Player Matchup

Sobek
Sobek
CastleFake
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Jefflino0102
Anubis
Level 60
God Stats
16W - 14L
1,410 SR
Queue Stats
211W - 225L
1,437 Elo+
Solo
Bastet
Bastet
RYThinker
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
SORVETICO
Da Ji
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
dannielpe
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 102
1,482 SR
1,487 Elo+

VS

Team Averages
Level 124
1,608 SR
1,549 Elo+
Amaterasu
Amaterasu
CelestialProphet
Amaterasu
Level 149
God Stats
2W - 1L
1,560 SR
Queue Stats
357W - 334L
1,598 Elo+
Solo
Artemis
Artemis
SWEI5er
Artemis
Level 87
God Stats
7W - 4L
1,612 SR
Queue Stats
31W - 25L
1,547 Elo+
Party 3
Ao Kuang
Ao Kuang
SquirrelyDan
Ao Kuang
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,526 Elo+
Party 3
Horus
Horus
TheDarkScholar
Horus
Level 87
God Stats
10W - 8L
1,700 SR
Queue Stats
929W - 886L
1,548 Elo+
Solo
Anhur
Anhur
ggggmoney25
Anhur
Level 152
God Stats
6W - 4L
1,670 SR
Queue Stats
54W - 52L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
2 / 2 / 5
7,751
517
4,572
9,668
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
11
0 / 7 / 4
6,963
464
3,583
9,261
3,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
RYThinker
Bastet
12
2 / 3 / 2
7,169
478
8,854
9,802
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
SORVETICO
Da Ji
12
3 / 5 / 1
7,607
507
6,412
11,731
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
dannielpe
Danzaburou
14
5 / 2 / 1
8,568
571
6,299
12,239
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
13
4 / 4 / 3
8,427
562
8,041
12,640
9,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
SWEI5er
Artemis
12
0 / 4 / 3
7,447
496
5,011
8,016
2,388
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
SquirrelyDan
Ao Kuang
14
8 / 2 / 4
8,649
577
9,646
11,253
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
0 / 1 / 9
7,412
494
3,833
9,023
4,783
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 1 / 6
8,892
593
9,646
6,913
2,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
12
Kills
19
19
Deaths
12
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
2
5
2.25
W
Amaterasu
4
4
3
1.38
L
Anubis
0
7
4
0.29
L
Bastet
RYThinker
Bastet
2
3
2
1
L
Da Ji
SORVETICO
Da Ji
3
5
1
0.7
W
Artemis
SWEI5er
Artemis
0
4
3
0.38
W
Ao Kuang
SquirrelyDan
Ao Kuang
8
2
4
5
W
0
1
9
4.5
L
Danzaburou
dannielpe
Danzaburou
5
2
1
2.75
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,720
Damage
36,177
52,701
Taken
47,845
18,708
Mitigated
22,992
16,606
Healing
15,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
4,572
724
0
4,412
9,668
5,243
0
1,733
7,885
17,415
0
W
Amaterasu
8,041
3,324
0
3,213
12,640
9,328
828
85
12,555
0
41,886
L
Anubis
3,583
133
0
1,483
9,261
3,553
180
2,015
7,196
34,249
0
L
Bastet
RYThinker
Bastet
8,854
3,602
0
1,827
9,802
3,031
0
1,377
8,144
0
31,176
L
Da Ji
SORVETICO
Da Ji
6,412
1,459
0
2,714
11,731
3,210
0
2,319
9,318
0
37,118
W
Artemis
SWEI5er
Artemis
5,011
2,178
0
1,481
8,016
2,388
0
1,480
6,536
0
42,741
W
Ao Kuang
SquirrelyDan
Ao Kuang
9,646
3,308
0
6,053
11,253
3,899
0
1,727
9,526
49,743
0
W
3,833
1,002
505
3,719
9,023
4,783
0
3,321
5,702
0
15,495
L
Danzaburou
dannielpe
Danzaburou
6,299
2,680
0
6,170
12,239
3,671
1,370
2,202
10,037
0
52,710
W
9,646
4,168
0
1,009
6,913
2,594
232
1,542
5,371
0
59,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,058
Gold Earned
40,827
317
Minions Killed
424
0
Camps Cleared
0
1,365,993
Distance Traveled
1,436,015
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,751
517
26
2
0
281,871
5
W
Amaterasu
8,427
562
106
7
0
293,780
3
L
Anubis
6,963
464
80
5
0
197,756
2
L
Bastet
7,169
478
54
4
0
332,290
2
L
Da Ji
7,607
507
76
5
0
299,137
5
W
Artemis
7,447
496
79
5
0
247,518
6
W
Ao Kuang
8,649
577
82
5
0
292,468
3
W
Horus
7,412
494
30
2
0
341,551
1
L
Danzaburou
8,568
571
81
5
0
254,939
4
W
Anhur
8,892
593
127
8
0
260,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role