Player Matchup

Tiamat
Tiamat
AquaAtia
Tiamat
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 22L
1,768 Elo+
Party 2
Chaac
Chaac
Reifiui
Chaac
Level 108
God Stats
5W - 1L
1,736 SR
Queue Stats
38W - 22L
1,768 Elo+
Party 2
Gilgamesh
Gilgamesh
Wikershamleadr
Gilgamesh
Level 129
God Stats
4W - 1L
1,419 SR
Queue Stats
43W - 28L
1,768 Elo+
Party 2
Team Averages
Level 113
1,552 SR
1,768 Elo+

VS

Team Averages
Level 140
1,592 SR
1,652 Elo+
Anhur
Anhur
BiscuitBot
Anhur
Level 152
God Stats
26W - 13L
1,981 SR
Queue Stats
240W - 130L
1,693 Elo+
Party 1
He Bo
He Bo
DisturbedEmi
He Bo
Level 122
God Stats
1W - 3L
1,242 SR
Queue Stats
134W - 134L
1,614 Elo+
Solo
Ymir
Ymir
maxenjoyscs
Ymir
Level 146
God Stats
5W - 8L
1,552 SR
Queue Stats
208W - 116L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AquaAtia
Tiamat
13
2 / 2 / 8
8,913
743
7,341
5,811
2,890
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Reifiui
Chaac
12
3 / 3 / 7
8,633
719
9,369
13,811
8,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Wikershamleadr
Gilgamesh
13
7 / 3 / 5
9,977
831
9,832
11,499
6,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
3 / 5 / 3
8,222
685
8,178
10,571
3,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 3 / 4
8,826
736
7,784
8,720
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 5
8,288
691
3,535
11,607
8,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
12
Kills
8
8
Deaths
12
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AquaAtia
Tiamat
2
2
8
3
L
Anhur
3
5
3
0.9
L
4
3
4
2
W
Chaac
Reifiui
Chaac
3
3
7
2.17
W
Gilgamesh
Wikershamleadr
Gilgamesh
7
3
5
3.17
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,542
Damage
19,497
31,121
Taken
30,898
17,000
Mitigated
15,474
7,139
Healing
4,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AquaAtia
Tiamat
7,341
811
0
1,609
5,811
2,890
580
1,716
4,033
32,596
0
L
Anhur
8,178
5,832
0
1,318
10,571
3,647
0
1,726
8,845
0
24,316
L
7,784
424
0
740
8,720
3,092
0
2,856
5,864
34,315
0
W
Chaac
Reifiui
Chaac
9,369
1,287
0
5,190
13,811
8,020
887
5,005
8,562
0
32,253
W
Gilgamesh
Wikershamleadr
Gilgamesh
9,832
2,292
0
340
11,499
6,090
1,713
4,274
7,075
0
30,781
L
3,535
520
0
2,396
11,607
8,735
0
2,771
8,836
17,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,523
Gold Earned
25,336
129
Minions Killed
120
0
Camps Cleared
0
685,624
Distance Traveled
578,583
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,913
743
49
4
0
221,618
2
L
Anhur
8,222
685
40
3
0
188,278
1
L
He Bo
8,826
736
61
5
0
213,577
1
W
Chaac
8,633
719
38
3
0
231,738
0
W
Gilgamesh
9,977
831
42
4
0
232,268
0
L
Ymir
8,288
691
19
2
0
176,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role