Player Matchup

Gilgamesh
Gilgamesh
DJ Latin Fire
Gilgamesh
Level 128
God Stats
5W - 4L
1,525 SR
Queue Stats
40W - 45L
1,503 Elo+
Party 2
Geb
Geb
DarthChrollo
Geb
Level 126
God Stats
1W - 0L
1,524 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
FoundinTime
Danzaburou
Level 148
God Stats
5W - 0L
1,702 SR
Queue Stats
52W - 50L
1,580 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MetaBreakingGod
Tsukuyomi
Level 147
God Stats
14W - 6L
1,782 SR
Queue Stats
176W - 153L
1,572 Elo+
Party 2
Discordia
Discordia
kiritogon
Discordia
Level 87
God Stats
7W - 8L
1,275 SR
Queue Stats
269W - 266L
1,425 Elo+
Party 3
Team Averages
Level 127
1,562 SR
1,516 Elo+

VS

Team Averages
Level 115
1,594 SR
1,553 Elo+
Zhong Kui
Zhong Kui
ATruShottas
Zhong Kui
Level 127
God Stats
44W - 42L
1,680 SR
Queue Stats
60W - 74L
1,571 Elo+
Party 1
Ymir
Ymir
Blakk L1ghtning
Ymir
Level 108
God Stats
5W - 4L
1,616 SR
Queue Stats
62W - 69L
1,517 Elo+
Party 1
Fenrir
Fenrir
CookezNMilk
Fenrir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
HuskerFan08
Chang'e
Level 124
God Stats
13W - 9L
1,656 SR
Queue Stats
105W - 123L
1,573 Elo+
Party 1
Heimdallr
Heimdallr
Peev Shalpatine
Heimdallr
Level 122
God Stats
12W - 15L
1,517 SR
Queue Stats
484W - 415L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DJ Latin Fire
Gilgamesh
12
2 / 2 / 2
7,346
565
4,649
9,264
5,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 0 / 8
6,929
533
4,461
8,908
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
FoundinTime
Danzaburou
16
5 / 0 / 0
9,344
719
6,810
6,625
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
MetaBreakingGod
Tsukuyomi
12
6 / 3 / 4
7,738
595
5,794
10,110
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
kiritogon
Discordia
12
3 / 1 / 7
7,278
560
8,059
4,881
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ATruShottas
Zhong Kui
13
3 / 1 / 1
7,837
603
7,937
8,728
7,533
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 4 / 3
6,354
489
3,803
10,643
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
12
1 / 4 / 2
6,755
520
4,300
9,866
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
HuskerFan08
Chang'e
11
2 / 4 / 2
6,819
525
4,165
8,417
2,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Peev Shalpatine
Heimdallr
11
0 / 3 / 0
6,896
530
1,995
7,627
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
16
Kills
6
6
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ATruShottas
Zhong Kui
3
1
1
3.5
L
0
4
3
0.38
L
Fenrir
1
4
2
0.5
W
Gilgamesh
DJ Latin Fire
Gilgamesh
2
2
2
1.5
W
0
0
8
4
W
Danzaburou
FoundinTime
Danzaburou
5
0
0
5
L
Chang'e
HuskerFan08
Chang'e
2
4
2
0.75
W
Tsukuyomi
MetaBreakingGod
Tsukuyomi
6
3
4
2.67
L
Heimdallr
Peev Shalpatine
Heimdallr
0
3
0
0
W
Discordia
kiritogon
Discordia
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,773
Damage
22,200
39,788
Taken
45,281
19,220
Mitigated
21,845
15,135
Healing
16,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ATruShottas
Zhong Kui
7,937
749
0
4,997
8,728
7,533
317
352
8,376
48,886
0
L
3,803
415
0
2,489
10,643
5,081
0
5,959
4,684
18,286
0
L
Fenrir
4,300
415
0
2,974
9,866
3,875
0
2,316
7,550
0
35,970
W
Gilgamesh
DJ Latin Fire
Gilgamesh
4,649
1,043
0
2,427
9,264
5,725
0
5,589
3,675
0
33,423
W
4,461
378
0
2,105
8,908
5,363
0
3,884
5,024
15,732
0
W
Danzaburou
FoundinTime
Danzaburou
6,810
3,619
0
5,569
6,625
2,522
1,142
167
6,458
0
77,875
L
Chang'e
HuskerFan08
Chang'e
4,165
88
1,330
2,890
8,417
2,873
0
3,718
4,699
37,131
0
W
Tsukuyomi
MetaBreakingGod
Tsukuyomi
5,794
1,511
0
3,414
10,110
3,857
0
3,720
6,390
0
39,143
L
Heimdallr
Peev Shalpatine
Heimdallr
1,995
1,403
0
2,135
7,627
2,483
0
175
7,452
0
37,177
W
Discordia
kiritogon
Discordia
8,059
790
0
1,620
4,881
1,753
240
2,545
2,336
49,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,635
Gold Earned
34,661
426
Minions Killed
368
0
Camps Cleared
0
1,312,779
Distance Traveled
1,205,889
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,837
603
100
8
0
213,984
0
L
Ymir
6,354
489
41
3
0
253,429
3
L
Fenrir
6,755
520
70
5
0
274,300
5
W
Gilgamesh
7,346
565
79
6
0
262,460
3
W
Geb
6,929
533
26
2
0
285,876
5
W
Danzaburou
9,344
719
145
11
0
233,302
6
L
Chang'e
6,819
525
69
5
0
250,956
1
W
Tsukuyomi
7,738
595
85
7
0
281,163
5
L
Heimdallr
6,896
530
88
7
0
213,220
3
W
Discordia
7,278
560
91
7
0
249,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role