Solo
Khepri
Khepri
Silver I
srpete
Khepri
Silver I
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 71L
982 MMR
Solo
Nemesis
Nemesis
Platinum IV
tj1zzl3
Nemesis
Platinum IV
Level 146
God Stats
9W - 3L
1,261 SR
Queue Stats
198W - 174L
1,393 MMR
Solo
Neith
Neith
Gold V
whatsupbiatch
Neith
Gold V
Level 85
God Stats
3W - 3L
1,442 SR
Queue Stats
132W - 131L
968 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,446 SR
1,079 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,643 SR
1,080 MMR
Osiris
Osiris
Bronze III
Dracuux
Osiris
Bronze III
Level 31
God Stats
0W - 1L
1,914 SR
Queue Stats
1W - 13L
1,400 MMR
Solo
Bastet
Bastet
Silver II
MMohsen12
Bastet
Silver II
Level 100
God Stats
8W - 8L
1,658 SR
Queue Stats
481W - 487L
1,008 MMR
Solo
Janus
Janus
Silver II
Mamluke
Janus
Silver II
Level 155
God Stats
1W - 1L
1,729 SR
Queue Stats
349W - 341L
1,332 MMR
Solo
Chernobog
Chernobog
Silver V
Maxilius24
Chernobog
Silver V
Level 64
God Stats
1W - 3L
1,502 SR
Queue Stats
259W - 275L
796 MMR
Solo
Aphrodite
Aphrodite
Silver IV
skile9
Aphrodite
Silver IV
Level 69
God Stats
7W - 15L
1,413 SR
Queue Stats
23W - 62L
864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 16
12,915
587
14,933
10,706
4,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
karpuzluciger
King Arthur
20
5 / 2 / 7
14,184
645
15,398
28,600
25,254
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
srpete
Khepri
16
1 / 2 / 22
11,961
544
7,233
21,225
23,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
tj1zzl3
Nemesis
20
19 / 1 / 5
16,101
732
24,796
14,122
9,181
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
9 / 2 / 9
13,147
598
11,202
10,265
4,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetTsukuyomiPersephoneTiamat

VS

Bans
Cu ChulainnApolloAnhurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dracuux
Osiris
15
3 / 6 / 0
9,219
419
10,432
24,776
19,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
MMohsen12
Bastet
15
2 / 10 / 2
9,749
443
9,003
19,988
7,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Mamluke
Janus
18
5 / 5 / 3
11,288
513
11,626
15,901
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Maxilius24
Chernobog
15
0 / 7 / 2
9,250
420
6,431
18,466
6,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
skile9
Aphrodite
15
1 / 9 / 1
8,896
404
7,271
18,049
7,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
19
37
Kills
11
11
Deaths
37
59
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
4
16
2.75
L
Osiris
Dracuux
Osiris
3
6
0
0.5
L
Bastet
MMohsen12
Bastet
2
10
2
0.3
L
Janus
Mamluke
Janus
5
5
3
1.3
L
Chernobog
Maxilius24
Chernobog
0
7
2
0.14
W
King Arthur
karpuzluciger
King Arthur
5
2
7
4.25
L
Aphrodite
skile9
Aphrodite
1
9
1
0.17
W
Khepri
srpete
Khepri
1
2
22
6
W
Nemesis
tj1zzl3
Nemesis
19
1
5
21.5
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,562
Damage
44,763
84,918
Taken
97,180
66,894
Mitigated
46,619
35,340
Healing
21,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,933
1,596
281
2,916
10,706
4,306
2,668
4,887
5,761
76,094
0
L
Osiris
Dracuux
Osiris
10,432
3,014
0
3,672
24,776
19,981
0
5,033
19,743
5,224
45,822
L
Bastet
MMohsen12
Bastet
9,003
2,965
0
295
19,988
7,255
0
4,656
15,332
0
62,110
L
Janus
Mamluke
Janus
11,626
503
0
4,973
15,901
5,244
0
5,231
10,670
90,439
0
L
Chernobog
Maxilius24
Chernobog
6,431
3,447
0
3,148
18,466
6,602
538
3,282
15,184
0
66,332
W
King Arthur
karpuzluciger
King Arthur
15,398
1,909
0
14,550
28,600
25,254
1,178
4,542
23,869
649
89,263
L
Aphrodite
skile9
Aphrodite
7,271
248
2,570
7,133
18,049
7,537
472
4,307
13,742
47,559
0
W
Khepri
srpete
Khepri
7,233
813
0
9,982
21,225
23,492
992
6,819
14,244
25,191
0
W
Nemesis
tj1zzl3
Nemesis
24,796
16,574
0
2,766
14,122
9,181
3,632
2,351
11,765
0
150,322
W
11,202
6,287
0
4,845
10,265
4,661
7,954
2,828
7,386
0
86,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,308
Gold Earned
48,402
642
Minions Killed
576
0
Camps Cleared
0
2,154,657
Distance Traveled
1,942,024
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,915
587
141
6
0
379,493
5
L
Osiris
9,219
419
108
5
0
413,789
3
L
Bastet
9,749
443
93
4
0
426,231
6
L
Janus
11,288
513
162
7
0
408,246
9
L
Chernobog
9,250
420
118
5
0
353,442
4
W
King Arthur
14,184
645
171
8
0
451,958
4
L
Aphrodite
8,896
404
95
4
0
340,316
2
W
Khepri
11,961
544
29
1
0
430,414
2
W
Nemesis
16,101
732
185
8
0
520,459
2
W
Neith
13,147
598
116
5
0
372,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role