Player Matchup

Merlin
Merlin
JimmyDean1_
Merlin
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 126L
1,681 Elo+
Solo
Achilles
Achilles
JuAnKbEdOyA0101
Achilles
Level 112
God Stats
10W - 10L
1,627 SR
Queue Stats
141W - 132L
1,468 Elo+
Party 1
Thanatos
Thanatos
Trapboyoziel
Thanatos
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 212L
1,315 Elo+
Solo
Anhur
Anhur
Twizzlers Candy
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 20L
1,660 Elo+
Solo
Yemoja
Yemoja
szacc1044
Yemoja
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,685 Elo+
Party 1
Team Averages
Level 37
1,525 SR
1,562 Elo+

VS

Team Averages
Level 20
1,575 SR
1,526 Elo+
Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DiluteFungus153
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,466 Elo+
Solo
Yemoja
Yemoja
Duyzbomb
Yemoja
Level 5
God Stats
2W - 2L
1,481 SR
Queue Stats
12W - 21L
1,329 Elo+
Solo
Izanami
Izanami
ProgAssassin
Izanami
Level 25
God Stats
3W - 0L
1,715 SR
Queue Stats
3W - 1L
1,687 Elo+
Solo
Chaac
Chaac
Redtiger3121
Chaac
Level 12
God Stats
50W - 62L
1,681 SR
Queue Stats
128W - 131L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
5 / 3 / 1
7,132
594
5,951
7,738
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
10
1 / 0 / 0
6,203
517
7,207
11,560
4,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Trapboyoziel
Thanatos
8
1 / 5 / 0
5,394
450
1,550
7,726
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 2 / 0
7,784
649
9,460
10,382
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
szacc1044
Yemoja
7
2 / 4 / 1
5,703
475
1,261
5,919
1,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
3 / 3 / 1
6,210
518
3,914
9,588
3,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
6 / 1 / 3
7,527
627
7,140
7,529
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Duyzbomb
Yemoja
9
0 / 4 / 2
5,268
439
3,022
6,290
2,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
ProgAssassin
Izanami
10
2 / 6 / 2
6,047
504
4,500
6,630
1,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 2
6,644
554
9,263
10,574
7,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
15
Kills
14
14
Deaths
15
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
3
1
1.17
W
6
1
3
7.5
W
Yemoja
Duyzbomb
Yemoja
0
4
2
0.25
L
Merlin
5
3
1
1.83
L
Achilles
1
0
0
1
W
Izanami
ProgAssassin
Izanami
2
6
2
0.5
W
3
1
2
4
L
Thanatos
Trapboyoziel
Thanatos
1
5
0
0.2
L
6
2
0
3
L
Yemoja
szacc1044
Yemoja
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,429
Damage
27,839
43,325
Taken
40,611
13,187
Mitigated
17,444
16,174
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,914
976
69
3,462
9,588
3,450
587
616
8,818
28,369
0
W
7,140
1,799
0
2,584
7,529
2,615
0
338
7,153
0
38,711
W
Yemoja
Duyzbomb
Yemoja
3,022
954
181
326
6,290
2,174
0
1,276
4,950
12,969
0
L
Merlin
5,951
659
0
2,568
7,738
2,214
0
350
7,388
38,001
0
L
Achilles
7,207
3,354
0
5,132
11,560
4,148
0
0
11,085
0
32,832
W
Izanami
ProgAssassin
Izanami
4,500
2,357
108
240
6,630
1,686
106
4,360
1,904
0
33,205
W
9,263
1,962
0
6,443
10,574
7,519
0
0
10,574
0
39,591
L
Thanatos
Trapboyoziel
Thanatos
1,550
564
99
3,191
7,726
1,769
114
0
7,601
0
17,623
L
9,460
5,568
0
5,079
10,382
3,307
2,138
4,511
5,871
0
55,984
L
Yemoja
szacc1044
Yemoja
1,261
438
105
0
5,919
1,749
130
2,075
3,844
6,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
31,696
301
Minions Killed
292
0
Camps Cleared
0
967,207
Distance Traveled
1,117,649
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,210
518
63
5
0
213,474
0
W
Nike
7,527
627
74
6
0
258,659
0
W
Yemoja
5,268
439
19
2
0
226,020
0
L
Merlin
7,132
594
82
7
0
200,667
2
L
Achilles
6,203
517
69
6
0
215,004
1
W
Izanami
6,047
504
60
5
0
187,852
0
W
Chaac
6,644
554
76
6
0
231,644
0
L
Thanatos
5,394
450
43
4
0
206,740
0
L
Anhur
7,784
649
98
8
0
199,510
0
L
Yemoja
5,703
475
9
1
0
145,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role