Player Matchup

Horus
Horus
Kaminaru_Kishin
Horus
Level 101
God Stats
29W - 21L
1,525 SR
Queue Stats
329W - 264L
1,495 Elo+
Party 1
Discordia
Discordia
KazeKage-Ryu
Discordia
Level 142
God Stats
4W - 4L
1,871 SR
Queue Stats
94W - 67L
1,653 Elo+
Party 1
Danzaburou
Danzaburou
Smaracoune
Danzaburou
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 61L
1,469 Elo+
Solo
Team Averages
Level 117
1,632 SR
1,539 Elo+

VS

Team Averages
Level 33
1,529 SR
1,328 Elo+
Danzaburou
Danzaburou
BradTemple02
Danzaburou
Level 45
God Stats
1W - 2L
1,657 SR
Queue Stats
6W - 15L
1,270 Elo+
Party 2
Set
Set
DNeilson04
Set
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 9L
1,292 Elo+
Party 2
Zeus
Zeus
paarlthebeast
Zeus
Level 34
God Stats
27W - 34L
1,431 SR
Queue Stats
146W - 180L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 12
9,996
769
8,158
9,961
6,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
KazeKage-Ryu
Discordia
15
12 / 1 / 8
10,966
844
15,793
7,590
2,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Smaracoune
Danzaburou
13
5 / 4 / 12
9,858
758
4,849
8,943
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BradTemple02
Danzaburou
11
1 / 8 / 2
7,999
615
5,172
12,141
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 7 / 2
7,317
563
2,879
10,671
3,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 7 / 1
10,106
777
11,048
9,608
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
22
Kills
8
8
Deaths
22
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BradTemple02
Danzaburou
1
8
2
0.25
L
0
7
2
0.14
W
5
3
12
3.67
W
Discordia
KazeKage-Ryu
Discordia
12
1
8
16
W
Danzaburou
Smaracoune
Danzaburou
5
4
12
2.75
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,800
Damage
19,099
26,494
Taken
32,420
12,381
Mitigated
9,796
6,855
Healing
2,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BradTemple02
Danzaburou
5,172
1,824
0
811
12,141
3,819
0
5,569
6,322
0
28,655
L
2,879
1,242
111
612
10,671
3,445
0
6,693
3,928
0
18,001
W
8,158
3,187
160
2,607
9,961
6,071
408
3,689
6,272
0
19,091
W
Discordia
KazeKage-Ryu
Discordia
15,793
190
0
2,142
7,590
2,793
284
2,834
4,756
56,545
0
W
Danzaburou
Smaracoune
Danzaburou
4,849
1,889
0
1,946
8,943
3,517
2,266
4,571
4,372
0
21,978
L
11,048
1,097
0
754
9,608
2,532
0
3,594
5,864
31,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,820
Gold Earned
25,422
146
Minions Killed
124
0
Camps Cleared
0
673,253
Distance Traveled
594,174
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,999
615
45
3
0
185,552
1
L
Set
7,317
563
29
2
0
223,298
0
W
Horus
9,996
769
22
2
0
227,736
1
W
Discordia
10,966
844
88
7
0
239,238
3
W
Danzaburou
9,858
758
36
3
0
206,279
2
L
Zeus
10,106
777
50
4
0
185,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role