Player Matchup

Izanami
Izanami
KIaude
Izanami
Level 8
God Stats
13W - 12L
1,590 SR
Queue Stats
18W - 17L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
Kagura999
Nu Wa
Level 15
God Stats
26W - 30L
1,536 SR
Queue Stats
35W - 38L
1,478 Elo+
Party 1
Chang'e
Chang'e
PeepoCheer
Chang'e
Level 28
God Stats
9W - 5L
1,798 SR
Queue Stats
72W - 84L
1,486 Elo+
Party 1
Hachiman
Hachiman
SEMIIIII
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
lilqtvert
Gilgamesh
Level 18
God Stats
8W - 14L
1,398 SR
Queue Stats
41W - 32L
1,553 Elo+
Party 1
Team Averages
Level 17
1,564 SR
1,522 Elo+

VS

Team Averages
Level 20
1,473 SR
1,507 Elo+
Zeus
Zeus
Dragnathar
Zeus
Level 27
God Stats
3W - 5L
1,340 SR
Queue Stats
71W - 62L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
Esthesiac
Danzaburou
Level 18
God Stats
8W - 4L
1,657 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 3
Ymir
Ymir
PF Psycho
Ymir
Level 24
God Stats
5W - 9L
1,332 SR
Queue Stats
61W - 56L
1,470 Elo+
Party 2
Amaterasu
Amaterasu
cooltomhammer12
Amaterasu
Level 9
God Stats
1W - 1L
1,330 SR
Queue Stats
3W - 2L
1,505 Elo+
Party 3
Ah Puch
Ah Puch
fazetraeway
Ah Puch
Level 22
God Stats
1W - 0L
1,705 SR
Queue Stats
9W - 7L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KIaude
Izanami
20
12 / 5 / 13
16,633
1,188
27,747
22,404
9,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Kagura999
Nu Wa
20
4 / 6 / 20
14,856
1,061
16,987
22,350
8,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
PeepoCheer
Chang'e
20
7 / 10 / 18
16,088
1,149
25,069
32,374
13,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
SEMIIIII
Hachiman
19
1 / 11 / 11
12,606
900
9,518
21,500
8,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
lilqtvert
Gilgamesh
20
10 / 12 / 14
16,913
1,208
27,211
36,501
33,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 20
17,350
1,239
37,693
17,155
13,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Esthesiac
Danzaburou
20
6 / 6 / 23
15,873
1,134
32,994
21,870
9,205
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
20
4 / 4 / 22
14,006
1,000
8,156
21,034
16,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
cooltomhammer12
Amaterasu
20
8 / 11 / 25
15,105
1,079
18,042
34,271
28,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
fazetraeway
Ah Puch
20
12 / 6 / 22
15,836
1,131
31,909
16,510
12,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
156
34
Kills
44
44
Deaths
34
76
Assists
112
Player
Kills
Deaths
Assists
KDA
W
14
7
20
3.43
W
Danzaburou
Esthesiac
Danzaburou
6
6
23
2.92
L
Izanami
KIaude
Izanami
12
5
13
3.7
L
Nu Wa
Kagura999
Nu Wa
4
6
20
2.33
W
Ymir
4
4
22
3.75
L
Chang'e
PeepoCheer
Chang'e
7
10
18
1.6
L
Hachiman
SEMIIIII
Hachiman
1
11
11
0.59
W
Amaterasu
cooltomhammer12
Amaterasu
8
11
25
1.86
W
Ah Puch
fazetraeway
Ah Puch
12
6
22
3.83
L
Gilgamesh
lilqtvert
Gilgamesh
10
12
14
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,532
Damage
128,794
135,129
Taken
110,840
72,977
Mitigated
80,496
15,359
Healing
18,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,693
8,970
0
1,408
17,155
13,184
0
6,742
10,313
78,422
0
W
Danzaburou
Esthesiac
Danzaburou
32,994
20,454
0
9,619
21,870
9,205
0
8,257
13,447
0
90,766
L
Izanami
KIaude
Izanami
27,747
18,499
0
92
22,404
9,565
0
13,839
8,565
0
47,791
L
Nu Wa
Kagura999
Nu Wa
16,987
4,528
0
903
22,350
8,700
0
13,956
8,394
43,773
0
W
Ymir
8,156
773
0
0
21,034
16,388
0
11,175
9,570
21,020
0
L
Chang'e
PeepoCheer
Chang'e
25,069
262
5,136
8,386
32,374
13,312
0
15,665
16,709
72,160
0
L
Hachiman
SEMIIIII
Hachiman
9,518
6,188
0
637
21,500
8,316
0
13,458
8,042
0
31,302
W
Amaterasu
cooltomhammer12
Amaterasu
18,042
8,619
0
6,243
34,271
28,989
0
10,732
23,224
0
37,928
W
Ah Puch
fazetraeway
Ah Puch
31,909
1,576
0
894
16,510
12,730
0
4,142
12,230
61,413
0
L
Gilgamesh
lilqtvert
Gilgamesh
27,211
9,552
0
205
36,501
33,084
0
20,840
15,661
0
47,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,096
Gold Earned
78,170
350
Minions Killed
334
5
Camps Cleared
7
1,209,743
Distance Traveled
1,199,145
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
17,350
1,239
84
6
4
232,252
1
W
Danzaburou
15,873
1,134
161
12
1
239,096
0
L
Izanami
16,633
1,188
52
4
2
255,898
0
L
Nu Wa
14,856
1,061
79
6
1
246,858
0
W
Ymir
14,006
1,000
14
1
0
258,992
1
L
Chang'e
16,088
1,149
114
8
2
268,870
0
L
Hachiman
12,606
900
57
4
0
180,546
0
W
Amaterasu
15,105
1,079
27
2
1
265,786
0
W
Ah Puch
15,836
1,131
48
3
1
203,019
0
L
Gilgamesh
16,913
1,208
48
3
0
257,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role