Player Matchup

Chaac
Chaac
Ducky2672
Chaac
Level 48
God Stats
4W - 5L
1,542 SR
Queue Stats
62W - 87L
1,434 Elo+
Party 3
Izanami
Izanami
GoddessOfDevils
Izanami
Level 62
God Stats
35W - 41L
1,535 SR
Queue Stats
72W - 94L
1,419 Elo+
Party 3
Hel
Hel
TheLionKing202
Hel
Level 63
God Stats
15W - 13L
1,709 SR
Queue Stats
254W - 291L
1,465 Elo+
Party 1
Arachne
Arachne
quadsquad
Arachne
Level 36
God Stats
3W - 3L
1,667 SR
Queue Stats
37W - 54L
1,411 Elo+
Party 3
Yemoja
Yemoja
quico0429
Yemoja
Level 48
God Stats
3W - 3L
1,635 SR
Queue Stats
260W - 282L
1,469 Elo+
Party 1
Team Averages
Level 51
1,618 SR
1,439 Elo+

VS

Team Averages
Level 57
1,475 SR
1,443 Elo+
Hachiman
Hachiman
BoostedKawi
Hachiman
Level 44
God Stats
18W - 17L
1,566 SR
Queue Stats
132W - 113L
1,415 Elo+
Party 2
Scylla
Scylla
Greenchef
Scylla
Level 29
God Stats
10W - 7L
1,474 SR
Queue Stats
89W - 100L
1,422 Elo+
Party 4
Ares
Ares
Razgorok
Ares
Level 45
God Stats
14W - 11L
1,335 SR
Queue Stats
83W - 100L
1,417 Elo+
Solo
Amaterasu
Amaterasu
SenpaiSwanky
Amaterasu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 235L
1,463 Elo+
Party 4
Fenrir
Fenrir
saints937
Fenrir
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ducky2672
Chaac
17
4 / 5 / 0
10,580
481
15,478
22,168
17,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 6 / 7
10,057
457
8,109
15,765
5,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 6 / 1
11,138
506
9,580
14,433
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
quadsquad
Arachne
14
5 / 9 / 4
10,363
471
14,689
20,639
8,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
quico0429
Yemoja
14
3 / 8 / 5
9,359
425
9,738
17,923
14,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BoostedKawi
Hachiman
20
11 / 3 / 12
13,136
597
22,540
20,900
9,416
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Greenchef
Scylla
18
4 / 6 / 3
12,041
547
7,122
11,223
4,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
18
6 / 5 / 18
12,204
555
13,828
18,760
18,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
SenpaiSwanky
Amaterasu
20
4 / 1 / 9
14,056
639
16,240
19,450
14,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
saints937
Fenrir
19
9 / 6 / 4
12,301
559
13,544
18,683
9,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
21
Kills
34
34
Deaths
21
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BoostedKawi
Hachiman
11
3
12
5.67
L
Chaac
Ducky2672
Chaac
4
5
0
0.8
L
2
6
7
0.92
W
Scylla
Greenchef
Scylla
4
6
3
0.92
W
Ares
6
5
18
3
W
Amaterasu
SenpaiSwanky
Amaterasu
4
1
9
8.5
L
7
6
1
1.25
L
Arachne
quadsquad
Arachne
5
9
4
0.78
L
Yemoja
quico0429
Yemoja
3
8
5
0.69
W
Fenrir
saints937
Fenrir
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,594
Damage
73,274
90,928
Taken
89,016
51,189
Mitigated
56,065
23,505
Healing
33,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BoostedKawi
Hachiman
22,540
14,113
0
12,623
20,900
9,416
4,248
6,123
14,647
0
114,325
L
Chaac
Ducky2672
Chaac
15,478
5,165
0
6,480
22,168
17,733
0
2,479
19,663
0
61,371
L
8,109
5,581
0
1,922
15,765
5,155
0
4,199
11,536
0
58,900
W
Scylla
Greenchef
Scylla
7,122
587
0
1,461
11,223
4,972
2,858
3,190
7,799
66,229
0
W
Ares
13,828
1,458
0
1,838
18,760
18,061
251
4,840
13,717
34,094
0
W
Amaterasu
SenpaiSwanky
Amaterasu
16,240
9,397
0
12,199
19,450
14,509
3,668
2,123
16,692
0
113,311
L
9,580
399
1,802
4,730
14,433
5,855
354
4,363
9,764
63,212
0
L
Arachne
quadsquad
Arachne
14,689
9,997
0
4,800
20,639
8,016
0
4,865
15,729
0
44,374
L
Yemoja
quico0429
Yemoja
9,738
927
809
2,962
17,923
14,430
0
4,597
13,286
36,151
0
W
Fenrir
saints937
Fenrir
13,544
4,675
0
5,614
18,683
9,107
551
2,383
16,105
0
77,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,497
Gold Earned
63,738
463
Minions Killed
646
0
Camps Cleared
0
1,883,663
Distance Traveled
2,059,474
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,136
597
152
7
0
366,697
0
L
Chaac
10,580
481
119
5
0
389,019
6
L
Izanami
10,057
457
100
5
0
363,266
10
W
Scylla
12,041
547
143
7
0
360,442
2
W
Ares
12,204
555
33
2
0
450,440
6
W
Amaterasu
14,056
639
213
10
0
442,110
2
L
Hel
11,138
506
131
6
0
383,788
4
L
Arachne
10,363
471
72
3
0
424,409
2
L
Yemoja
9,359
425
41
2
0
323,181
0
W
Fenrir
12,301
559
105
5
0
439,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role