Player Matchup

Danzaburou
Danzaburou
Acorn Bob
Danzaburou
Level 69
God Stats
89W - 113L
1,507 SR
Queue Stats
438W - 569L
1,389 Elo+
Party 2
Bakasura
Bakasura
Bigot Hater
Bakasura
Level 62
God Stats
47W - 53L
1,475 SR
Queue Stats
274W - 354L
1,404 Elo+
Party 2
Set
Set
CBT OnlyFans
Set
Level 68
God Stats
106W - 138L
1,436 SR
Queue Stats
427W - 570L
1,421 Elo+
Party 2
Ymir
Ymir
Crony M33
Ymir
Level 53
God Stats
172W - 238L
1,560 SR
Queue Stats
199W - 286L
1,482 Elo+
Party 2
Janus
Janus
Shemar XCVI
Janus
Level 24
God Stats
13W - 9L
1,410 SR
Queue Stats
20W - 24L
1,322 Elo+
Party 2
Team Averages
Level 55
1,477 SR
1,404 Elo+

VS

Team Averages
Level 62
1,541 SR
1,446 Elo+
Cernunnos
Cernunnos
CheepAxolotl
Cernunnos
Level 69
God Stats
4W - 6L
1,445 SR
Queue Stats
149W - 128L
1,512 Elo+
Party 1
Chaac
Chaac
CreepySky942349
Chaac
Level 114
God Stats
4W - 2L
1,732 SR
Queue Stats
174W - 165L
1,478 Elo+
Party 1
Tiamat
Tiamat
DarkShadowHunt5
Tiamat
Level 45
God Stats
3W - 4L
1,588 SR
Queue Stats
10W - 17L
1,374 Elo+
Party 1
Apollo
Apollo
Dazz CllA
Apollo
Level 36
God Stats
3W - 4L
1,439 SR
Queue Stats
173W - 173L
1,453 Elo+
Solo
Ratatoskr
Ratatoskr
Tokyo3549
Ratatoskr
Level 47
God Stats
7W - 4L
1,500 SR
Queue Stats
347W - 322L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Acorn Bob
Danzaburou
19
11 / 0 / 4
12,368
618
16,199
15,343
6,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Bigot Hater
Bakasura
17
3 / 3 / 4
10,876
544
6,148
21,259
7,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 4 / 1
10,642
532
10,001
15,333
11,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
4 / 0 / 9
10,936
547
9,701
13,264
12,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 4 / 3
11,254
563
4,894
8,871
2,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CheepAxolotl
Cernunnos
13
0 / 7 / 0
8,179
409
4,765
12,251
3,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 3 / 4
10,873
544
16,505
17,838
18,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 6 / 1
9,625
481
4,919
11,398
6,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Dazz CllA
Apollo
15
0 / 4 / 1
8,521
426
4,330
14,556
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Tokyo3549
Ratatoskr
15
5 / 4 / 3
9,651
483
9,069
11,472
7,714
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
24
Kills
11
11
Deaths
24
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Acorn Bob
Danzaburou
11
0
4
13
W
Bakasura
Bigot Hater
Bakasura
3
3
4
1.67
W
2
4
1
0.63
L
Cernunnos
CheepAxolotl
Cernunnos
0
7
0
0
L
5
3
4
2.33
W
Ymir
4
0
9
8.5
L
1
6
1
0.25
L
Apollo
Dazz CllA
Apollo
0
4
1
0.13
W
4
4
3
1.38
L
Ratatoskr
Tokyo3549
Ratatoskr
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,943
Damage
39,588
74,070
Taken
67,515
41,954
Mitigated
43,005
25,029
Healing
19,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Acorn Bob
Danzaburou
16,199
7,275
0
10,388
15,343
6,799
1,946
1,429
13,818
0
89,223
W
Bakasura
Bigot Hater
Bakasura
6,148
4,528
0
8,064
21,259
7,747
0
292
20,959
0
78,237
W
10,001
3,362
534
1,742
15,333
11,902
1,070
0
15,333
0
62,644
L
Cernunnos
CheepAxolotl
Cernunnos
4,765
1,627
0
2,257
12,251
3,965
0
2,546
9,655
0
48,599
L
16,505
2,404
0
7,717
17,838
18,733
1,044
2,591
14,753
6
74,073
W
Ymir
9,701
1,679
0
4,192
13,264
12,556
466
33
13,231
44,931
0
L
4,919
180
0
2,322
11,398
6,802
500
3,303
8,095
57,420
0
L
Apollo
Dazz CllA
Apollo
4,330
1,849
0
5,067
14,556
5,791
633
3,373
11,183
0
52,324
W
4,894
219
0
109
8,871
2,950
562
2,783
5,810
56,843
0
L
Ratatoskr
Tokyo3549
Ratatoskr
9,069
1,479
0
2,187
11,472
7,714
0
2,782
8,690
0
46,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,076
Gold Earned
46,849
596
Minions Killed
546
0
Camps Cleared
0
1,843,307
Distance Traveled
1,821,202
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,368
618
117
6
0
366,045
6
W
Bakasura
10,876
544
119
6
0
433,112
0
W
Set
10,642
532
138
7
0
333,140
3
L
Cernunnos
8,179
409
86
4
0
320,679
4
L
Chaac
10,873
544
153
8
0
391,580
0
W
Ymir
10,936
547
88
4
0
371,029
2
L
Tiamat
9,625
481
129
6
0
347,021
0
L
Apollo
8,521
426
101
5
0
368,919
5
W
Janus
11,254
563
134
7
0
339,981
0
L
Ratatoskr
9,651
483
77
4
0
393,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role