Player Matchup

Hel
Hel
AzulStarGaming
Hel
Level 25
God Stats
12W - 11L
1,406 SR
Queue Stats
18W - 14L
1,293 Elo+
Solo
Medusa
Medusa
C4tastrof
Medusa
Level 9
God Stats
3W - 2L
1,484 SR
Queue Stats
24W - 30L
1,407 Elo+
Solo
Ganesha
Ganesha
Drewscool32
Ganesha
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 26L
1,467 Elo+
Solo
Fenrir
Fenrir
Jaskernneese07
Fenrir
Level 7
God Stats
1W - 4L
1,289 SR
Queue Stats
5W - 11L
1,260 Elo+
Solo
Tsukuyomi
Tsukuyomi
thrackmorton
Tsukuyomi
Level 18
God Stats
35W - 22L
1,562 SR
Queue Stats
222W - 204L
1,478 Elo+
Solo
Team Averages
Level 15
1,448 SR
1,381 Elo+

VS

Team Averages
Level 13
1,292 SR
1,205 Elo+
Cthulhu
Cthulhu
EliteYeets
Cthulhu
Level 21
God Stats
1W - 6L
1,500 SR
Queue Stats
76W - 88L
1,433 Elo+
Solo
Thanatos
Thanatos
Golddlocs
Thanatos
Level 14
God Stats
4W - 10L
1,163 SR
Queue Stats
44W - 51L
1,163 Elo+
Party 1
Tiamat
Tiamat
Reyrart
Tiamat
Level 8
God Stats
3W - 10L
1,283 SR
Queue Stats
67W - 72L
1,159 Elo+
Solo
Medusa
Medusa
StormFighter345
Medusa
Level 12
God Stats
5W - 13L
1,196 SR
Queue Stats
27W - 40L
1,095 Elo+
Party 1
King Arthur
King Arthur
WombatForge
King Arthur
Level 8
God Stats
1W - 4L
1,319 SR
Queue Stats
4W - 10L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 16
13,426
1,221
30,000
12,776
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
C4tastrof
Medusa
18
2 / 2 / 26
11,287
1,026
10,193
8,727
3,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Drewscool32
Ganesha
19
0 / 0 / 27
12,108
1,101
9,490
10,782
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 4 / 15
11,333
1,030
16,687
11,470
5,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
thrackmorton
Tsukuyomi
18
15 / 2 / 16
12,856
1,169
30,413
10,719
4,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EliteYeets
Cthulhu
16
0 / 6 / 6
9,828
893
11,028
27,002
18,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Golddlocs
Thanatos
16
1 / 13 / 6
10,088
917
9,290
21,272
9,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
Reyrart
Tiamat
16
4 / 5 / 3
10,417
947
17,743
16,397
9,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 13 / 5
9,319
847
5,580
17,929
5,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
WombatForge
King Arthur
16
3 / 7 / 3
10,356
941
4,845
25,697
11,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
31
43
Kills
8
8
Deaths
44
100
Assists
23
Player
Kills
Deaths
Assists
KDA
W
18
0
16
26
W
Medusa
C4tastrof
Medusa
2
2
26
7.5
W
Ganesha
Drewscool32
Ganesha
0
0
27
13.5
L
Cthulhu
EliteYeets
Cthulhu
0
6
6
0.5
L
Thanatos
Golddlocs
Thanatos
1
13
6
0.31
W
8
4
15
3.88
L
Tiamat
Reyrart
Tiamat
4
5
3
1.1
L
0
13
5
0.19
L
King Arthur
WombatForge
King Arthur
3
7
3
0.64
W
Tsukuyomi
thrackmorton
Tsukuyomi
15
2
16
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,783
Damage
48,486
54,474
Taken
108,297
30,124
Mitigated
54,780
16,467
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,000
1,645
3,961
7,100
12,776
5,364
0
6,888
5,738
52,035
0
W
Medusa
C4tastrof
Medusa
10,193
6,606
0
905
8,727
3,667
0
4,137
4,487
0
22,939
W
Ganesha
Drewscool32
Ganesha
9,490
764
0
1,213
10,782
10,579
0
5,434
5,123
43,382
0
L
Cthulhu
EliteYeets
Cthulhu
11,028
1,862
197
4,270
27,002
18,311
0
9,907
16,845
37,810
0
L
Thanatos
Golddlocs
Thanatos
9,290
2,248
0
2,763
21,272
9,202
0
8,457
12,599
0
18,511
W
16,687
5,139
669
2,529
11,470
5,921
0
6,101
5,194
0
19,960
L
Tiamat
Reyrart
Tiamat
17,743
2,461
0
1,682
16,397
9,996
0
4,763
11,533
33,852
0
L
5,580
3,716
0
0
17,929
5,357
0
8,629
9,076
0
18,433
L
King Arthur
WombatForge
King Arthur
4,845
1,193
0
3,747
25,697
11,914
0
6,800
18,754
0
21,379
W
Tsukuyomi
thrackmorton
Tsukuyomi
30,413
7,912
0
90
10,719
4,593
0
5,483
5,161
0
38,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,010
Gold Earned
50,008
232
Minions Killed
156
4
Camps Cleared
3
1,032,255
Distance Traveled
875,638
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,426
1,221
97
9
2
235,504
0
W
Medusa
11,287
1,026
71
6
1
165,881
0
W
Ganesha
12,108
1,101
6
1
0
236,018
0
L
Cthulhu
9,828
893
67
6
1
182,755
1
L
Thanatos
10,088
917
6
1
1
165,180
1
W
Fenrir
11,333
1,030
13
1
1
170,004
3
L
Tiamat
10,417
947
22
2
0
211,125
2
L
Medusa
9,319
847
27
2
1
145,130
0
L
King Arthur
10,356
941
34
3
0
171,448
1
W
Tsukuyomi
12,856
1,169
45
4
0
224,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role