Player Matchup

Scylla
Scylla
Brmntd
Scylla
Level 117
God Stats
1W - 0L
1,629 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Chernobog
Chernobog
Ludakraus
Chernobog
Level 126
God Stats
1W - 0L
1,776 SR
Queue Stats
4W - 2L
1,697 Elo+
Party 3
Jormungandr
Jormungandr
SupaKo0paTr0opa
Jormungandr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,776 Elo+
Party 3
Da Ji
Da Ji
bizz435
Da Ji
Level 155
God Stats
2W - 0L
1,677 SR
Queue Stats
8W - 10L
1,624 Elo+
Party 3
Ares
Ares
hughjanus1020
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Team Averages
Level 100
1,616 SR
1,619 Elo+

VS

Team Averages
Level 74
1,463 SR
1,601 Elo+
Ra
Ra
DavidRBull
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,798 Elo+
Party 1
Cthulhu
Cthulhu
Jay_CoopN
Cthulhu
Level 27
God Stats
0W - 1L
1,327 SR
Queue Stats
7W - 9L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
Neptune2xs
Sun Wukong
Level 60
God Stats
0W - 1L
1,516 SR
Queue Stats
5W - 4L
1,585 Elo+
Party 2
Izanami
Izanami
xSirSavage
Izanami
Level 146
God Stats
0W - 1L
1,722 SR
Queue Stats
155W - 123L
1,576 Elo+
Party 1
Thanatos
Thanatos
yup_im_kyle
Thanatos
Level 131
God Stats
0W - 1L
1,248 SR
Queue Stats
216W - 157L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Brmntd
Scylla
20
15 / 3 / 19
17,902
1,279
37,357
13,783
5,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Ludakraus
Chernobog
20
7 / 9 / 26
15,494
1,107
36,893
31,135
15,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
SupaKo0paTr0opa
Jormungandr
20
4 / 7 / 28
14,893
1,064
19,511
25,386
27,112
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
bizz435
Da Ji
20
14 / 11 / 14
16,787
1,199
32,431
23,892
19,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 11 / 29
13,716
980
9,637
24,068
30,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 25
14,959
1,069
16,433
21,184
11,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Jay_CoopN
Cthulhu
20
3 / 6 / 19
13,491
964
9,553
30,241
27,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Neptune2xs
Sun Wukong
20
8 / 7 / 25
16,059
1,147
24,125
31,861
42,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
xSirSavage
Izanami
20
15 / 11 / 17
16,998
1,214
38,350
29,958
13,354
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
yup_im_kyle
Thanatos
20
10 / 8 / 19
16,178
1,156
22,413
27,834
13,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
146
41
Kills
41
41
Deaths
41
116
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Scylla
Brmntd
Scylla
15
3
19
8.17
L
5
9
25
1.94
L
Cthulhu
Jay_CoopN
Cthulhu
3
6
19
2.08
W
Chernobog
Ludakraus
Chernobog
7
9
26
2.22
L
Sun Wukong
Neptune2xs
Sun Wukong
8
7
25
2.93
W
Jormungandr
SupaKo0paTr0opa
Jormungandr
4
7
28
2.57
W
Da Ji
bizz435
Da Ji
14
11
14
1.91
W
1
11
29
1.41
L
Izanami
xSirSavage
Izanami
15
11
17
2.14
L
Thanatos
yup_im_kyle
Thanatos
10
8
19
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,829
Damage
110,874
118,264
Taken
141,078
97,041
Mitigated
108,034
10,231
Healing
29,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Brmntd
Scylla
37,357
3,349
0
1,429
13,783
5,108
0
2,075
11,617
79,434
0
L
16,433
1,486
1,447
2,749
21,184
11,718
0
10,596
10,588
32,147
0
L
Cthulhu
Jay_CoopN
Cthulhu
9,553
322
807
6,760
30,241
27,199
0
15,150
15,091
18,394
0
W
Chernobog
Ludakraus
Chernobog
36,893
27,717
0
6,418
31,135
15,298
0
5,802
24,917
0
63,682
L
Sun Wukong
Neptune2xs
Sun Wukong
24,125
5,371
0
3,945
31,861
42,316
0
16,468
15,393
0
42,016
W
Jormungandr
SupaKo0paTr0opa
Jormungandr
19,511
4,078
876
1,181
25,386
27,112
0
5,410
19,527
53,477
0
W
Da Ji
bizz435
Da Ji
32,431
7,774
0
327
23,892
19,423
0
4,026
19,587
0
46,513
W
9,637
1,195
0
0
24,068
30,100
0
6,815
16,630
14,967
0
L
Izanami
xSirSavage
Izanami
38,350
32,884
0
5,798
29,958
13,354
0
14,780
15,178
0
89,191
L
Thanatos
yup_im_kyle
Thanatos
22,413
6,114
0
8,144
27,834
13,447
0
9,511
18,323
0
37,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,792
Gold Earned
77,685
267
Minions Killed
257
8
Camps Cleared
7
1,266,725
Distance Traveled
1,288,042
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,902
1,279
82
6
2
269,584
0
L
Ra
14,959
1,069
38
3
2
256,109
0
L
Cthulhu
13,491
964
19
1
0
193,517
0
W
Chernobog
15,494
1,107
64
5
1
234,955
0
L
Sun Wukong
16,059
1,147
58
4
0
294,652
2
W
Jormungandr
14,893
1,064
84
6
1
233,577
0
W
Da Ji
16,787
1,199
31
2
4
270,996
0
W
Ares
13,716
980
6
0
0
257,613
1
L
Izanami
16,998
1,214
103
7
1
231,967
0
L
Thanatos
16,178
1,156
39
3
4
311,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role