Player Matchup

Merlin
Merlin
Avelorz
Merlin
Level 24
God Stats
3W - 1L
1,904 SR
Queue Stats
22W - 22L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
MaloqueiroPopye
Gilgamesh
Level 122
God Stats
43W - 34L
1,532 SR
Queue Stats
297W - 303L
1,451 Elo+
Party 4
Loki
Loki
aqselsafado
Loki
Level 48
God Stats
2W - 6L
1,513 SR
Queue Stats
42W - 48L
1,517 Elo+
Party 2
Cerberus
Cerberus
gmedeiros13
Cerberus
Level 128
God Stats
7W - 5L
1,360 SR
Queue Stats
338W - 343L
1,470 Elo+
Party 4
Izanami
Izanami
pmateus27
Izanami
Level 128
God Stats
14W - 3L
1,715 SR
Queue Stats
309W - 313L
1,493 Elo+
Party 4
Team Averages
Level 90
1,605 SR
1,489 Elo+

VS

Team Averages
Level 59
1,492 SR
1,518 Elo+
Tiamat
Tiamat
Anbu-UlicesSsS
Tiamat
Level 15
God Stats
1W - 1L
1,752 SR
Queue Stats
31W - 39L
1,510 Elo+
Party 1
Athena
Athena
Dont try 1v1
Athena
Level 108
God Stats
11W - 14L
1,456 SR
Queue Stats
138W - 153L
1,487 Elo+
Solo
Mercury
Mercury
FcC_TinCho04
Mercury
Level 52
God Stats
26W - 33L
1,356 SR
Queue Stats
309W - 389L
1,423 Elo+
Party 1
Hachiman
Hachiman
MKodee
Hachiman
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 96L
1,619 Elo+
Party 3
Geb
Geb
SrHobby
Geb
Level 102
God Stats
4W - 8L
1,395 SR
Queue Stats
125W - 84L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Avelorz
Merlin
15
9 / 2 / 4
9,517
634
8,928
6,286
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MaloqueiroPopye
Gilgamesh
14
3 / 1 / 5
8,135
542
5,374
12,181
6,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 1 / 5
8,746
583
6,264
9,260
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
gmedeiros13
Cerberus
12
2 / 1 / 8
8,075
538
6,606
12,035
7,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
pmateus27
Izanami
15
3 / 1 / 2
9,204
614
7,551
9,480
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
6,620
441
3,003
10,196
5,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
11
1 / 6 / 2
6,893
460
8,980
12,650
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
FcC_TinCho04
Mercury
8
1 / 3 / 2
6,047
403
2,192
5,661
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
MKodee
Hachiman
13
2 / 2 / 0
7,353
490
9,551
10,464
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
10
1 / 4 / 3
6,982
465
3,520
10,687
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
23
Kills
6
6
Deaths
23
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Merlin
Avelorz
Merlin
9
2
4
5.5
L
Athena
1
6
2
0.33
L
Mercury
FcC_TinCho04
Mercury
1
3
2
0.67
L
Hachiman
MKodee
Hachiman
2
2
0
1
W
Gilgamesh
MaloqueiroPopye
Gilgamesh
3
1
5
5.5
L
Geb
1
4
3
0.63
W
6
1
5
8.5
W
Cerberus
gmedeiros13
Cerberus
2
1
8
6
W
Izanami
pmateus27
Izanami
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,723
Damage
27,246
49,242
Taken
49,658
23,445
Mitigated
21,622
16,691
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,003
334
0
1,396
10,196
5,049
250
4,929
4,824
27,666
0
W
Merlin
Avelorz
Merlin
8,928
542
0
938
6,286
2,319
2,225
1,892
4,370
44,450
0
L
Athena
8,980
1,951
0
1,066
12,650
5,342
0
2,401
9,758
39,155
0
L
Mercury
FcC_TinCho04
Mercury
2,192
1,197
0
310
5,661
1,710
0
988
4,574
0
16,125
L
Hachiman
MKodee
Hachiman
9,551
5,777
0
4,269
10,464
2,958
1,026
2,914
7,462
0
54,210
W
Gilgamesh
MaloqueiroPopye
Gilgamesh
5,374
1,263
0
4,016
12,181
6,962
329
6,645
5,170
0
41,172
L
Geb
3,520
511
0
1,565
10,687
6,563
60
3,591
6,981
17,939
0
W
6,264
1,550
0
4,872
9,260
3,342
0
2,003
7,217
0
51,432
W
Cerberus
gmedeiros13
Cerberus
6,606
685
0
2,194
12,035
7,548
0
2,399
9,624
22,983
0
W
Izanami
pmateus27
Izanami
7,551
4,593
0
4,671
9,480
3,274
872
2,062
7,358
0
76,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,677
Gold Earned
33,895
467
Minions Killed
277
0
Camps Cleared
0
1,439,605
Distance Traveled
1,268,620
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,620
441
53
4
0
220,966
2
W
Merlin
9,517
634
96
6
0
268,078
2
L
Athena
6,893
460
69
5
0
272,256
1
L
Mercury
6,047
403
41
3
0
211,877
1
L
Hachiman
7,353
490
98
7
0
264,462
2
W
Gilgamesh
8,135
542
75
5
0
276,978
2
L
Geb
6,982
465
16
1
0
299,059
3
W
Loki
8,746
583
97
6
0
324,070
0
W
Cerberus
8,075
538
46
3
0
311,388
5
W
Izanami
9,204
614
153
10
0
259,091
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role