Player Matchup

Horus
Horus
Raptor1000
Horus
Level 26
God Stats
2W - 2L
1,695 SR
Queue Stats
43W - 64L
1,236 Elo+
Solo
Kukulkan
Kukulkan
xxIVINADxx
Kukulkan
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 78L
1,092 Elo+
Party 2
Fenrir
Fenrir
xxRoQxx
Fenrir
Level 121
God Stats
2W - 1L
1,647 SR
Queue Stats
28W - 17L
1,486 Elo+
Party 2
Team Averages
Level 53
1,614 SR
1,271 Elo+

VS

Team Averages
Level 29
1,548 SR
1,347 Elo+
Fenrir
Fenrir
CDubK9752
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 67L
1,289 Elo+
Party 1
Janus
Janus
Hellishghoul343
Janus
Level 29
God Stats
8W - 12L
1,493 SR
Queue Stats
88W - 104L
1,341 Elo+
Party 1
Hou Yi
Hou Yi
SoyBatman321
Hou Yi
Level 29
God Stats
16W - 13L
1,652 SR
Queue Stats
212W - 242L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
3 / 1 / 14
8,957
746
5,227
7,721
4,885
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
xxIVINADxx
Kukulkan
10
1 / 4 / 10
7,978
665
4,864
5,111
1,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
xxRoQxx
Fenrir
14
14 / 0 / 3
10,361
863
13,548
12,546
5,878
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CDubK9752
Fenrir
10
1 / 9 / 4
7,379
615
6,000
14,439
8,836
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 5 / 2
7,829
652
5,485
6,119
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
10
3 / 4 / 1
7,588
632
5,650
9,064
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
5
5
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CDubK9752
Fenrir
1
9
4
0.33
L
1
5
2
0.4
W
Horus
3
1
14
10
L
Hou Yi
3
4
1
0.88
W
Kukulkan
xxIVINADxx
Kukulkan
1
4
10
1.5
W
Fenrir
xxRoQxx
Fenrir
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,639
Damage
17,135
25,378
Taken
29,622
12,502
Mitigated
13,981
5,155
Healing
4,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CDubK9752
Fenrir
6,000
1,311
171
1,245
14,439
8,836
0
1,437
13,002
0
12,827
L
5,485
386
282
549
6,119
2,321
0
1,252
4,867
34,856
0
W
Horus
5,227
3,068
522
1,744
7,721
4,885
326
2,349
5,372
0
13,529
L
Hou Yi
5,650
1,863
0
1,965
9,064
2,824
0
2,240
6,824
0
18,106
W
Kukulkan
xxIVINADxx
Kukulkan
4,864
528
0
0
5,111
1,739
322
986
4,125
20,123
0
W
Fenrir
xxRoQxx
Fenrir
13,548
5,626
0
2,889
12,546
5,878
91
2,310
10,236
0
48,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,296
Gold Earned
22,796
112
Minions Killed
110
0
Camps Cleared
0
597,909
Distance Traveled
556,882
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,379
615
8
1
0
180,860
2
L
Janus
7,829
652
80
7
0
185,059
0
W
Horus
8,957
746
15
1
0
197,831
1
L
Hou Yi
7,588
632
22
2
0
190,963
4
W
Kukulkan
7,978
665
46
4
0
161,286
1
W
Fenrir
10,361
863
51
4
0
238,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role