Player Matchup

Gilgamesh
Gilgamesh
DragonVetrix
Gilgamesh
Level 158
God Stats
6W - 4L
1,672 SR
Queue Stats
102W - 104L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
Her New Senpai
Danzaburou
Level 155
God Stats
3W - 6L
1,502 SR
Queue Stats
91W - 94L
1,470 Elo+
Party 2
Aphrodite
Aphrodite
MysoulISwithYOU
Aphrodite
Level 101
God Stats
0W - 1L
1,703 SR
Queue Stats
10W - 16L
1,510 Elo+
Party 1
Athena
Athena
N1Xehanort
Athena
Level 124
God Stats
0W - 1L
1,607 SR
Queue Stats
10W - 17L
1,510 Elo+
Party 1
Tiamat
Tiamat
TYRANIDHIVE8431
Tiamat
Level 140
God Stats
3W - 5L
1,616 SR
Queue Stats
88W - 99L
1,455 Elo+
Party 2
Team Averages
Level 136
1,620 SR
1,484 Elo+

VS

Team Averages
Level 122
1,604 SR
1,536 Elo+
Anhur
Anhur
Ababyeater
Anhur
Level 139
God Stats
18W - 13L
1,633 SR
Queue Stats
357W - 369L
1,547 Elo+
Solo
Ne Zha
Ne Zha
Mesmirandia
Ne Zha
Level 160
God Stats
14W - 6L
1,621 SR
Queue Stats
491W - 506L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
SailorVi
Baron Samedi
Level 127
God Stats
17W - 10L
1,730 SR
Queue Stats
107W - 93L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
Tort1
Gilgamesh
Level 116
God Stats
2W - 4L
1,543 SR
Queue Stats
42W - 38L
1,516 Elo+
Solo
Nox
Nox
ll_Acolyte_II
Nox
Level 66
God Stats
11W - 10L
1,492 SR
Queue Stats
131W - 138L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DragonVetrix
Gilgamesh
20
6 / 4 / 5
12,922
680
16,807
28,236
32,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Her New Senpai
Danzaburou
20
2 / 3 / 3
13,711
722
12,552
17,369
7,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
MysoulISwithYOU
Aphrodite
18
1 / 5 / 7
11,493
605
8,160
15,948
7,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
N1Xehanort
Athena
18
3 / 3 / 7
11,971
630
11,111
16,711
17,421
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 4 / 6
13,499
710
12,871
13,417
12,312
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
6 / 2 / 8
15,661
824
13,139
17,731
8,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
17
2 / 3 / 7
12,155
640
12,677
13,762
8,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
SailorVi
Baron Samedi
20
2 / 2 / 10
13,611
716
14,560
13,075
10,621
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Tort1
Gilgamesh
20
7 / 7 / 8
14,854
782
23,610
26,673
26,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 1 / 13
13,174
693
15,387
9,953
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
15
Kills
19
19
Deaths
15
28
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anhur
6
2
8
5
L
Gilgamesh
DragonVetrix
Gilgamesh
6
4
5
2.13
L
Danzaburou
Her New Senpai
Danzaburou
2
3
3
1.17
W
Ne Zha
2
3
7
1.83
L
Aphrodite
MysoulISwithYOU
Aphrodite
1
5
7
0.9
L
Athena
N1Xehanort
Athena
3
3
7
2.17
W
Baron Samedi
SailorVi
Baron Samedi
2
2
10
3.5
L
3
4
6
1.5
W
Gilgamesh
Tort1
Gilgamesh
7
7
8
1.57
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,501
Damage
79,373
91,681
Taken
81,194
76,769
Mitigated
59,309
29,257
Healing
25,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
13,139
5,792
0
6,079
17,731
8,330
2,659
7,130
10,601
0
76,691
L
Gilgamesh
DragonVetrix
Gilgamesh
16,807
2,666
0
5,320
28,236
32,541
129
10,453
17,100
1,286
50,200
L
Danzaburou
Her New Senpai
Danzaburou
12,552
4,305
0
3,697
17,369
7,179
2,184
3,184
14,030
0
75,324
W
Ne Zha
12,677
915
0
3,240
13,762
8,989
350
4,180
9,582
0
36,964
L
Aphrodite
MysoulISwithYOU
Aphrodite
8,160
43
10,631
6,267
15,948
7,316
196
7,329
8,350
23,190
0
L
Athena
N1Xehanort
Athena
11,111
1,537
356
758
16,711
17,421
247
7,260
9,129
22,101
0
W
Baron Samedi
SailorVi
Baron Samedi
14,560
282
3,923
5,293
13,075
10,621
1,253
4,945
8,130
58,050
0
L
12,871
1,047
0
2,228
13,417
12,312
192
3,364
9,821
64,810
0
W
Gilgamesh
Tort1
Gilgamesh
23,610
5,188
0
3,244
26,673
26,786
789
12,683
13,990
908
48,820
W
15,387
965
0
3,317
9,953
4,583
25
4,201
5,752
51,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,596
Gold Earned
69,455
452
Minions Killed
508
6
Camps Cleared
10
1,720,176
Distance Traveled
1,655,773
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,661
824
163
9
2
356,993
6
L
Gilgamesh
12,922
680
84
4
2
352,279
0
L
Danzaburou
13,711
722
165
9
2
333,216
7
W
Ne Zha
12,155
640
51
3
1
293,767
1
L
Aphrodite
11,493
605
44
2
1
321,074
1
L
Athena
11,971
630
34
2
0
355,882
0
W
Baron Samedi
13,611
716
138
7
3
364,574
2
L
Tiamat
13,499
710
125
7
1
357,725
0
W
Gilgamesh
14,854
782
59
3
2
327,950
1
W
Nox
13,174
693
97
5
2
312,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role