Player Matchup

Neith
Neith
ChevyCamaro1992
Neith
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 9L
1,451 Elo+
Party 1
Kuzenbo
Kuzenbo
ImproperXjoker4
Kuzenbo
Level 21
God Stats
10W - 6L
1,500 SR
Queue Stats
216W - 133L
1,574 Elo+
Party 2
Baron Samedi
Baron Samedi
KING JDMKID
Baron Samedi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,228 Elo+
Solo
Sylvanus
Sylvanus
Pikachux2million
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 99L
1,617 Elo+
Party 2
Apollo
Apollo
drmiller403
Apollo
Level 44
God Stats
11W - 11L
1,503 SR
Queue Stats
70W - 92L
1,484 Elo+
Party 1
Team Averages
Level 24
1,501 SR
1,471 Elo+

VS

Team Averages
Level 16
1,516 SR
1,481 Elo+
Nu Wa
Nu Wa
AndromedaXXV
Nu Wa
Level 14
God Stats
46W - 50L
1,444 SR
Queue Stats
517W - 576L
1,402 Elo+
Solo
Fenrir
Fenrir
UmamiExtreme
Fenrir
Level 23
God Stats
2W - 5L
1,572 SR
Queue Stats
34W - 29L
1,632 Elo+
Solo
Artio
Artio
amateurlife
Artio
Level 14
God Stats
1W - 1L
1,701 SR
Queue Stats
26W - 17L
1,456 Elo+
Solo
Hou Yi
Hou Yi
caio_pora
Hou Yi
Level 21
God Stats
10W - 9L
1,365 SR
Queue Stats
249W - 308L
1,467 Elo+
Solo
Kukulkan
Kukulkan
pearbear0327
Kukulkan
Level 6
God Stats
14W - 26L
1,500 SR
Queue Stats
51W - 81L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
9,532
953
6,212
4,865
1,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 0 / 12
11,465
1,147
11,288
14,996
20,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
KING JDMKID
Baron Samedi
16
4 / 0 / 7
10,111
1,011
11,602
4,724
2,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 1 / 14
11,297
1,130
16,604
14,814
18,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
16
2 / 0 / 13
9,993
999
12,530
8,382
3,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

296

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
8,971
897
5,677
602
231
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
1 / 7 / 0
9,250
925
11,786
19,101
9,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 6 / 2
8,838
884
9,595
21,863
9,574
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
caio_pora
Hou Yi
15
0 / 0 / 1
8,962
896
7,764
9,983
7,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
pearbear0327
Kukulkan
15
0 / 5 / 2
9,197
920
8,816
10,492
3,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
18
Kills
2
2
Deaths
18
51
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
4
1
5
6.5
W
5
0
12
11
W
Baron Samedi
KING JDMKID
Baron Samedi
4
0
7
7.5
W
3
1
14
10
L
Fenrir
1
7
0
0.14
L
0
6
2
0.17
L
Hou Yi
caio_pora
Hou Yi
0
0
1
0.5
W
Apollo
2
0
13
8.5
L
Kukulkan
pearbear0327
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,236
Damage
43,638
47,781
Taken
62,041
47,051
Mitigated
29,957
19,554
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,677
2,141
102
286
602
231
0
522
80
19,221
0
W
6,212
3,814
0
310
4,865
1,918
0
4,170
695
0
14,084
W
11,288
4,415
0
1,200
14,996
20,866
0
6,538
8,458
23,360
0
W
Baron Samedi
KING JDMKID
Baron Samedi
11,602
754
3,048
1,199
4,724
2,195
0
2,737
1,987
43,644
0
W
16,604
4,835
6,329
7,468
14,814
18,484
0
6,866
7,948
28,744
0
L
Fenrir
11,786
1,675
0
462
19,101
9,139
0
10,594
8,507
0
30,743
L
9,595
705
1,560
6,206
21,863
9,574
0
13,379
8,484
27,483
0
L
Hou Yi
caio_pora
Hou Yi
7,764
2,209
0
816
9,983
7,460
0
7,304
2,679
0
25,705
W
Apollo
12,530
7,250
0
0
8,382
3,588
0
3,777
4,605
0
34,684
L
Kukulkan
pearbear0327
Kukulkan
8,816
601
0
1,058
10,492
3,553
0
7,695
2,797
25,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,398
Gold Earned
45,218
199
Minions Killed
201
6
Camps Cleared
8
930,930
Distance Traveled
843,702
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,971
897
20
2
0
156,346
3
W
Neith
9,532
953
16
2
1
158,495
0
W
Kuzenbo
11,465
1,147
21
2
1
205,456
1
W
Baron Samedi
10,111
1,011
76
8
0
204,322
0
W
Sylvanus
11,297
1,130
17
2
1
170,039
0
L
Fenrir
9,250
925
39
4
5
191,683
0
L
Artio
8,838
884
49
5
0
163,602
0
L
Hou Yi
8,962
896
41
4
3
203,161
1
W
Apollo
9,993
999
69
7
3
192,618
0
L
Kukulkan
9,197
920
52
5
0
128,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role